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From the foremost authority on TV viewing comes a complete guide to television shows on DVD.
Animation has been part of television since the start of the medium but it has rarely received unbiased recognition from media scholars. More often, it has been ridiculed for supposedly poor technical quality, accused of trafficking in violence aimed at children, and neglected for indulging in vulgar behavior. These accusations are often made categorically, out of prejudice or ignorance, with little attempt to understand the importance of each program on its own terms. This book takes a serious look at the whole genre of television animation, from the early themes and practices through the evolution of the art to the present day. Examining the productions of individual studios and producers, the author establishes a means of understanding their work in new ways, at the same time discussing the ways in which the genre has often been unfairly marginalized by critics, and how, especially in recent years, producers have both challenged and embraced this "marginality" as a vital part of their work. By taking seriously something often thought to be frivolous, the book provides a framework for understanding the persistent presence of television animation in the American media--and how surprisingly influential it has been.
A collection of just some of the sketches from the hundreds of sketchbooks I've drawn in over the years. This is #1 in a series so stay "tooned" for more!
It's hard to imagine the lifetime of talent and skill that goes into the art of an animated cartoon. "The MLaaTR Sketchbook" from the artists behind "My Life as a Teenage Robot" gives a glimpse into the work of four dozen of the world's best. "If an animated cartoon is well executed it may give the viewer the impression he is watching a cartoon actor handling individual props and performing on an imaginative set. In reality, of course, the character, props, and set are actually thousands of separate images recreated repeatedly by dozens of different artists across two continents. A key goal of an animation designer is to create an image strong enough to survive its long journey of reinterpretation with its style and personality intact. These pages contain a very small sampling of the images designed by our artists to be both functional and inspiring. These original pencil sketches reveal the artists' thought processes and exhibit raw personality that can never be completely duplicated." -Alex Kirwan, 'Teenage Robot' art director This second edition sketchbook from Frederator Books includes larger and clear images and a new cover.
For most of the 20th century, the work of cartoonist and graphic novelist Will Eisner defined the art of comic book storytelling in the U.S. and throughout the world. Still prolific today at the age of 86, Eisner is the embodiment of "living legend" in the world of comic books, continuing to produce some of the most innovative and influential work in the medium. This all-new hardcover collection of Eisner's gorgeous pencil sketches and groundbreaking designs is a must-have for pop-culture enthusiasts and fans of comic books. Culled from many decades' worth of work, the Sketchbook presents the world as seen through Will Eisner's eyes, with introductory notes for each of the eleven different sections. From his observations of his friends and loved ones hustling through their busy daily lives to witnessing those quiet moments when no one is supposed to be watching, Eisner's keen perception and steadfast hand capture the essence of what it means to be alive.
Tired of being picked on by the school bully, Timmy wishes that he were bigger and his fairy godparents, Cosmo and Wanda, make it so.
Timmy and his fairy godparents have four different adventures.
The official behind-the-scenes guide to Nickelodeon's cult-classic animated series and Enter the Florpus Created by indie comics artist Jhonen Vasquez, Invader Zim tells the story of extraterrestrial outcast Zim, from the planet Irk. With the assistance of his malfunctioning robot GIR, Zim repeatedly tries (and fails) to execute his dastardly plan to conquer Earth, all while masquerading as an average elementary school student. DOOM DOOM DOOM: The Art of Invader Zim is the definitive history of both the fan-favorite series and Enter the Florpus. A fully authorized, all-access compendium of never-before-published production art, storyboards, behind-the-scenes photos, and ephemera, the book will feature exclusive, interviews with Vasquez and other key crewmembers that reveal the origins, art, and imagination behind one of Nickelodeon's most beloved turn-of-the-millennium series.
Creating an animated film takes a lot of work, from the texture of a character's hair to the shot sequence of a high-speed car chase. This Pixar-branded sketchbook is comprised primarily of blank pages for animators of all skill levels to fill in with ideas, storyboards, and sketches. Conveniently divided based on the core preproduction stages of Concept, Color, Story, Characters, and Worlds, each section begins with a brief introduction, a handful of inspiring quotes from some of the best artists working at Pixar, and a few key examples of related art before launching into blank templates, ready to be filled. Useful and inspiring, this journal provides a structured space for aspiring filmmakers to workshop their ideas through all phases of development.
Essays, conversations, and archival investigations explore the paradoxes, limitations, and social ramifications of trans representation within contemporary culture. The increasing representation of trans identity throughout art and popular culture in recent years has been nothing if not paradoxical. Trans visibility is touted as a sign of a liberal society, but it has coincided with a political moment marked both by heightened violence against trans people (especially trans women of color) and by the suppression of trans rights under civil law. Trap Door grapples with these contradictions. The essays, conversations, and dossiers gathered here delve into themes as wide-ranging yet interconnected as beauty, performativity, activism, and police brutality. Collectively, they attest to how trans people are frequently offered “doors”—entrances to visibility and recognition—that are actually “traps,” accommodating trans bodies and communities only insofar as they cooperate with dominant norms. The volume speculates about a third term, perhaps uniquely suited for our time: the trapdoor, neither entrance nor exit, but a secret passageway leading elsewhere. Trap Door begins a conversation that extends through and beyond trans culture, showing how these issues have relevance for anyone invested in the ethics of visual culture. Contributors Lexi Adsit, Sara Ahmed, Nicole Archer, Kai Lumumba Barrow, Johanna Burton, micha cárdenas, Mel Y. Chen, Grace Dunham, Treva Ellison, Sydney Freeland, Che Gossett, Reina Gossett, Stamatina Gregory, Miss Major Griffin-Gracy, Robert Hamblin, Eva Hayward, Juliana Huxtable, Yve Laris Cohen, Abram J. Lewis, Heather Love, Park McArthur, CeCe McDonald, Toshio Meronek, Fred Moten, Tavia Nyong'o, Morgan M. Page, Roy Pérez, Dean Spade, Eric A. Stanley, Jeannine Tang, Wu Tsang, Jeanne Vaccaro, Chris E. Vargas, Geo Wyeth, Kalaniopua Young, Constantina Zavitsanos