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Twins Raistlin and Caramon investigate a frightening string of disappearances and murders in this prequel novel to the Dragonlance Chronicles Darkness and unrest are growing. People disappear in the night, and there are rumors of foul forces at work. To this land caught in the grips of a nameless terror come Raistlin and Caramon Majere, two brothers—one a wizard, one a warrior—who are trying to eke out a living on the backroads of Ansalon. Desperate for money, they agree to take on a job in the backwater village of Mereklar, where a series of disappearances has sent everyone into a panic. A beautiful noblewoman persuades Raistlin, Caramon, and their kender companion, Earwig Lockpicker, to search for the missing. But what starts out as an intriguing mystery turns sinister when the town’s leading citizens are murdered by what appears to be a violent feline beast. A ball of string, an ancient legend, and three magically glowing lines lead the twins to the truth—and to a confrontation with a deadily foe. On the fabled Night of the Eye, Raistlin will supposedly acquire great magical power . . . and he’ll need it if he is to survive.
When Flint Fireforge becomes the reluctant king of the gully dwarves, he learns the true meaning of heroism and leadership Flint Fireforge, paternal dwarven member of the Heroes of the Lance, returns to his sleepy boyhood village in the foothills near Solace to investigate his brother’s murder. Upon his arrival, he finds Hillhome unexpectedly booming with commerce. But when he stumbles upon the ominous source of this prosperity—an alliance with an enemy dwarf race—he is pushed to the death in the Beast Pit. Even more unexpectedly, the gully dwarves and an interesting—and interested—female dwarf come to his rescue. Made their monarch against his will, Flint struggles to unite the scruffy dwarves into one fighting force that will not only thwart the agents of the Dark Queen but help him bring his brother’s killer to justice.
This exciting follow-up to Soulforge brings an unforgettable character into the Majere twins’ world: their half-sister, Kitiara The innocence of youth is lost to war . . . In the fiery siege of the city of Hope’s End, the young mage Raistlin Majere must leave behind his ideals to save himself and his twin brother. He and Caramon begin their training as mercenaries, tasked with capturing a city that holds a secret known only to the commander of the newly formed dragonarmies. Yet as Raistlin and Caramon prepare for war, another soul is forged in the heat of battle. Faraway, another path is chosen—and a future dragon highlord begins her rise to power. Her name is Kitiara Uth Matar, and she is the beautiful but dark-hearted half-sister to the Majere twins.
Desperate to win the hand of his chieftan's daughter, Riverwind embarks on a dangerous mission to find the fabled Blue Crystal Staff To prove himself worthy of his great love, Goldmoon, Riverwind is sent on an impossible quest by the elders of the Que-Shu tribe: Find evidence of the true gods. With an eccentric soothsayer named Catchflea, Riverwind falls down a magical shaft, and alights in a world of slavery, sorcery, and rebellion. As Riverwind, Catchflea, and a resourceful elf-girl find their way to Xak Tsaroth—and discover the Blue Crystal Staff of Miashakal—they are stalked by fate and prophecy. For it is said that one of them will go mad, one will die, and one will find glory.
The sixth and final book in the Preludes series follows Tanis Half-Elven on a dangerous adventure through time and memory The tale is told that Tanis Half-Elven once disappeared in the mountains near Solace. He returned changed, ennobled—and with a secret. No one knew what happened to him in those mist-shrouded peaks. Until now. Accompanied by his new dwarf acquaintance, Clotnik, Tanis chases after information about his mysterious and long-dead father. His search leads him to Kishpa, a dying, lovesick mage who holds the answers to Tanis’ burning questions—but who needs Tanis’ help first. So begins a wild adventure in which Tanis becomes a traveler in Kishpa’s memory, journeying into the past to fight an impossible battle against time itself.
Fantasy roman.
Before the War of the Lance, carefree kender Tasslehoff Burrfoot is enjoying the company of his friends at the Inn of the Last Home when a bounty hunter arrives and charges him with desertion for violating the kender laws of prearranged marriage. But Tasslehoff’s intended has pulled a disappearing act of her own. The race is on to see who gets dragged to the altar first in a tale of adventure replete with magic, monsters, and mayhem.
Margaret Weis and Tracy Hickman return to the unforgettable world of the New York Times bestselling Dragonlance series as a new heroine—desperate to restore her beloved father to life—sets off on a quest to change time. “I love Dragonlance and I love Margaret Weis and Tracy Hickman. Plain and simple. Their books are my favorite fantasy series of all time.”—Joe Manganiello Destina Rosethorn—as her name implies—believes herself to be a favored child of destiny. But when her father dies in the War of the Lance, she watches her carefully constructed world come crashing down. She loses not only her beloved father but also the legacy he has left her: the family lands and castle. To save her father, she hatches a bold plan—to go back in time and prevent his death. First, she has to secure the Device of Time Journeying, last known to be in the possession of the spirited kender Tasslehoff Burrfoot. But to change time, she’ll need another magical artifact—the most powerful and dangerous artifact ever created. Destina’s quest takes her from the dwarven kingdom of Thorbardin to the town of Solace and beyond, setting in motion a chain of disastrous events that threaten to divert the course of the River of Time, alter the past, and forever change the future.
In the concluding volume of this trilogy, the reader finds out what, exactly, Raistlin did after he abandoned the Companions to their deaths in the War of the Lance. Dragons of Spring Dawning shows Raistlin concluding a deal with the mysterious Fistandantilus, and the Legends trilogy shows what he did with that alliance, but until now there has been no explanation of what came between the War of the Lance and the Dwarfgate Wars. What power made Raistlin the Master of the Past and Present and allowed him into the Tower of High Sorcery - and a place in history as he pursued a place in the cosmos as a god.