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Shows tech hobbyists how to build the perfect PC, whether they want to create the ultimate gaming machine or combine new and recycled parts to construct an inexpensive computer for a child The do-it-yourself craze is sweeping through the tech community, and this guide is now significantly revised and updated to cover the wide array of new hardware and accessories available Step-by-step instructions and dozens of photos walk first-time computer builders through the entire process, from building the foundation, and adding a processor and RAM, to installing a video card, configuring a hard drive, hooking up CD and DVD drives, adding a modem, and troubleshooting problems
Everyone has to get a new computer at some time or another so why not get the computer you always wanted? Sure you can buy a nice computer off of the store shelf but you never really get exactly what you want that way. When you build your own computer, you are in charge of what components are going to be used so you know that it will perform the way you want it to. The goal of this book is to help you choose the parts (components) for your new computer so you can end up with a computer that does what you want it to do. Then you will be taken through the build process with step by step instructions and illustrations making it easy to get your new computer up and running in no time. Finally you will be guided through the process of installing an operating system on your computer so you can start enjoying your work. The chapters in the book cover the following topics: Chapter 1 - Why Build Your Own Computer? Chapter 2 - Choosing Components Chapter 3 - Planning Your Build Chapter 4 - Putting the Pieces Together Chapter 5 - Initial Power Up Chapter 6 - Installing Your Operating System About the Author James Bernstein has been working with various companies in the IT field since 2000, managing technologies such as SAN and NAS storage, VMware, backups, Windows Servers, Active Directory, DNS, DHCP, Networking, Microsoft Office, Exchange, and more. He has obtained certifications from Microsoft, VMware, CompTIA, ShoreTel, and SNIA, and continues to strive to learn new technologies to further his knowledge on a variety of subjects. He is also the founder of the website OnlineComputerTips.com, which offers its readers valuable information on topics such as Windows, networking, hardware, software, and troubleshooting. Jim writes much of the content himself and adds new content on a regular basis. The site was started in 2005 and is still going strong today.
Now in its fifth edition, this best-selling manual has been fully revised to bring you right up-to-date with the latest technology, explaining what you need, where to find the best prices and how to put it all together. You'll discover the best multi-core processors and graphics options, whether solid-state drives are better than hard disks and the differences between Windows 7 and Windows 8, all written in a jargon-free style. With step-by-step photos showing how to build a powerful PC and an ultra-compact one - and a troubleshooting guide to help you with any issues you may encounter - this up-to-date manual is a must for anybody who wants to build their own computer.
A Foundation in Computers & Software That's Easy to Understand Computers Made Easy is designed to take your overall computer skills from a beginner to the next level. Get a top level understanding without a complex education. This easy to use guide will help you navigate your way to becoming proficient with computers, operating systems, hardware and software. Introduction Chapter 1 - What is a Computer? Chapter 2 - Computer Peripherals Chapter 3 - Microsoft Windows Chapter 4 - Software Chapter 5 - Printers Chapter 6 - The Internet Chapter 7 - Email Chapter 8 - Office Productivity Software Chapter 9 - Antivirus and Antispyware Software Chapter 10 - Avoiding Scams Chapter 11 - Error Messages, Crashes, & Troubleshooting Chapter 12 - Wi-Fi and Internet Troubleshooting Chapter 13 - Backup and Protection Chapter 14 - Security Chapter 15 - Cloud Storage Chapter 16 - Basic Networking What's Next? About the Author James Bernstein has been working with various companies in the IT field since 2000, managing technologies such as SAN and NAS storage, VMware, backups, Windows Servers, Active Directory, DNS, DHCP, Networking, Microsoft Office, Exchange, and more. He has obtained certifications from Microsoft, VMware, CompTIA, ShoreTel, and SNIA, and continues to strive to learn new technologies to further his knowledge on a variety of subjects. He is also the founder of the website OnlineComputerTips.com, which offers its readers valuable information on topics such as Windows, networking, hardware, software, and troubleshooting. James writes much of the content himself and adds new content on a regular basis. The site was started in 2005 and is still going strong today.
If you’ve dreamed about having a customized multimedia PC or one tricked out for your favorite games, build your own and make your dreams come true! Build Your Own PC Do-It-Yourself For Dummies makes it easy. Not only is building your own PC a really rewarding project, it can also save you a nice chunk of cash. This step-by-step guide helps you decide what you need, teaches you what all those computer terms mean, and tells you exactly how to put the pieces together. It shows you: What tools you need (not as many as you might think!) All about operating systems How to install CD and DVD drives The scoop on sound and video, and how to put a sound system together from start to finish How to connect a monitor and install a modem All about setting up and configuring the hard drive Secrets for securing your system, and more Included is a bonus DVD showing you how to install the motherboard, CPU, RAM, ports, hard drive, video and sound cards, a DVD drive, and more. With Build Your Own PC Do-It-Yourself For Dummies, you can have the computer you want plus the satisfaction of doing it yourself! Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
In this book, I begin with first principles (AND, OR, and NOT logic) and carry out a basic computer design finishing with a working computer using a Field Programmable Gate Array. A knowledge of computer science or electronics is not needed to follow along. Each step will rely on supplied information and simple reasoning. Whether novice or computer professional, knowing how a computer works allows you to take full advantage of its capabilities.
It's been known for years that usability testing can dramatically improve products. But with a typical price tag of $5,000 to $10,000 for a usability consultant to conduct each round of tests, it rarely happens. In this how-to companion to Don't Make Me Think: A Common Sense Approach to Web Usability, Steve Krug spells out a streamlined approach to usability testing that anyone can easily apply to their own Web site, application, or other product. (As he said in Don't Make Me Think, "It's not rocket surgery".) Using practical advice, plenty of illustrations, and his trademark humor, Steve explains how to: Test any design, from a sketch on a napkin to a fully-functioning Web site or application Keep your focus on finding the most important problems (because no one has the time or resources to fix them all) Fix the problems that you find, using his "The least you can do" approach By paring the process of testing and fixing products down to its essentials ("A morning a month, that's all we ask"), Rocket Surgery makes it realistic for teams to test early and often, catching problems while it's still easy to fix them. Rocket Surgery Made Easy adds demonstration videos to the proven mix of clear writing, before-and-after examples, witty illustrations, and practical advice that made Don't Make Me Think so popular.
This book thoroughly explains how computers work. It starts by fully examining a NAND gate, then goes on to build every piece and part of a small, fully operational computer. The necessity and use of codes is presented in parallel with the apprioriate pieces of hardware. The book can be easily understood by anyone whether they have a technical background or not. It could be used as a textbook.
Networking Made Easy is designed to take your overall networking skills from a beginner to the next level. Get a top-level understanding without a complex education. This easy to use guide will help you navigate your way to becoming proficient with network fundamentals and technology. Chapter 1 - What is a Network? Chapter 2 - Networking hardware Chapter 3 - Network Cabling Chapter 4 - Wireless Networking Chapter 5 - IP Addressing Chapter 6 - Protocols Chapter 7 - The Internet Chapter 8 - Windows Networking Chapter 9- Virtualization & Cloud Computing Chapter 10 - Network Troubleshooting About the Author James Bernstein has been working with various companies in the IT field since 2000, managing technologies such as SAN and NAS storage, VMware, backups, Windows Servers, Active Directory, DNS, DHCP, Networking, Microsoft Office, Exchange, and more. He has obtained certifications from Microsoft, VMware, CompTIA, ShoreTel, and SNIA, and continues to strive to learn new technologies to further his knowledge on a variety of subjects. He is also the founder of the website OnlineComputerTips.com, which offers its readers valuable information on topics such as Windows, networking, hardware, software, and troubleshooting. Jim writes much of the content himself and adds new content on a regular basis. The site was started in 2005 and is still going strong today.
Principles of Computer Hardware, now in its third edition, provides a first course in computer architecture or computer organization for undergraduates. The book covers the core topics of such a course, including Boolean algebra and logic design; number bases and binary arithmetic; the CPU;assembly language; memory systems; and input/output methods and devices. It then goes on to cover the related topics of computer peripherals such as printers; the hardware aspects of the operating system; and data communications, and hence provides a broader overview of the subject. Its readable,tutorial-based approach makes it an accessible introduction to the subject. The book has extensive in-depth coverage of two microprocessors, one of which (the 68000) is widely used in education. All chapters in the new edition have been updated. Major updates include: * powerful softwaresimulations of digital systems to accompany the chapters on digital design; * a tutorial-based introduction to assembly language, including many examples; * a completely rewritten chapter on RISC, which now covers the ARM computer.