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This coherently written book is the final report on the IPSEN project on Integrated Software Project Support Environments devoted to the integration of tools for the development and maintenance of large software systems. The theoretical and application-oriented findings of this comprehensive project are presented in the following chapters: Overview: introduction, classification, and global approach; The outside perspective: tools, environments, their integration, and user interface; Internal conceptual modeling: graph grammar specifications; Realization: derivation of efficient tools, Current and future work, open problems; Conclusion: summary, evaluation, and vision. Also included is a comprehensive bibliography listing more than 1300 entries and a detailed index.
Graph grammars originated in the late 60s, motivated by considerations about pattern recognition and compiler construction. Since then, the list of areas which have interacted with the development of graph grammars has grown quite impressively. Besides the aforementioned areas, it includes software specification and development, VLSI layout schemes, database design, modeling of concurrent systems, massively parallel computer architectures, logic programming, computer animation, developmental biology, music composition, visual languages, and many others.The area of graph grammars and graph transformations generalizes formal language theory based on strings and the theory of term rewriting based on trees. As a matter of fact, within the area of graph grammars, graph transformation is considered as a fundamental computation paradigm where computation includes specification, programming, and implementation. Over the last three decades, graph grammars have developed at a steady pace into a theoretically attractive and important-for-applications research field.Volume 2 of the indispensable Handbook of Graph Grammars and Computing by Graph Transformations considers applications to functional languages, visual and object-oriented languages, software engineering, mechanical engineering, chemical process engineering, and images. It also presents implemented specification languages and tools, and structuring and modularization concepts for specification languages. The contributions have been written in a tutorial/survey style by the top experts in the corresponding areas. This volume is accompanied by a CD-Rom containing implementations of specification environments based on graph transformation systems, and tools whose implementation is based on the use of graph transformation systems.
This book constitutes the thoroughly refereed post-proceedings of the International Workshop on Graph Transformation with Industrial Relevance, AGTIVE'99, held in Kerkrade, The Netherlands, in June 1999. The 28 revised full papers presented went through an iterated process of reviewing and revision. Also included are three invited papers, 10 tool demonstrations, a summary of a panel discussion, and lists of graph transformation systems and books on graph transformations. The papers are organized in sections on modularization concepts, distributed systems modeling, software architecture: evolution and reengineering, visual graph transformation languages, visual language modeling and tool development, knowledge modeling, image recognition and constraint solving, process modeling and view integration, and visualization and animation tools.
Zusammenfassung: This textbook concentrates on processes, activities and results related to software architectures. It describes the separation of architecture artefacts corresponding to their nature, their logical or their modeling level on one hand and at the same time emphasizes their integration based on their mutual relations. Design or development processes demand for integration, as different artifacts must be elaborated, which are mutually dependent and need to be in a consistent form. The book is structured in four parts. The introductory Part I deals with the relevance of architectures, the central role of the design subprocess both in development or maintenance, and the importance of the decisions and artefacts in the overall result. Another topic is the spectrum of views an architecture language has to offer, and that there are different architectures to be regarded, from abstract and static to detailed, technical, and specific. Part II then discusses "important topics" on the architecture level. It deals with adaptability especially for embedded systems, with integrating styles/ pattern notations, with different reuse forms and how to find them, with the role of architectures for integrating different existing systems, and with reverse and reengineering of legacy systems. Next, Part III covers architecture modeling and its relation to surrounding activities, as well as architectures to surrounding other results. The single chapters are on transformation between requirements and architectures, architectures and programming, architectures and project management and organization, as well as architectures and their relations to quality assurance or documentation. Eventually, Part IV summarizes the main messages and presents open problems, both for every single chapter and across chapters. Every chapter focuses on a specific problem it addresses, a question it answers, the attention it demands, a message it conveys, and further open questions it raises. The chapters are mostly independent, which implies a certain redundancy, yet it allows lecturers (and their students) to either use the book as the basis of teaching software architecture or design, or to just pick those aspects that need special attention in a more advanced course
This book contains both relevant real-world research, as well as reviews of different areas of interest in the software engineering literature, such as clone identification. The contents of the various sections will provide a better understanding of known problems and detailed treatment of advanced topics. Consequently, the book consolidates the work and findings from leading researchers in the software research community in key areas such as maintainability, architectural recovery, code analysis, software migration, and tool support.
Graph grammars originated in the late 60s, motivated by considerations about pattern recognition and compiler construction. Since then, the list of areas which have interacted with the development of graph grammars has grown quite impressively. Besides the aforementioned areas, it includes software specification and development, VLSI layout schemes, database design, modeling of concurrent systems, massively parallel computer architectures, logic programming, computer animation, developmental biology, music composition, visual languages, and many others. The area of graph grammars and graph transformations generalizes formal language theory based on strings and the theory of term rewriting based on trees. As a matter of fact, within the area of graph grammars, graph transformation is considered a fundamental computation paradigm where computation includes specification, programming, and implementation. Over the last three decades, graph grammars have developed at a steady pace into a theoretically attractive and important-for-applications research field. Volume 2 of the indispensable Handbook of Graph Grammars and Computing by Graph Transformations considers applications to functional languages, visual and object-oriented languages, software engineering, mechanical engineering, chemical process engineering, and images. It also presents implemented specification languages and tools, and structuring and modularization concepts for specification languages. The contributions have been written in a tutorial/survey style by the top experts in the corresponding areas. This volume is accompanied by a CD-Rom containing implementations of specification environments based on graphtransformation systems, and tools whose implementation is based on the use of graph transformation systems.
This book presents 11 tutorial lectures by leading researchers given at the 12th edition of the International School on Formal Methods for the Design of Computer, Communication and Software Systems, SFM 2012, held in Bertinoro, Italy, in June 2012. SFM 2012 was devoted to model-driven engineering and covered several topics including modeling languages; model transformations, functional and performance modeling and analysis; and model evolution management.
Software Visualization: From Theory to Practice was initially selected as a special volume for "The Annals of Software Engineering (ANSE) Journal", which has been discontinued. This special edited volume, is the first to discuss software visualization in the perspective of software engineering. It is a collection of 14 chapters on software visualization, covering the topics from theory to practical systems. The chapters are divided into four Parts: Visual Formalisms, Human Factors, Architectural Visualization, and Visualization in Practice. They cover a comprehensive range of software visualization topics, including *Visual programming theory and techniques for rapid software prototyping and graph visualization, including distributed programming; *Visual formalisms such as Flowchart, Event Graph, and Process Communication Graph; *Graph-oriented distributed programming; *Program visualization for software understanding, testing/debugging and maintenance; *Object-oriented re-design based on legacy procedural software; *Cognitive models for designing software exploration tools; *Human comprehensibility of visual modeling diagrams in UML; *UML extended with pattern compositions for software reuse; *Visualization of software architecture and Web architecture for better understanding; *Visual programming and program visualization for music synthesizers; *Drawing diagrams nicely using clustering techniques for software engineering.
The development of products in disciplines such as mechanical, electrical, or software engineering is a challenging task. Costs have to be reduced, the ti- to-market has to be shortened, and quality has to be improved. Skilled engineers andsophisticatedtoolsforsupportingtechnicalworkarenecessaryprerequisites, yettheyarenotsu?cientformeetingtheseambitiousgoals.Inaddition,thework of developers must be coordinated so that they cooperate smoothly. To this end, the steps of the development process have to be planned, an engineer executing a task must be provided with documents and tools, the results of development activities have to be fed back to management which in turn has to adjust the plan accordingly, the documents produced in di?erent working areas have to kept consistent with each other, etc. This book reports on models and tools for managing development processes. It provides both a survey of the current state of the art and presents our own contributions. The material covered in this book is based on research in di?- ent engineering disciplines (mechanical, software, and chemical engineering). It presents a uni?ed view on the management of development processes in these disciplines.