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Start building Python-based Android applications using Kivy with Android Studio. Through in-depth examples, this book teaches you everything you need to create your first Android application in Python and publish on Google Play. Building Android Apps in Python Using Kivy with Android Studio takes you through the basics of Kivy by discussing its application structure, widgets, and event handling. The KV language is then introduced for separating the logic and GUI by adding widgets within a KV file. You will then learn how to utilize Android camera using Kivy, build the HTTP server using Flask, and create and manage multiple screens to help you design your own applications. Through detailed step-by-step instructions, you will create your first multi-level cross-platform game that includes animation and sound effects. Following this, the process of converting the Kivy application into an Android application using Buildozer and Python-4-Android is covered in detail. You will then learn how to edit the generated Android Studio project into Android Studio by adding extensions to the original application. The widgets added in Kivy could be handled within Android Studio. Moreover, Android views could be added to enrich the Kivy application. The resulting Android application created with Kivy can be hosted on Google Play to download and install as a regular Android application. At the end, this book will give you the basic knowledge of Kivy needed to build cross-platform Android applications, produce an Android Studio project, and understand how it all works in detail. What You Will Learn Build cross-platform applications from scratch using Kivy in detailCreate a cross-platform interactive multi-level game from the ground upExamine the pipeline of building an Android app from the Python Kivy appUnderstand the structure of the Android Studio project produced by KivyRecognize how to extend the application within Android Studio by adding more Android views to the application main activity. Who This Book Is For Python developers with no previous experience in Kivy who are looking to create their first Android application completely in Python.
Build mobile apps efficiently with Kivy, the Python-powered graphical toolkit for creating natural user interfaces with elegant multitouch support. With this hands-on guide, you’ll learn step-by-step how to build and deploy a complete Kivy app for iOS and Android devices. If you’re just beginning to work with Python, but are reasonably familiar with its syntax, you’re ready to go. Each chapter includes exercises, using examples that run on Python 3 and Python 2.7. Learn how Kivy simplifies mobile development with its cross-platform API and domain-specific Kv language, and why this free and open source toolkit is ideal for commercial products. Design custom widgets with the Kv language Delve into Kivy events, event handlers, and properties Dynamically change which Kivy widgets are displayed Understand and apply iterative development principles Create basic animations, using Canvas and graphics primitives Store local data with Kivy’s powerful key value store Add basic gestures to switch between app views Improve your app’s usability with Kivy’s built-in widgets Deploy the app to your Android or iOS device, using Buildozer
Kivy – Interactive Applications and Games in Python Second Edition, will equip you with all the necessary knowledge to create interactive, responsive, and cross-platform applications and games. This book introduces the Kivy language and the necessary components so you can implement a graphical user interface (GUI) and learn techniques to handle events, detect gestures, and control multi-touch actions. You will learn strategies to animate your applications, and obtain interactive, professional-looking, and responsive results. You will be applying this knowledge throughout the book by developing three applications and tackling their diverse programming challenges.
Pro Android Python with SL4A is for programmers and hobbyists who want to write apps for Android devices without having to learn Java first. Paul Ferrill leads you from installing the Scripting Layer for Android (SL4A) to writing small scripts, to more complicated and interesting projects, and finally to uploading and packaging your programs to an Android device. Android runs scripts in many scripting languages, but Python, Lua, and Beanshell are particularly popular. Most programmers know more than one programming language, so that they have the best tool for whatever task they want to accomplish. Pro Android Python with SL4A explores the world of Android scripting by introducing you to the most important open-source programming languages that are available on Android-based hardware. Pro Android Python with SL4A starts by exploring the Android software development kit and then shows you how to set up an Eclipse-based Android development environment. You then approach the world of Android programming by using Beanshell, which runs on the Dalvik, and learning how to write small programs to administer an Android device. Next, discover how Lua, a lightweight language perfectly suited for scripting on smaller devices, can work with Android. Lua can be used for small but important tasks, like SMS encryption and synchronizing photos with flickr. Last, but certainly not least, you will discover the world of Python scripting for SL4A, and the power contained within the full range of Python modules that can combine with the Android SDK. You'll learn to write small location-aware apps to get you started, but by the end of this book, you'll find yourself writing fully GUI-fied applications running on the Android desktop! Pro Android Python with SL4A is rounded out with a chapter on distributing and packaging scripts, a skill that you'll find very useful as you reach out to a wider audience with your programs.
For Python developers this is the clearest guide to the interactive world of Kivi, ideal for meeting modern expectations of tablets and smartphones. From building a UI to controlling complex multi-touch events, it's all here. Overview Use Kivy to implement apps and games in Python that run on multiple platforms Discover how to build a User Interface (UI) through the Kivy Language Glue the UI components with the logic of the applications through events and the powerful Kivy properties Detect gestures, create animations, and schedule tasks Control multi-touch events in order to improve the User Experience (UX) In Detail Mobiles and tablets have brought with them a dramatic change in the utility of applications. Compatibility has become essential, and this has increased the kind of interaction that users expect: gestures, multi-touches, animations, and magic pens. Kivy is an open source Python solution that covers these market needs with an easy-to-learn and rapid development approach. Kivy is growing fast and gaining attention as an alternative to the established developing platforms. Kivy: Interactive Applications in Python quickly introduces you to the Kivy development methodology. You will learn some examples of how to use many of the Kivy components, as well as understand how to integrate and combine them into big projects. This book serves as a reference guide and is organized in such a way that once finished, you will have already completed your first project. You will start by learning the Kivy Language for building User Interfaces (UI) and vector figures. We then proceed to the uses of Kivy events and properties to glue the UI with the application logic. You then go on to build an entire User Interface (UI) starting from a hand-made sketch. Furthermore, you will go on to understand how to use the canvas and drawing instructions to create different types of geometrical figures. Finally, you will be introduced to a big set of interactive and smooth features: transformations (scale, rotate, and translate), gestures, animations, scheduling tasks, and multi-touch elements. Kivy: Interactive Applications in Python expands your knowledge by introducing various components that improve the User Experience (UX). Towards the end of the book, you will be confident to utilize Kivy components and strategies to start any application or game you have in mind. What you will learn from this book Build a User Interface (UI) using the Kivy Language Understand and alter the order of execution of the drawing instructions Use the powerful Kivy properties to keep the UI always updated with the last user interactions Bind and unbind Kivy events to control widgets (UI components), touches, the mouse and keyboard, animations, and clock Scale, rotate, and translate widgets Control and switch between different screens Develop and use your own single gestures Create animations and combine them to bring widgets to life Add different types of translations to the animations Comprehend the main strategies to control the multi-touch events Schedule single or repetitive tasks such as animations Approach Kivy: Interactive Applications in Python is an easy-to-follow book that will guide you into the world of Kivy. Who this book is written for This book is aimed at Python developers who are familiar with Python and have a good understanding of concepts like inheritance, classes, and instances. No previous experience of Kivy is required, though some knowledge of event handling, scheduling, and user interfaces, in general, would boost your learning.
Developers, build mobile Android apps using Android 4 The fast-growing popularity of Android smartphones and tablets creates a huge opportunities for developers. If you're an experienced developer, you can start creating robust mobile Android apps right away with this professional guide to Android 4 application development. Written by one of Google's lead Android developer advocates, this practical book walks you through a series of hands-on projects that illustrate the features of the Android SDK. That includes all the new APIs introduced in Android 3 and 4, including building for tablets, using the Action Bar, Wi-Fi Direct, NFC Beam, and more. Shows experienced developers how to create mobile applications for Android smartphones and tablets Revised and expanded to cover all the Android SDK releases including Android 4.0 (Ice Cream Sandwich), including all updated APIs, and the latest changes to the Android platform. Explains new and enhanced features such as drag and drop, fragments, the action bar, enhanced multitouch support, new environmental sensor support, major improvements to the animation framework, and a range of new communications techniques including NFC and Wi-Fi direct. Provides practical guidance on publishing and marketing your applications, best practices for user experience, and more This book helps you learn to master the design, lifecycle, and UI of an Android app through practical exercises, which you can then use as a basis for developing your own Android apps.
Want to build apps for Android devices? This book is the perfect way to master the fundamentals. Written by experts who have taught this mobile platform to hundreds of developers in large organizations and startups alike, this gentle introduction shows experienced object-oriented programmers how to use Android’s basic building blocks to create user interfaces, store data, connect to the network, and more. Throughout the book, you’ll build a Twitter-like application, adding new features with each chapter. You’ll also create your own toolbox of code patterns to help you program any type of Android application with ease. Become familiar with the Android platform and how it fits into the mobile ecosystem Dive into the Android stack, including its application framework and the APK application package Learn Android’s building blocks: Activities, Intents, Services, Content Providers, and Broadcast Receivers Create basic Android user interfaces and organize UI elements in Views and Layouts Build a service that uses a background process to update data in your application
If you are an Android developer looking to test your applications or optimize your application development process, then this book is for you. No previous experience in application testing is required.
Deploy deep learning applications into production across multiple platforms. You will work on computer vision applications that use the convolutional neural network (CNN) deep learning model and Python. This book starts by explaining the traditional machine-learning pipeline, where you will analyze an image dataset. Along the way you will cover artificial neural networks (ANNs), building one from scratch in Python, before optimizing it using genetic algorithms. For automating the process, the book highlights the limitations of traditional hand-crafted features for computer vision and why the CNN deep-learning model is the state-of-art solution. CNNs are discussed from scratch to demonstrate how they are different and more efficient than the fully connected ANN (FCNN). You will implement a CNN in Python to give you a full understanding of the model. After consolidating the basics, you will use TensorFlow to build a practical image-recognition model that you will deploy to a web server using Flask, making it accessible over the Internet. Using Kivy and NumPy, you will create cross-platform data science applications with low overheads. This book will help you apply deep learning and computer vision concepts from scratch, step-by-step from conception to production. What You Will Learn Understand how ANNs and CNNs work Create computer vision applications and CNNs from scratch using PythonFollow a deep learning project from conception to production using TensorFlowUse NumPy with Kivy to build cross-platform data science applications Who This Book Is ForData scientists, machine learning and deep learning engineers, software developers.
In 2005, Microsoft quietly announced an initiative to bring dynamic languages to the .NET platform. The starting point for this project was a .NET implementation of Python, dubbed IronPython. After a couple years of incubation, IronPython is ready for real-world use. It blends the simplicity, elegance, and dynamism of Python with the power of the .NET framework. IronPython in Action offers a comprehensive, hands-on introduction to Microsoft's exciting new approach for programming the .NET framework. It approaches IronPython as a first class .NET language, fully integrated with the .NET environment, Visual Studio, and even the open-source Mono implementation. You'll learn how IronPython can be embedded as a ready-made scripting language into C# and VB.NET programs, used for writing full applications or for web development with ASP. Even better, you'll see how IronPython works in Silverlight for client-side web programming. IronPython opens up exciting new possibilities. Because it's a dynamic language, it permits programming paradigms not easily available in VB and C#. In this book, authors Michael Foord and Christian Muirhead explore the world of functional programming, live introspection, dynamic typing and duck typing , metaprogramming, and more. IronPython in Action explores these topics with examples, making use of the Python interactive console to explore the .NET framework with live objects. The expert authors provide a complete introduction for programmers to both the Python language and the power of the .NET framework. The book also shows how to extend IronPython with C#, extending C# and VB.NET applications with Python, using IronPython with .NET 3.0 and Powershell, IronPython as a Windows scripting tool, and much more. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book.