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Creating Aging-Friendly Communities (CAFC) examines the need to redesign America's communities to respond to the realities of our rapidly aging society. The text focuses on the interface between individuals and their environments, and the ways in which communities can enhance individual and community well-being. What differentiates CAFC from other books is its breadth of focus, its comprehensive and evidence-based consideration of key concepts, its inclusion of social as well as physical infrastructure characteristics, and its intensive examination of models of community change for fostering aging-friendliness. It presents a conceptually and empirically-based model of aging-friendliness, identifies environmental modifications that could enhance individual and community well-being, outlines a typology of community change approaches, and considers the potential efficacy of those approaches. This book identifies practical implications for policies, programs, and knowledge development designed to help communities become more aging-friendly.
Much more than a travel or holiday guide, the book is first and foremost a paradisiacal photo album. It features opulent photographs of places that seem too perfect to be real. Pricing and contact information is provided for each hotel.
In the global game industry where the U.S. has already established its strong position in PC game and Japan in console game, Korea successfully opened new territory and began to play an important role in the global game industry with a new and emerging product — the online game. This book focuses on this interesting phenomenon and suggests that innovation, which led to the shift from the offline game to the online game, is the rationale behind this. Based on field data gathered through direct investigations with Korean game developers as well as the U.S., Southeast Asian, Chinese and Japanese companies, this book unveils diverse strategies of game companies and presents cognitive differences toward the online game business where various convergences will occur between the online game and other Internet businesses.This book focuses on the innovative factors which made the online game, born in a small Asian country, grow tremendously and successfully to gain competitiveness in the global game industry where the PC and console games had already taken their strong position. Based on authentic, accumulated research conducted over five years in the domain of the online game industry through interviews, case studies and international surveys, the data in this book has huge value since the results were derived from users' data with the cooperation of each game industry.
Creating Aging-Friendly Communities examines the need to redesign America's communities to respond to our aging society. What differentiates it from other books is its breadth of focus, evidence-based consideration of key infrastructure characteristics, and examination of the strengths and limitations of promising approaches for fostering aging-friendly communities.
Seventeen years ago the author of this work made his first trip abroad to gather material for a book on coffee. Subsequently he spent a year in travel among the coffee-producing countries. After the initial surveys, correspondents were appointed to make researches in the principal European libraries and museums; and this phase of the work continued until April, 1922. Simultaneous researches were conducted in American libraries and historical museums up to the time of the return of the final proofs to the printer in June, 1922. Ten years ago the sorting and classification of the material was begun. The actual writing of the manuscript has extended over four years. Among the unique features of the book are the Coffee Thesaurus; the Coffee Chronology, containing 492 dates of historical importance; the Complete Reference Table of the Principal Kinds of Coffee Grown in the World; and the Coffee Bibliography, containing 1,380 references.
With new vignettes from practicing music educators, in addition to an updated list of resources, this Second Edition of Teaching Music to Students with Special Needs offers new ways to navigate special needs in the music classroom. As a practical guide and reference manual, this book addresses special needs in the broadest possible sense to equip teachers with proven, research-based curricular strategies that are grounded in both best practice and current special education law. Chapters address the full range of topics and issues music educators face, including parental involvement, student anxiety, field trips and performances, and assessment strategies, Teaching Music to Students with Special NEeds is now publisherd alongside an accompanying Practical Resource (available separately) that includes lesson plans, worksheets, and games for classroom use. -- Publisher's description.
​This dissertation elaborates differences and similarities of forms of ethical behaviour in general and analyses whether German consumers differentiate between different types of ethical behaviour in particular. The thesis is characterised by its intensive combination of theoretical and empirical research. It furthermore contributes to the literature as the method triangulation applied in the different surveys reveals previously unknown relationships between different kinds of ethical behaviour, such as ethical consumption and charitable giving, as well as between different forms of ethical products. Choice experiment, latent class analysis, information display matrix and item-based attitude assessment allowed the comparison of stated and revealed preferences as well as an analysis of the relevance of ethical product features within the context of different product and process attributes. The dissertation provides insights into a research field which is becoming more and more relevant and improves the understanding of consumers’ assessment and the interdependencies of the possibilities of ethical behaviour. This allows the development of recommendations for consumer policy makers, business and NGOs concerned with the ethics of consumer choice as well as future research on ethical behaviour in general and ethical consumption in particular.