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In the thrilling second installment of The Elmnas Chronicles, FOX takes readers on an unforgettable journey through a dystopian world filled with danger, dark secrets, and unexpected allies. Mouse, a resourceful and courageous teenage girl, along with her loyal companion Toma, find themselves in the heart of Elmnas, a deadly labyrinth that threatens their very existence. After the shocking events of the first book, Mouse and Toma forge ahead into the unknown, uncertain of who they can trust in a world where treachery hides in plain sight. As they navigate the perils of Elmnas, they forge unlikely alliances, discovering that the lines between good and evil are not as clear-cut as they seem. Bound together by a mysterious power that grows stronger with every passing day, Mouse and Toma must rely on each other's strengths and wits to survive the deadly trials of Elmnas. With enemies lurking around every corner and time running out, they must confront their own demons and face the truth about the world they thought they knew. FOX is a gripping tale of survival, friendship, and self-discovery, weaving together elements of science fiction, dystopia, and fantasy to create a captivating and immersive reading experience. Fans of The Elmnas Chronicles will not want to miss this heart-pounding sequel that leaves readers eagerly anticipating the next installment.
I previously published Bounty under my old name, Bobbi Schemerhorn. Bobbi Kerr is my new name. If you have already purchased it, simply update your reader. But I assure you, I am the same author. In this contemporary portal fantasy, there is a race against time to discover a chilling truth with powerful consequences. The gods in Olympia are confronted with a destructive illness spreading among them. Panic spreads among the gods as rumors of the anomalies’, the infected, are disappearing. Desperate to escape a similar fate as their vanished kin, these infected gods are fleeing through portals that connect Olympia to distant worlds, such as Earth. Rion and Temis are responsible for locating and capturing the anomalies to bring them back for treatment. However, Rion uncovers a troubling revelation. The rumors are true and he is the only one who can stop it. Temis must be persuaded to confront the truth. He must break down the very basis of her beliefs and make her confront the reality in order to achieve this. Bounty invites you to an exhilarating standalone novel that seamlessly blends action with a unique twist on Greek Mythology. With its gripping narrative, this book will captivate you, leaving you guessing until the thrilling conclusion. Don’t miss out on the adventure that awaits!
In the northern reaches of Eon, there lies a city cast in shadow, a place for the outlaws and the rogues of the realm to dwell. Free from the reach of Eon's mighty guilds, it is a place where adepts come to live by their own rules and test their strength with techniques long forbidden.The Sky Wolves are no different.Pursued by a group of ruthless killers, Roy and his guild of mavericks have set their sights on the city of Shadowreach in hopes of finding refuge. However, not everyone in the guild may be strong enough to withstand the many threats that lie within the city's walls...In pursuit of greater strength, Roy will attempt to transform his body into a weapon able to withstand the strike of a soulblade or the burn of a mystic's spirit flame. The question is, will it be enough to ensure his survival in the city of rogue adepts?****This is a cultivation novel with wuxia / xianxia and LitRPG elements.****
Would you sacrifice your soul to save mankind? Katrina and Erik stopped and stared. On the floor was a glowing arcane circle inscribed with mystical runes, and in the middle of that was a magical portal through which they could see another world. Standing beside this mystical gateway was a man wearing a dark robe. He raised his right hand and pointed one bony finger at Katrina. Between Katrina and the otherworldly portal was one of the maggot creatures, and another one was squirming its way through the gateway. Behind that she could see scores more, perhaps hundreds more, all clamoring, pushing and shoving to reach the portal to escape from their own abyssal hell, to emerge here in Mar Delenne. It would be up to them to stop this hellish invasion. Young Katrina, training to be a warrior of both the blade and the mind, finds herself suddenly cursed with an immense and awful power, and at the center of a struggle for world domination. Evil entities from the foulest pits of the abyss plot to invade her world intent on slaughtering or subjugating all of mankind. Katrina might hold the power to stop them. But she quickly learns that using this power may demand that she sacrifice her very soul in order to save mankind.
Ridley Scott's dystopian classic Blade Runner, an adaptation of Philip K. Dick's novel, Do Androids Dream of Electric Sheep?, combines noir with science fiction to create a groundbreaking cyberpunk vision of urban life in the twenty-first century. With replicants on the run, the rain-drenched Los Angeles which Blade Runner imagines is a city of oppression and enclosure, but a city in which transgression and disorder can always erupt. Graced by stunning sets, lighting, effects, costumes and photography, Blade Runner succeeds brilliantly in depicting a world at once uncannily familiar and startlingly new. In his innovative and nuanced reading, Scott Bukatman details the making of Blade Runner and its steadily improving fortunes following its release in 1982. He situates the film in terms of debates about postmodernism, which have informed much of the criticism devoted to it, but argues that its tensions derive also from the quintessentially twentieth-century, modernist experience of the city – as a space both imprisoning and liberating. In his foreword to this special edition, published to celebrate the 20th anniversary of the BFI Film Classics series, Bukatman suggests that Blade Runner 's visual complexity allows it to translate successfully to the world of high definition and on-demand home cinema. He looks back to the science fiction tradition of the early 1980s, and on to the key changes in the 'final' version of the film in 2007, which risk diminishing the sense of instability created in the original.
Captures the strange world of twenty-first-century Earth, a devastated planet in which sophisticated androids, banned from the planet, fight back against their potential destroyers, while bounty hunter Rick Deckard sets out to track down the replicants. Reissue. (Tie-in to the Fall 2007 release of the deluxe twenty-fifth anniversary DVD of the Warner Bros. film, directed by Ridley Scott, starring Harrison Ford, Rutger Hauer, Sean Young, and others) (Science Fiction)
Hounded by watchmen, trolls, goblins, and a relentless bounty hunter, thirteen-year-old Jetsam dreams of the day he’ll no longer have to run for his life. A victim of circumstance burdened with an interminable unlucky streak, each sunrise ushers in more difficulty for the resilient adolescent. An avalanche of life-changing events forces him to boldly decide his future. In the mountain city of Dwim-Halloe, Eadriel and Elvar were born twins to teachers at the city’s revered School of Sorcery. When the new king outlawed magic, the boys’ parents were murdered. Their deaths forfeited the siblings' magical birthright and made them homeless fugitives. Rescued by an orphan gang, the water-logged twins were nicknamed Flotsam and Jetsam. To survive as outcasts, the orphans scavenge and pilfer nightly. Their last risky foray sent them fleeing into an unfamiliar cavern. Now the brothers are lost deep underground where they encounter a strange beast that will change their lives forever and begin a harrowing journey for their ultimate survival. Crimson & Cream recounts Jetsam’s adventurous tale of flight and discovery as the fugitive orphan unravels the tangled mysteries his tortured past while securing his tenuous future.
A poetic story rhyme that is a compilation of scripted youthful times. Within these pages is a shard from a greater story that chronicles the legacy of characters meant for the entertainment, each individually purposed for a grand design. And as the wheels of fate turn, each character will play their part, unable to understand the greater role they partake in within the great theatrics of the world play. Each figure within this are pulled from historical sources, past and present, with subtle liberties to flesh out the true nature of their character. So as disparate destined paths cross into the other and intersect, the fiery ambition they posses will become their sword while the purity of their immortal soul will become their shield, individually designed to protect a sincere dream, while defending their outer shell from being torn away from this mortal coil. And as each soul delves beyond the grip of the unfamiliar of their opening acts, a threshold would demand to be crossed as they individually, with warm hearts and open minds, yearn for meaning, as they individually await a glimpse of their true purpose, escaping the confines of ephemeral restraints to push to a space that exists beyond sight.
Alienated in a world where he doesn’t fit in, Christian Black survives because he’s different. Then the virus came, and made the world turn different, too. Now people are dying by the million. Food supplies are short. Riots are blazing through the streets, and Christian’s only goal is to keep his family alive. But safety lies far from the city, and just getting out will be more difficult than anyone knows.
Welcome to England, but don't lose your head! Russia, 2673. The Russian Revolution never happened and public enemy number one is Nikolai Dante. Sabre in one hand, vodka bottle in the other and a lady on his lap, Dante should be hiding off-world, but the planet isn't going to save itself. And besides, he loves living dangerously. When visiting Britannia, Dante is framed for a royal murder within minutes of arriving and the only way to escape the executioner's blade is to catch the real killer. Honour be Damned! is a saucy swashbuckling romp and a good-natured dig at jolly old England.