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"Story of a cheese-maker turned capitalist and how greed, exploitation and its social consequences destroys lives and remakes workers into commodities."--Cover p. [4].
Subaru Natsuki was just trying to get to the convenience store but wound up summoned to another world. He encounters the usual things--life-threatening situations, silver haired beauties, cat fairies--you know, normal stuff. All that would be bad enough, but he's also gained the most inconvenient magical ability of all--time travel, but he's got to die to use it. How do you repay someone who saved your life when all you can do is die?
The Petroleum Manga, first conceived of and rendered as 10-foot banners printed on Tyvek for gallery installation is now reproduced in book form. Originally, manga was used in Japanese to refer to whimsical drawings or picture books. Long before Manga was a multi-billion-dollar-a-year comic book industry, there was Hokusai's thirteen-volume manga, depicting everything from trees to demons, from squirrels to shingles. This was the work that inspired the form for Marina Zurkow's own crazy amalgam depicting a taxonomy of products derived from petroleum. Remaining true to this inspiration, this book compiles a curious array of imaginative-philosophical texts illuminating, illustrating, fabulating, and riffing upon a wide range of petrochemical-based objects and ideas. This "collection" maps new webs of relations between us and these seemingly ubiquitous yet often unremarked objects, along the lines of a fanciful petro-poetics. Fanciful, yet dead serious. As Duncan Murrell writes, "...our plastics will live forever, no longer able to decompose, while we become molecules again. When we are long gone, there will still be plastic clown masks circling in the Pacific Ocean. This, and not our great works of art and literature, will be the persistent legacy of life on earth, these objects crafted out of life's own ancient flesh." Contributors (in order of appearance) include: Duncan Murrell, Melissa Kwanzy, Hali Felt, Lucy Corin, Maureen N. McLane, Matt Dube, Max Liboiron, Derek Woods, Susan Squier, Elizabeth Crane, Lydia Millet, Rachel Cantor, Una Chaudhuri, K.A. Hays, Elena Glasberg, James Grinwis, Joseph Campana, Nancy Hechinger, Christine Hume, Cecily Parks, Kellie Wells, Timothy Morton, Michael Mejia, Doug Watson, Gabriel Fried, Ruth Ozeki, Nicole Walker, Abigail Simon, Oliver Kelhammer, Seth Horowitz, David M. Johns, Valerie Vogrin, Jamie "Skye" Bianco, and Marina Zurkow.
**Independent Publisher Book Award (IPPY) Winner** For fans of Japanese manga and anime, a trip to Tokyo is an absolute must! In this captivating Tokyo travel guide, manga artist and author Evangeline Neo travels to the Japanese capital with her mascots Kopi the dog and Matcha the cat in tow, bringing you to all the otaku sights this city has to offer. She shows you where to shop for manga memorabilia in Akihabara and Nakano, takes you on a tour of famous anime and manga museums like Studio Ghibli and Sanrio Puroland, and shares her experiences at a cosplay studio, a maid and butler cafe, and a manga drawing class. In addition to manga and anime-related adventures, Eva brings readers to all the must-see Tokyo sites as well--from Asakusa's Sensoji Temple to Tokyo Tower and the Meiji Shrine. She also introduces travelers to sushi train restaurants, hot spring baths and a kimono makeover session--even a day trip to Mt. Fuji! Along the way, she shows you all her favorite places to shop and eat, and gives advice on what to pack, what to buy, how to get around, and even how to speak a few words of survival Japanese. This manga guide to Tokyo is depicted in charming and humorous drawings and stories, which are as enjoyable for armchair travelers as they are practically useful for visitors to the city. Step into the world of modern Japanese culture through this amusing and unique guide to one of the world's top cities.
A classic of early modernism, Capital combines vivid historical detail with economic analysis to produce a bitter denunciation of mid-Victorian capitalist society. It has also proved to be the most influential work in social science in the twentieth century; Marx did for social science what Darwin had done for biology. Millions of readers this century have treated Capital as a sacred text, subjecting it to as many different interpretations as the bible itself. No mere work of dry economics, Marx's great work depicts the unfolding of industrial capitalism as a tragic drama - with a message which has lost none of its relevance today. This is the only abridged edition to take account of the whole of Capital. It offers virtually all of Volume 1, which Marx himself published in 1867, excerpts from a new translation of `The Result of the Immediate Process of Production', and a selection of key chapters from Volume 3, which Engels published in 1895. ABOUT THE SERIES: For over 100 years Oxford World's Classics has made available the widest range of literature from around the globe. Each affordable volume reflects Oxford's commitment to scholarship, providing the most accurate text plus a wealth of other valuable features, including expert introductions by leading authorities, helpful notes to clarify the text, up-to-date bibliographies for further study, and much more.
In the early twentieth century, a massive undertaking to rid mathematics of all paradoxes and inconsistencies was underway. Known as Hilbert's program, it sought to provide an unshakable foundation for all of mathematics. Things seemed to be proceeding well until young Kurt Godel stunned the world by proving that Hilbert's goals were unobtainable, that contradiction was part of the warp and weave of any mathematical system. Yet what at the time seemed to be a fatal blow to mathematical consistency now forms the basis of modern logic. Godel's incompleteness theorems are often misunderstood to be a statement of the limits of mathematical reasoning, but in truth they strengthen mathematics, building it up to be more powerful than what had come before. In this third book in the Math Girls series, join Miruka and friends as they tackle the basics of modern logic, learning such topics as the Peano axioms, set theory, and diagonalization, leading up to an in-depth exploration of Godel's famous theorems. Along the way, visit other interesting and important topics such as trigonometry and the epsilon-delta definition of limits, and of course take on challenges from the enigmatic Mr. Muraki. Math Girls 3: Godel's Incompleteness Theorems has something for anyone interested in mathematics, from advanced high school students to college math majors and educators."
The world of Velveteen & Mandala is a dystopia. Tokyo, where the youth used to waste their time to search for answers, is now barren. For a pair of teens who still live along the outskirts of town, Velveteen and Mandala, Tokyo is a nightmare that can only compare to the nightmare that is slowly trying to take over the metropolis. These two teens are the last line of defense for a nation in ruins. Armed with a fully-operational tank the pair must fight off the zombie hordes while they catfight each other for food, entertainment and maybe even the affection and attention of the opposite sex. They have nothing to lose in this world except their humanity, but then again who are the zombies in this world? Are they the undead or are these two teens who must live among them even still human?
Che Guevara still inspires resistance against capitalism throughout the globe. His image has become an iconic international symbol of the struggle against economic exploitation. Guevara was a physician, a key revolutionary figure within Fidel Castro's 26th of July Movement, and an international guerilla leader and theorist. His memoires became international bestsellers. Guevara was eventually captured and executed by CIA-backed Bolivian forces. This illustrated biography begins with his capture in October 1967, tracing the power of his legacy through his engagements with central figures of that tumultuous period. "I am not a liberator. Liberators do not exist. The people liberate themselves." - Ernesto "Che" Guevara
In the last few decades, Japanese popular culture productions have been consolidated as one of the most influential and profitable global industries. As a creative industry, Japanese Media-Mixes generate multimillion-dollar revenues, being a product of international synergies and the natural appeal of the characters and stories. The transnationalization of investment capital, diversification of themes and (sub)genres, underlying threat in the proliferation of illegal audiences, development of internet streaming technologies, and other new transformations in media-mix-based production models make the study of these products even more relevant today. In this way, manga (Japanese comics), anime (Japanese animation), and video games are not necessarily products designed for the national market. More than ever, it is necessary to reconcile national and transnational positions for the study of this cultural production. The present volume includes contributions aligned to the analysis of Japanese popular culture flow from many perspectives (cultural studies, film, comic studies, sociology, etc.), although we have emphasized the relationships between manga, anime, and international audiences. The selected works include the following topics: • Studies on audiences—national and transnational case studies; • Fandom production and Otaku culture; • Cross-media and transmedia perspectives; • Theoretical perspectives on manga, anime, and media-mixes.