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Everything seems to be going so well for Mukohda in the wake of the Church of Rubanov incident. Not only has he managed to buy the magic stove of his dreams, he’s also stumbled into a surprise reunion with some old friends: the adventuring party Ark! The only thing that could possibly ruin the trip would be if, say, Fel revealed the location of a nearby, almost-untouched dungeon, and the members of Ark decided that they wanted to come along for the ride. But there’s no way that could happen, right? Oh. Oh no. And just like that, Mukohda’s off on another dungeon-crawling adventure that he’d really rather have no part in! Worse still, the thing about unexplored dungeons is that you never know what you'll find in them...and the discoveries awaiting the party in this one will blow any ideas they had about what a dungeon is supposed to be clear out of the water!
Guided by the God of All Creation himself, Mukohda and his familiars have found their way into the treasure-filled lair of a long-dead bandit king. Stashed away among the piles of ill-begotten lucre is an item that catches Mukohda's attention: a magical tablet containing the autobiography of an ancient Sage, written in Japanese, of all things! What secrets could this mysterious book have to teach the other world's most cowardly chef? Who was the Sage, and how did he know Mukohda's native tongue? Will Mukohda manage to stay at home for more than a day before Fel and the others drag him off to another dungeon? And perhaps most importantly of all: What on earth is he supposed to do with the preposterous mountain of money that's been amassing in his Item Box all this time? Adventure awaits, whether Mukohda likes it or not!
Mukouda Tsuyoshi was nothing special in modern Japan, so when he was summoned to a world of swordplay and sorcery, he thought he was ready for the adventure of a lifetime. Too bad the kingdom that summoned him only got him by mistake! Not only was he not one of the three summoned heroes, but his stats were laughable compared to theirs. On top of that, there's something really sketchy about this kingdom... "Ah, these people are the kind to try and use the Hero," he realized, and immediately left to make his own way in this other world. The only thing Mukouda can rely on is his unique skill: the "Online Supermarket," a skill that allows him to buy modern goods in a fantasy world. It's useless for combat, but if he plays his cards right, he could lead a comfortable life, maybe? At least, that's what Mukouda thinks, but it turns out modern food bought with this skill has some absurd effects! What happens when Mukouda introduces ridiculously tasty modern cooking to a fantasy world like this? He gets some ridiculous repeat customers begging for more...!
Goddesses, Griffins, and Slimes! Oh My! When Mukohda and Fel enter Boss-Monster territory, the risks begin to skyrocket: but so are the rewards: Who knew all it took to get a Goddess's blessing was a few sweets? Or how quickly a cute little slime can evolve? But when the crew get involved in Boss Monster politics, it still might end badly. Remember: You can only make more Campfire Cooking if you're still alive!
At long last, the time has come. Mukohda and his party of ever-ravenous familiars are finally ready to set foot in the Brixt dungeon, a notorious hellhole famed for being the hardest dungeon in the land! The God of All Creation himself warned our hero of the unspeakable horrors waiting below that even his overpowered allies couldn’t take lightly. Much to Mukohda's chagrin, this warning was no deterrent at all. The Brixt dungeon may be full of dangerous monsters, devious traps, and glory-hungry adventurers who’d sooner see an upstart like Mukohda six feet under than split a share of their loot with him, but it also promises piles of treasure, oodles of rare ingredients, and EXP in abundance! And speaking of EXP, it’s only a matter of time before Mukohda unlocks his third Supermarket Tenant that the gods have been pestering him about for so long...
After conquering dungeons and finally getting some leverage over the gods ganging up on him, Mukohda sets his sights on the domestic life. With his new palatial manor fully staffed with trustworthy servants and guards, it seems like as good a time as any to focus on building up his long-neglected business of selling Japanese goods in this otherworld. But he’s suddenly found himself in the sights of an unscrupulous competitor, backed by a shady lesser noble, who is after the secrets of his luxurious soaps and hair treatments. Without relying on the brute strength of his overpowered familiars, Mukohda’s going to have to fight fire with fire and play politics himself. But in order to prove himself, he’ll need to provide something truly valuable to grease the wheels with Earl Langridge. What happens when otherworld magic and the marvels of modern product engineering collide...?
Mukohda’s latest adventure has given him a major windfall. But with more money comes more...goddesses, each vying for a slice of his supermarket pie in exchange for their blessings. What’s a man to do when he’s suddenly drowning in wealth and power? Start a business? Go on more adventures (or have adventure come to him)? How about looking into the one luxury he might value almost as much as good food?
When we last left Mukohda and the gang, a pair of gods had just barged into Mukohda’s life, prepared to solve his troubles! It’s safe to say that they want something from him, but what is it, and what will they give in return? On the more mundane side of things, the earth dragon still lies unbutchered, something which has to happen as soon as possible in order to keep Fel from going catatonic, but how good can dragon really taste? Then, the final thing Mukohda and party wanted to do in Dolan was visit its famous dungeon, but what areas, vistas, and enemies await them? What treasures will they find, and how easy will it be for Mukohda to make his fortune inside? All this and more in volume 8!
The spinoff of Campfire Cooking in Another World with My Absurd Skill is here, and Sui (the adorable slime) is the star! We join our intrepid newborn in the middle of a great forest, its cowardly master attempting to make his way through to the other side. Read on to experience the forest from a different perspective, spanning between meals and griffons, to potions and more! But be careful - children tend to get lost, especially in a dense and confusing woodland...
The first stop on Mukohda’s journey out of Karelina with his familiars is Krehl! When checking in at the Adventurer’s guild, they’re asked to scope out a creepy forest filled with spiders and unknown danger, but maybe there’s something else lurking in there for them as well? And as usual, a new town means new specialties to shop for! Then it’s off to Dolan, the dungeon city, to meet the dragon-obsessed guildmaster and get a bit of exercise.