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Case-based reasoning is one of the fastest growing areas in the field of knowledge-based systems and this book, authored by a leader in the field, is the first comprehensive text on the subject. Case-based reasoning systems are systems that store information about situations in their memory. As new problems arise, similar situations are searched out to help solve these problems. Problems are understood and inferences are made by finding the closest cases in memory, comparing and contrasting the problem with those cases, making inferences based on those comparisons, and asking questions when inferences can't be made. This book presents the state of the art in case-based reasoning. The author synthesizes and analyzes a broad range of approaches, with special emphasis on applying case-based reasoning to complex real-world problem-solving tasks such as medical diagnosis, design, conflict resolution, and planning. The author's approach combines cognitive science and engineering, and is based on analysis of both expert and common-sense tasks. Guidelines for building case-based expert systems are provided, such as how to represent knowledge in cases, how to index cases for accessibility, how to implement retrieval processes for efficiency, and how to adapt old solutions to fit new situations. This book is an excellent text for courses and tutorials on case-based reasoning. It is also a useful resource for computer professionals and cognitive scientists interested in learning more about this fast-growing field.
Introducing issues in dynamic memory and case-based reasoning, this comprehensive volume presents extended descriptions of four major programming efforts conducted at Yale during the past several years. Each descriptive chapter is followed by a companion chapter containing the micro program version of the information. The authors emphasize that the only true way to learn and understand any AI program is to program it yourself. To this end, the book develops a deeper and richer understanding of the content through LISP programming instructions that allow the running, modification, and extension of the micro programs developed by the authors.
This book presents case-based reasoning in a systematic approach with two goals: to present rigorous and formally valid structures for precise case-based reasoning, and to demonstrate the range of techniques, methods, and tools available for many applications.
It also presents lessons learned about how to design CBR systems and how to apply them to real-world problems. The final chapters include a perspective on the state of the field and the most important directions for future impact.
This book explains the principles of CBR by describing its origin and contrasting it with familiar information disciplines such as traditional data processing, logic programming, rule-based expert systems, and object-oriented programming. Through case studies and step-by-step examples, this book shows programmers and software managers how to design and implement a reliable, robust CBR system in a real-world environment.
Making use of different frameworks of approximate reasoning and reasoning under uncertainty, notably probabilistic and fuzzy set-based techniques, this book develops formal models of the above inference principle, which is fundamental to CBR. The case-based approximate reasoning methods thus obtained especially emphasize the heuristic nature of case-based inference and aspects of uncertainty in CBR.
Case-based reasoning means reasoning based on remembering previous experiences. A reasoner using old experiences (cases) might use those cases to suggest solutions to problems, to point out potential problems with a solution being computed, to interpret a new situation and make predictions about what might happen, or to create arguments justifying some conclusion. A case-based reasoner solves new problems by remembering old situations and adapting their solutions. It interprets new situations by remembering old similar situations and comparing and contrasting the new one to old ones to see where it fits best. Case-based reasoning combines reasoning with learning. It spans the whole reasoning cycle. A situation is experienced. Old situations are used to understand it. Old situations are used to solve a problem (if there is one to be solved). Then the new situation is inserted into memory alongside the cases it used for reasoning, to be used another time. The key to this reasoning method, then, is remembering. Remembering has two parts: integrating cases or experiences into memory when they happen and recalling them in appropriate situations later on. The case-based reasoning community calls this related set of issues the indexing problem. In broad terms, it means finding in memory the experience closest to a new situation. In narrower terms, it can be described as a two-part problem: assigning indexes or labels to experiences when they are put into memory that describe the situations to which they are applicable, so that they can be recalled later; and at recall time, elaborating the new situation in enough detail so that the indexes it would have if it were in the memory are identified. Case-Based Learning is an edited volume of original research comprising invited contributions by leading workers. This work has also been published as a special issues of MACHINE LEARNING, Volume 10, No. 3.
This is the first handbook to cover comprehensively both software engineering and knowledge engineering -- two important fields that have become interwoven in recent years. Over 60 international experts have contributed to the book. Each chapter has been written in such a way that a practitioner of software engineering and knowledge engineering can easily understand and obtain useful information. Each chapter covers one topic and can be read independently of other chapters, providing both a general survey of the topic and an in-depth exposition of the state of the art. Practitioners will find this handbook useful when looking for solutions to practical problems. Researchers can use it for quick access to the background, current trends and most important references regarding a certain topic.The handbook consists of two volumes. Volume One covers the basic principles and applications of software engineering and knowledge engineering.Volume Two will cover the basic principles and applications of visual and multimedia software engineering, knowledge engineering, data mining for software knowledge, and emerging topics in software engineering and knowledge engineering.
This book is open access under a CC BY 4.0 license. This volume describes and explains the educational method of Case-Based Clinical Reasoning (CBCR) used successfully in medical schools to prepare students to think like doctors before they enter the clinical arena and become engaged in patient care. Although this approach poses the paradoxical problem of a lack of clinical experience that is so essential for building proficiency in clinical reasoning, CBCR is built on the premise that solving clinical problems involves the ability to reason about disease processes. This requires knowledge of anatomy and the working and pathology of organ systems, as well as the ability to regard patient problems as patterns and compare them with instances of illness scripts of patients the clinician has seen in the past and stored in memory. CBCR stimulates the development of early, rudimentary illness scripts through elaboration and systematic discussion of the courses of action from the initial presentation of the patient to the final steps of clinical management. The book combines general backgrounds of clinical reasoning education and assessment with a detailed elaboration of the CBCR method for application in any medical curriculum, either as a mandatory or as an elective course. It consists of three parts: a general introduction to clinical reasoning education, application of the CBCR method, and cases that can used by educators to try out this method.
This text demonstrates how various soft computing tools can be applied to design and develop methodologies and systems with case based reasoning, that is, for real-life decision-making or recognition problems. Comprising contributions from experts, it introduces the basic concepts and theories, and includes many reports on real-life applications. This book is of interest to graduate students and researchers in computer science, electrical engineering and information technology, as well as researchers and practitioners from the fields of systems design, pattern recognition and data mining.