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Wilker marks the stages of his life through the baseball cards he collected as a child. He captures the experience of growing up obsessed with baseball cards and explores what it means to be a fan of the game.
“One of the best and truest books about baseball, and about coming to maturity in America.” —Time In the late 1950s, acclaimed sportswriter Pat Jordan was a young pitching phenom, blowing away opposing batters for his Fairfield, Connecticut, high school baseball team. Fifteen major league clubs offered him a contract, but it was the Milwaukee Braves who won out, signing Jordan to a $45,000 bonus—one of the largest paid to any new player by the organization—and shipping him off to McCook, Nebraska, to play for their Class D ball club. It did not take long, however, for Jordan to realize he was out of his depth in professional baseball’s backwoods. He battled with inconsistency and a lack of control for three dismal seasons in such far-flung locales as Keokuk, Iowa, and Palatka, Florida, before the Braves released him and he gave up his dreams of big league greatness. Declared “unforgettable” by the Los Angeles Times and “a major triumph” by the Philadelphia Inquirer, A False Spring is a powerful and deeply affecting memoir about the gift of athletic talent and the heartbreak of unfulfilled promise.
Captures the experience of growing up obsessed with baseball cards and explores what it means to be a fan of the game as the author marks the stages of his life through the cards he collected as a child.
A moving, funny, inventive parenting memoir, written in a surprising form: an encyclopedia of failure in sports What can a new father learn about parenthood from reading sports almanacs? For most dads, the answer to this question is: nothing. But to Josh Wilker, whose life and writing have been defined by sports fandom, all of the joy, helplessness, and absurdity of parenthood are present between the lines. After all, what better way to think about losing control than Eugenio Velez's forty-five consecutive at-bats without a hit? How better to understand ridiculous joy than the NFL career of Walter Achiu, whose nickname was "Sneeze"? In the stories of sports figures large and small, Wilker finds the pathos in success and the humor in losing. As the terrified father of a one-day-old, Wilker recalls the 1986 World Series, when the moment was too big for the Red Sox. When he finds himself stealing away for an hour of alone time, Wilker thinks of boxer Roberto Duran, so beaten by Sugar Ray Leonard that he finally gave up. And yet, even as the frustrations and anxieties build, Wilker remembers Mets pitcher Anthony Young, who broke the baseball record for most consecutive losses -- and never stopped showing up. Finding the richness of life in obscure wrestling maneuvers and pop-ups lost in the sun, Benchwarmer is a book of unique humanity and surprising wisdom.
Fated to destroy the world. Determined to save it. My name is Xal and I live in the dims, a walled prison where my people are kept by our cruel masters until we are needed to fight once more. One member of every family must answer the Call, for our blood bears the magic of a demonic god and all the terrible power that brings. We march to war against the Fomori, an unstoppable army of giants, and their behemoths. If we do not, then our families are put to death. The Hasrans use us as cannon fodder and worse. They used up my father, and he never came home. Die resisting. Die fighting. My choice isn't if it happens, but rather how I sell my life. If by some miracle I survive, I will be granted entrance to the Imperial Academy where every noble house will vie to architect my end. They cannot allow the void-blooded to live. They cannot allow us to thrive or to gain more magic from the bodies of other dead gods. They cannot allow us to win. They fear the rise of another dreadlord. And they are right to fear. I will pull down an empire, and that is just the beginning. Shattered Gods is based on the Magitech Chronicles pen & paper RPG, and takes place in the same universe. If you're a gamer, litRPG fan, or just want to see the stats for the characters in the book, come join us! Link is in the book or check us out at magitechchronicles.com.
From castles to animal masks, pirate ships, and even dinosaurs! You will be amazed at how much you can do with a simple cardboard box. A DIY projects book for kids that use recycling as a way to build creativity, imagination, and interactive play for kids aged 7-12. It features clear step-by-step instructions and detailed photographic explanations that will inspire imaginative minds. The sky is the limit with Out Of The Box! This book is designed to help kids learn and play. They will learn about the idea of upcycling and reusing materials that otherwise would be thrown away. This book has 25 brilliant projects for them to choose from. Detailed instructions and photographs along with colorful inspiration sheets will delight and inspire for hours of endless fun. Out Of The Box will help kids develop their creativity and imagination through interactive play, and inspire them to find a thousand more projects to build. Think Out Of The Box! A box is just a box, right? Wrong! It could be a pirate ship, a butterfly, or a family of penguins! Out of the box will encourage kids to see a cardboard box as more than junk. Kids can build their imaginations and creative skills by reusing household cardboard. Learn to build and decorate a range of projects to share, wear, and play with. This educational book will show kids how to: - Develop cardboard skills - Build a castle, city and pirate ship - Design penguins, butterflies, and rabbits - Create games like ring toss - Produce wearables like Pharaoh’s finery and masks - Decorate funky flowers and lazy lizards - And much, much more! DK is all about inspiring young minds, teaching them new skills and expanding their knowledge, imaginations, and perspectives. Help them to realize their true potentials by adding to your DK collection today. Awards Book category winner of the Creative Play Award 2017
Think you know how the game of baseball began? Think again. Forget Abner Doubleday and Cooperstown. Did baseball even have a father--or did it just evolve from other bat-and-ball games? John Thorn, baseball's preeminent historian, examines the creation story of the game and finds it all to be a gigantic lie. From its earliest days baseball was a vehicle for gambling, a proxy form of class warfare. Thorn traces the rise of the New York version of the game over other variations popular in Massachusetts and Philadelphia. He shows how the sport's increasing popularity in the early decades of the nineteenth century mirrored the migration of young men from farms and small towns to cities, especially New York. Full of heroes, scoundrels, and dupes, this book tells the story of nineteenth-century America, a land of opportunity and limitation, of glory and greed--all present in the wondrous alloy that is our nation and its pastime.--From publisher description.
Michelangelo had marblePicasso had paints Youve got cardboard! You win! Youll have a blast turning everyday cardboard into a big bunch of awesomeness to share with others. Roll up your sleeves and get busy creating Stealth Door Hangers that help you doorbell ditchin reverse! Eye-Popping 3-D Cards that practically leap out of envelopes! A Particularly Perky Perch whos perfect for your cardboard aquarium. Cutout Portraits that put you, your family, and your friends on display. The Armor of God designed especially for you! Giants Who Roam the Earth who let you amaze the neighborhood. Plus youll craft a rock-stopping Goliath and hang his head on your wall, fire up a cardboard oven, fill cardboard vases with cardboard flowers, and launch a floatable boat! Each cardboard project is a faith-building adventure in creativity and caringand more fun than anyone should be allowed to have without exploding. Get started now!Cuttable Cardboard Creations includes projects PLUS a craft-cutter! For ages 8 and up. Adult supervison required.
“No football fan will want to miss this one.” —PUBLISHERS WEEKLY “A searing character study…a breathless, can’t-put-it-down read.” —LOS ANGELES TIMES “As savvy, dirt-dishing expose.” —KIRKUS REVIEWS From nationally-acclaimed journalist and ESPN commentator Skip Bayless, the newly updated eBook edition of the classic bestseller GOD'S COACH. First published in 1990, this unforgettable expose tears the metallic blue shine off the legendary star, revealing the truth about ‘America’s Team’ and its beloved head coach Tom Landry, whose much-regaled Christian charity extended to strangers everywhere, yet stopped short of the team who labored under him. From the hangover that led Jerry Jones to buy the team, to the wild ride of the Staubach era, Bayless strips away the image of the team created by the most powerful PR machine in sports, revealed by insiders willing to break their silence. Packed with unparalleled insight into one of the most storied franchises in the history of sports, GOD'S COACH is a compelling revelation about a corrupt football franchise that dared call itself America’s Team. Skip Bayless appears daily as the host of ESPN’s First Take; his commentary appears regularly on ESPN.com. A former columnist for the Dallas Morning News, DALLAS TIMES HERALD, CHICAGO TRIBUNE, and SAN JOSE MERCURY NEWS, and sportswriter for the LOS ANGELES TIMES and MIAMI HERALD. In addition to GOD'S COACH, he is the author of THE BOYS and HELL-BENT.
Witch hunts are on the rise and supernatural turf wars are reaching a boiling point. Then, just when it seems life couldn't get any worse for Pete, Jack reappears—but he's no longer the man she's always known. Hell has changed him forever. And he's brought back with him a whole world of trouble... A cabal of necromancers are using ancient, unspeakable magic to turn the tide of war in their favor. Then, as the city is about to sink into chaos, Pete receives a chilling directive: To end the war, you must kill the crow-mage. Beset from all sides, Pete finds herself turning to an unholy source for help...even if doing so could destroy Black London—and life as she knew it—once and for all.