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In the savage kingdom of the dark elves, life is a constant fight for survival, and no member of this doomed race is more cruel or devious than Malus Darkblade. Possessed by a daemon, Malus is forced to seek a number of magic artefacts or his soul will be forfeit. In this tale, Darkblade must brave a magic labyrinth and defeat its fearsome guardian to recover the Idol of Kolkuth.
A half-troll and his companions must recover a forgotten magic to rescue their friends in this epic fantasy adventure by the author of Iron Axe. Danr the half-troll saved the kingdom of Erda from destruction and restored peace to the realm. His own life, however, is far from peaceful. Going out in public, he draws attention from fans and from those who still see him as an evil half-breed. When he learns of a people who once wielded the power of the shape, he dreams of becoming fully human and settling down on a quiet farm with his beloved. But others would like to possess such magic. Slavers abduct Danr’s friends, ransoming them for the power of the shape. Now Danr, Aisa, and their friend, Talfi the undying, must embark on a perilous quest that will force them to confront the Fates, Death, and a giant wyrm that dwells at the bottom of the sea. If he hopes to survive, Danr must become the hero he is so reluctant to be . . . Praise for Iron Axe “[Harper’s] reinterpretations of trolls, giants, and fae folk give this series opener a fresh feeling, while his nods to Norse mythology and folklore root it strongly in fantasy tradition. Readers will be eager to see what’s in store for Aisa and Danr.” —Publishers Weekly “Steven Harper created a world that I never got tired of exploring.” —The Qwillery “The story holds all of the adventure, magic, and mystery I have come to expect from the genre. . . . [It] follows a hero’s journey . . . with energy and artfulness.” —Wicked Little Pixie
In Elseworlds, heroes are taken from their usual settings and put into strange times and places—some that have existed, or might have existed, and others that can’t, couldn’t or shouldn’t exist. The result: stories that make characters who are as familiar as yesterday seem as fresh as tomorrow. Gotham City is caught in a vortex of corruption and decay, and those who feed on blood and despair are about to suck any remaining life from her dying veins. All that stands against them is the Batman, their legendary companion in the darkness, the last line of defense between the innocent and the screaming chaos of mindless appetite. To combat this primeval threat, however, the Dark Knight must give up everything he holds dear, including life itself—for death is only the first step toward the final reckoning between good and evil. Written by Doug Moench and illustrated in full gothic glory by Kelley Jones, John Beatty and Malcolm Jones III, ELSEWORLDS: BATMAN VOL. 2 gives free rein to the darker side of the World’s Greatest Detective, collecting BATMAN & DRACULA: RED RAIN, BATMAN: BLOODSTORM and BATMAN: CRIMSON MIST.
Dracula arrives in Gotham City in search of easy prey and proves a formidable enemy to Batman, but the caped crusader finds help in the form of a mysterious woman.
Business lately has been deadly for Ike Kelly. Recent unexpected gunplay has whittled his detective agency down to a single operative: a man named John Henry Cole. Cole is the only man left when a new assignment comes in from a former lover of Kelly’s, a woman operating an escort service in the new mining camp of Deadwood in Dakota Territory. Three of the young women working for her have been murdered, and someone is trying to cover up their deaths. It’s a dangerous job, and Cole is advised that he must take every precaution—as if he needed such advice. The legendary Wild Bill Hickok was recently murdered at Deadwood, and Calamity Jane Canary and Doc Holliday are among Cole’s potential suspects. Add that to a corrupt constable and a bounty hunter who just happens to be an old enemy of Cole’s, and it’s clear there are many who will not welcome his arrival in Deadwood. Cole is a lonely man in a lonely profession, and finding a murderer in the wild mining camp could be less of a challenge than simply staying alive. Using real-life characters and settings from one of the most notorious times in the history of the Wild West, veteran author Bill Brooks spins another edge-of-your-seat thriller. Skyhorse Publishing is proud to publish a broad range of books for readers interested in fiction that takes place in the old West. Westerns—books about outlaws, sheriffs, chiefs and warriors, cowboys and Indians—are a genre in which we publish regularly. Our list includes international bestselling authors like Zane Gray and Louis L’Amour, and many more. While not every title we publish becomes a New York Times bestseller or a national bestseller, we are committed to books on subjects that are sometimes overlooked and to authors whose work might not otherwise find a home.
Get book one, Stone Cold Magic, for FREE! Ella faces enemies from all directions--the coven, her former partner, and even her own family--in the final book of the Ella Grey Series. The mages are determined to sacrifice her brother to permanently close the rips. But Ella can't let that happen. She's going to save him, no matter the cost. Blood Storm Magic is the fourth and final book in the urban fantasy Ella Grey Series. Don't miss this thrilling world of magic, danger, and sacrifice in the battle against dark forces. This series is perfect for fans of Kim Harrison, Patricia Briggs, Jim Butcher, and Ilona Andrews! Ella Grey Urban Fantasy Series (now complete) Stone Cold Magic Dark Harvest Magic Demon Born Magic Blood Storm Magic Want to know when new releases hit? Text CCJFBOOKS to 24587, and Jayne will send new release updates straight to your phone. (You'll get a text no more than twice a month -- only when there's a sale or a new book.)
Hard on the heels of 'The Cell' and 'No Mercy' comes Colin Forbes' thriller, 'Rampahe'.
"Give me the incredibly short summary of what the hell is going on, please. The kind you could fit into a movie trailer." “You’re trapped in a video game world based on a hack dark fantasy author’s rip-off of better books.” “Uh huh. Maybe you could be a bit more detailed.” Aragorn "Aaron" Bartkowski was a programmer working at Epic DungeoneeringTM, the world's largest fantasy video game company. Much to his surprise, he was selected to pick up the latest manuscript from reclusive author Larry C.C. Weis. Weis had been working on his newest book for over a decade and the good folk at Aaron's company had dibs on adapting it. Unfortunately, Weis was also a wizard and sent Aaron to the world that inspired his books. Aaron proceeded to find himself in a Slavic mythology themed world where he's believed to be Weis' main character, Garland of Nowhere. Equipped with the powers of a RPG protagonist, Aaron must accumulate experience and equipment while navigating a setting that seems worse off than Game of Thrones and Dark Souls put together. LORDS OF DRAGON KEEP is a LitRPG progression fantasy isekai that takes the grim out of grimdark with biting humor as well as intelligent exploitation of the rules. It has excellent world-building, a great supporting cast, a bit of romance, and lots of laughs. Oh and there's a talking raven.
A directive, an army, and a shattered society... For a year, Richard Braxton has worked with the Empire of America and the Shield and Sword Alliance against the rising armies of Malevocrax. Though they relentlessly gained ground, the hybrids were slaughtered by the millions. All was well in Richard's ranks. Now Malevocrax has stirred, and a new plan is in motion to bring about a nation's end and destroy Richard from the inside out. If he is to endure, he will have to confront the truth of his past and question all that he believes about idealism, failure, and his place in the world.
At the urgent plea of his old friend, Commander Buchanan of Scotland Yard, Tweed, once ace detective, now Deputy Chief SIS, visits Mrs Bella Main, formidable matriarch controlling the Main Chance, the most powerful private bank in Europe. Bella tells Tweed and Paula Grey, his assistant, that she has refused an enormous offer from Calouste Gubenkian, the most ruthless and villainous man in Europe. Within days of their visit Bella is murdered. Tweed and Paula return to investigate the atrocious act. The bank's HQ is based in a huge Elizabethan manor hidden in The Forest, a vast area in the deep south of England. Tweed has already met members of the two families, run by their forefathers for generations. Was Bella murdered by one of them - or is it the work of the vicious Calouste? The movement never stops, changing to Calouste's Chateau Les Rochers in the Belgian Ardennes. A ferocious battle takes place. Two more murders are committed at the manor. Tweed and Paula race to tiny Seacove on the rugged Cornish coast to prevent another murder. Finally, Tweed proves the Bank, founded in 1912, was based on a brutal crime all those years ago.