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When the Romans left Britain around AD 410 the island had not been fully subjugated. In the Celtic fringes the unconquered native peoples were presented with the opportunity to pillage what remained of Roman Britain. By way of response the Post-Roman Britons did their best to defend themselves from attack, and to preserve what they could of the systems left behind by the Romans. The best way to defend their territory was to create fortifications. While some old Roman forts were maintained, the Post-Roman Britons also created new strongholds, or re-occupied some of the long-abandoned hill-forts first built by their ancestors before the coming of the Romans. Packed with photographs, diagrams and full color artwork reconstructions, this book provides a unique examination of the design and development of the fortifications during the Age of Arthur, analyzing their day-to-day use and their effectiveness in battle. It closely describes the locations that are linked to the most famous warlord of the Dark Ages, the legendary Arthur - Tintagel, Cadbury and "Camelot". Although these great bastions were to eventually fall, for a few brief decades they succeeded in stemming the tide of invasion and in doing so safeguarding the culture and civilization of Post-Roman Celtic Britain.
“[The] well known historian . . . attempts to find the elusive King Arthur through a study of the military of the period following the Fall of Rome.” —Firetrench King Arthur is one of the most controversial topics of early British history. Are the legends based on a real historical figure or pure mythological invention? Ilkka Syvänne’s study breaks new ground, adopting a novel approach to the sources by starting with the assumption that Arthur existed and that Geoffrey of Monmouth’s account has preserved details of his career that are based on real events. He then interprets these by using “common sense” and the perspective of a specialist in late Roman military history to form a probable picture of what really happened during the period (roughly AD 400-550). This approach allows the author to test the entire literary evidence for the existence of Arthur to see if the supposed events of his career match what is known of the events of the period, the conclusion being that in general they do. Arthur’s military career is set in the context of the wider military history of Britain and Europe in this period and along the way describes the nature of armies and warfare of the period. “Anything about Arthur is worth a read in my opinion, and this is a great addition to the growing body of work on the mythical King.” —Books Monthly
When the Romans withdrew from Britain, the north of the country was ruled by the most mysterious of the ancient British races, the Picts. Much of what is known about these “painted” warriors, comes from the remains of the fortifications that they left scattered around Scotland. Although the Picts are famous as sea raiders, they were also subjected to attacks from a number of opponents. To their south, the Romano-British reoccupied the abandoned Roman fortifications and hired Saxon mercenaries to strike against the Picts. Meanwhile, from the west a new group, the Scoti, attacked from Ireland. This book covers the fortification of the ancient Picts in all their conflicts and discusses the importance of these sites as religious centres and seats of power, while using the latest archeological evidence to help unravel the mystery of this ancient race.
The Arthurian Age; the Celtic Twilight; the Dark Ages; the Birth of England; these are the powerfully romantic names often given to one of the most confused yet vital periods in British history. It is an era upon which rival Celtic and English nationalisms frequently fought. It was also a period of settlement, and of the sword. This absorbing volume by David Nicolle transports us to an England shrouded in mystery and beset by savage conflict, a land which played host to one of the most enduring figures of our history – Arthur.
The defence of the 9th-century kingdom of Wessex under King Alfred against the 'Great Viking Army' is one of the major military achievements of Early Medieval history. While the guerrilla warfare in the Somerset marshes and the battle of Edington are characteristic of Alfred's military abilities, his definitive physical achievement was a series of some 30 well-structured fortifications (known as burhs) across the kingdom. Many of these fortifications survive to this day and some were even reinforced to stand up to German tanks in the expected invasion of 1940. This title describes their beginnings in the turbulent early years of Alfred's reign as well as their subsequent development and use.
The second in Amberley Publishing's wargaming series covers the Dark Ages.
Combining classical scholarship with recent archeological discoveries, Scullard recreates what life was like in Roman Britain, detailing merchants' activities, the mixing of pagan and Christian religions, and the emergence of the city.
When the Romans withdrew from Britain, the north of the country was ruled by the most mysterious of the ancient British races, the Picts. Much of what is known about these “painted” warriors, comes from the remains of the fortifications that they left scattered around Scotland. Although the Picts are famous as sea raiders, they were also subjected to attacks from a number of opponents. To their south, the Romano-British reoccupied the abandoned Roman fortifications and hired Saxon mercenaries to strike against the Picts. Meanwhile, from the west a new group, the Scoti, attacked from Ireland. This book covers the fortification of the ancient Picts in all their conflicts and discusses the importance of these sites as religious centres and seats of power, while using the latest archeological evidence to help unravel the mystery of this ancient race.
Like a good general, a good wargamer should have an eye for the ground. Just as the nature of the battlefield plays a central role in real warfare, so miniature wargames are greatly enhanced by realistic terrain. Besides, when you've spent hundreds of hours collecting and painting your miniature armies, they surely deserve ground worth fighting for. Master terrain modeller Paul Davies takes the reader through the process of creating a visually appealing yet practical terrain system. First the techniques of making the basic landscape are explained, then a series of projects show how this can be adapted to suit different periods or geographic locations (eg European farmland or Sudanese desert). There are then detailed chapters on adding vegetation, buildings, roadways, trench systems etc. The clear, step-by-step instructions are clearly illustrated by numerous specially-taken photographs of the work in progress and Paul's inspirational finished pieces.