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From the acclaimed, award-winning author—when a dinner-party guest named Miles locks himself in an upstairs room and refuses to come out, he sets off a media frenzy. He also sets in motion a mesmerizing puzzle of a novel, one that harnesses acrobatic verbal playfulness to a truly affecting story. Miles communicates only by cryptic notes slipped under the door. We see him through the eyes of four people who barely know him, ranging from a precocious child to a confused elderly woman. But while the characters’ wit and wordplay soar, their story remains profoundly grounded. As it probes our paradoxical need for both separation and true connection, There but for the balances cleverness with compassion, the surreal with the deeply, movingly real, in a way that only Ali Smith can.
Reminiscent of Irvine Welsh’s Trainspotting, this debut novel, The Elephant Tree challenges the reader’s sense of morality with shocking plot twists and vivid characters.Mark Fallon is an overworked detective investigating a spate of attacks at a string of high profile city centre nightclubs. Scott is a dejected 24 year old struggling to make ends meet working for his brother and supplementing his income with a small-scale drug dealing operation. Angela is an attractive 23 year old, raised by her father, a career criminal and small time drug dealer who supplies Scott with cannabis.This is a chilling tale spanning a few months in the lives of Scott and Angela, where realizations about the present combine with shocking revelations from the past leading to an apocalyptic climax where they no longer know whom they can trust.
In this award-winning novel, James Roy uses the short story to explore the lives of the young residents of an Australian town and the social tapestry of their community. This town doesn't have a name. But if it seems familiar, its because we recognise the people who walk its streets. From the serendipity of an unexpected moment of connection, to...
A darkly transgressive tale of criminality and sex-trafficking, but overall a coming together of characters from different worlds, uniting against a common enemy, and fighting for survival and what they believe to be right.
How do you create characters with depth? How do you write the opposite sex, authentic teenagers, plausible antagonists and chilling villains? How do you inhabit a character who isn't like you? Whether you write literary or genre fiction, this book shows you how to create people who keep readers hooked and make you want to tell stories
Book One in the EX Series The Mighty Dragon. Stealth. Gorgon. Regenerator. Cerberus. Zzzap. They were superheroes fighting to make Los Angeles a better place. Then the plague of living death spread. Billions died, civilization fell, and the City of Angels was left a desolate zombie wasteland. But the ex-humans aren’t the only threats the heroes face. Another group is amassing power . . . led by an enemy with the most terrifying ability of all.
In the quiet village tucked between hills and forests, a fascinating story arose. It was a story of great friendship, unrestricted imagination, and the power of stories that last. It was about three best friends who could not be separated: Lily, a child with a special gift; Oliver, her naughty friend; and Elara, a character from a book who came to life. Lily had always been able to bring book characters to life in a special way. People from all over the town came to see the magic, and her gift shocked them. Along with Oliver and Elara, they went on many adventures with their literary friends, blurring the lines between fantasy and reality. Things turned upside down for them when a strange firefly led Lily to an old, dusty book in the town library. The protector of all stories lived in a magical forest deep in the mountains, as this book explained. Someone who had never been outside of a book had to come to life so they could go to this strange place. Their trip was dangerous, but they were determined and kept going until they reached the magical forest's hidden valley. As the guardian of stories, the Storykeeper showed up as a beautiful creature and gave them a wonderful gift. They could now call on figures from any book, so they didn't need to carry around a real copy. When they got back to their town, they showed off their newfound power by making characters appear out of thin air, which made the people there very happy. When stories came to life, the neighborhood, which had been quiet, became very lively. Lily, Oliver, and Elara were careful and quiet with their gift, which kept the purity of stories safe. People looked forward to their storytelling meetings in the village square, where they told stories of bravery, wisdom, and adventure. The three people's friendship stayed strong over time. Oliver's bravery, Elara's interest, and Lily's loyalty all showed that their partnership would last. They kept traveling the world together, connecting the fictional and real worlds. Their story was a celebration of the power of stories that doesn't change, a lesson that stories are what make up our lives. The story would live on through many generations of dreamers who would rediscover the magic of fantasy and start their own amazing journeys in the world of stories. The Story's Start: Lily was a girl who lived in a cute town tucked away among peaceful hills and bright, lush trees. In this quiet neighborhood, Lily's presence was always there, keeping things calm. By most measures, she wasn't a special child, but she had a unique skill that made her stand out from the other kids in the village. Her special skill was being able to bring personalities from books to life. For as long as she could remember, Lily's skill to charm people had made her life magical. She had seen it for the first time when she was just a baby, which shows how naturally connected she was with stories. Her folks didn't understand what she was doing when they found her buried in her favorite books. What came next was nothing less than magical. Characters that were only ever seen in pen and paper were now free to move around her room and dance as if they were real. Her parents will never forget that day because they knew from then on, that their daughter was meant for great things. Lily's one-of-a-kind gift quickly got around the town. There were people from all over the neighborhood who came to see this amazing event. With their favorite books in hand, they would wait in anticipation as Lily's sweet voice brought the words to life. The figures would suddenly come to life after being stuck in the pages for a long time, filling the air with shock and energy. Lily had become the thing that it was because the town had never seen anything like it before. Despite all the beauty and wonder, there was one person who was always with Lily on her amazing journey: the ever-watchful Oliver. Oliver, her best friend, was always looking for thrills and trouble. He loved every chance to see the characters come out in all their bright glory to cross the meadows that surrounded their beloved town. Lily and Oliver had many experiences with their book friends. They sailed with pirates on the high seas and tamed dragons in remote areas. One bright, sunny morning, Lily was reading a book under the shade of a big oak tree. Suddenly, a rush of wind blew through the leaves, and a voice asked her something. The voice said, " Lily, would you like to join the biggest adventure of all?" Lily looked all around for the voice, but she couldn't find it. The source stayed elusive, and its presence was tantalizingly mysterious. She answered with both interest and fear, "Who are you, and where can I find you?" The voice, which was hidden, laughed in a sly way. "I am here, right within this very tree," It went off. When Lily looked up, she was shocked to see a bright firefly curled up among the trees. Lily said, "You are a firefly!" The firefly was very bright and noticeable. "Indeed, I am! And there's something I know, something that you don't." Lily asked, "Tell me, what is it?" She was interested. The firefly's secret was told with even more brilliance. "Deep in the village library, there is an old, forgotten book that tells the story of a mythical forest that lies in the heart of the dangerous mountains. Whispers say that this forest is home to a magical creature that protects all stories. But to find this creature, one must bring to life a character that has never been outside the pages of a book." Lily and Oliver looked at each other with excitement, knowing that the pages were as thin as butterfly wings, and the cover was worn from being touched by time over and over again. They kept the promise of an unforgettable trip. Lily picked out Elara, a smart and brave girl from an old fairy tale, from the worn-out pages. As Lily spoke, Elara walked up in front of them, her eyes filled with shock. Oliver yelled, "Welcome to our world, Elara!" with happy tears in his eyes. Elara blinked and looked around with wide eyes. Elara quickly agreed because she was naturally eager to move when Lily asked, "Where am I?" To which Elara replied, "Where am I?" The adventure began with the group going through dense woods, climbing steep hills, and crossing raging rivers. During their journey, they met strange creatures and got through many trials, but their desire never changed. Their resolve was fueled by the single goal of finding the magical forest. After days of hard work, they finally found a hidden valley tucked deep into the mountains. In front of them was the door to the magical forest. The old trees there were so tall that they were scary, and the air was filled with magic. It was a place where stories could go beyond the limits of written words and figures from many stories could roam freely. As I went deeper into the forest, the guardian of stories appeared. It was an ethereal being with wings that sparkled, and its eyes were filled with the knowledge of many ages. The thing called itself the Storykeeper, which means it kept the world's stories. Lily, Oliver, and Elara talked to the Storykeeper about their journey and how they wanted to bring more characters to life. Because they loved the art of talking so much, the Storykeeper gave them a magical gift. They could now make any book character come to life without having to find a real person to play the part.
There's a strong interest in reading for pleasure or self-improvement in America, as shown by the popularity of Harry Potter, and book clubs, including Oprah Winfrey's. Although recent government reports show a decline in recreational reading, the same reports show a strong correlation between interest in reading and academic acheivement. This set provides a snapshot of the current state of popular American literature, including various types and genres. The volume presents alphabetically arranged entries on more than 70 diverse literary categories, such as cyberpunk, fantasy literature, flash fiction, GLBTQ literature, graphic novels, manga and anime, and zines. Each entry is written by an expert contributor and provides a definition of the genre, an overview of its history, a look at trends and themes, a discussion of how the literary form engages contemporary issues, a review of the genre's reception, a discussion of authors and works, and suggestions for further reading. Sidebars provide fascinating details, and the set closes with a selected, general bibliography. Reading in America for pleasure and knowledge continues to be popular, even while other media compete for attention. While students continue to read many of the standard classics, new genres have emerged. These have captured the attention of general readers and are also playing a critical role in the language arts classroom. This book maps the state of popular literature and reading in America today, including the growth of new genres, such as cyberpunk, zines, flash fiction, GLBTQ literature, and other topics. Each entry is written by an expert contributor and provides a definition of the genre, an overview of its history, a look at trends and themes, a discussion of how the literary form engages contemporary issues, a review of the genre's critical reception, a discussion of authors and works, and suggestions for further reading. Sidebars provide fascinating details, and the set closes with a selected, general bibliography. Students will find this book a valuable guide to what they're reading today and will appreciate its illumination of popular culture and contemporary social issues.
The most comprehensive reference ever compiled about the rich and enduring genre of comic books and graphic novels, from their emergence in the 1930s to their late-century breakout into the mainstream. At a time when graphic novels have expanded beyond their fan cults to become mainstream bestsellers and sources for Hollywood entertainment, Encyclopedia of Comic Books and Graphic Novels serves as an exhaustive exploration of the genre's history, its landmark creators and creations, and its profound influence on American life and culture. Encyclopedia of Comic Books and Graphic Novels focuses on English-language comics—plus a small selection of influential Japanese and European works available in English—with special emphasis on the new graphic novel format that emerged in the 1970s. Entries cover influential comic artists and writers such as Will Eisner, Alan Moore, and Grant Morrison, major genres and themes, and specific characters, comic book imprints, and landmark titles, including the pulp noir 100 Bullets, the post-apocalyptic Y: The Last Man, the revisionist superhero drama, Identity Crisis, and more. Key franchises such as Superman and Batman are the center of a constellation of related entries that include graphic novels and other imprints featuring the same characters or material.
Interest in comic books, graphic novels, and manga has never been greater, and fans of these works continue to grow around the world. From American superheroes like Superman and Spiderman to Japanese manga like Dragon Ball, there is a rich world of graphic storytelling that appeals to a wide range of readers—from young children just beginning to read to adults of every age who are captivated by dynamic illustrations and complex characters. Once dismissed as “just” for children, comic books are now appreciated for their vibrant art and sophisticated storylines. In Comics, Graphic Novels, and Manga: The Ultimate Teen Guide, Randall Bonser explores the history, evolution, diversification, and impact of graphic storytelling. This book looks at the origins of illustrated stories and how they evolved over the decades. A celebration and exploration of the rapidly growing world of comics, this book discusses such topics as the history of graphic storytelling, from cave drawings to zombie comics the impact of American superhero comics on popular culture diversity in comics the tools comic book and graphic novel creators use to communicate easy starting points for readers new to comics Featuring reviews of more than 90 graphic novels and popular manga series, this book provides recommendations of what teens should consider reading next. The author also provides a short course on how teens can create and distribute their own comics. For those who either want to start reading comics but aren’t sure where to start, or as a gateway for the comics enthusiast to explore a different graphic novel genre, Comics, Graphic Novels, and Manga: The Ultimate Teen Guide provides a fun and fascinating introduction to these worlds.