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Fear the old blood. Once renowned for its miraculous curatives, the city of Yharnam has recently fallen foul to a nightmarish plague. Suspecting The Healing Church as the cause, two unlikely citizens begin a search for answers, hoping to uncover the true nature of the curse. Delve into the dark underbelly of the Healing Church, as writer Ales Kot (Generation Gone, Days of Hate) returns to the blood-soaked streets of Yharnam with artist Piotr Kowalski (Dark Tower, Sex, 30 Days of Night)! Set in the world of Bloodborne – Miyazaki’s critically acclaimed videogame! Collects Bloodborne #5-8: The Healing Thirst. “Piotr Kowalski’s artwork is marvellous to behold.” – Multiversity Comics
The plague of blood-thirsty beasts has struck the city of Yharnam. The world of old gods is bleeding into reality. One traveller seeks truth in the madness, hoping to unlock the secrets of the universe itself… Unveil reality, as writer Ales Kot (Generation Gone, Days of Hate) and artist Piotr Kowalski (Dark Tower, Sex, 30 Days of Night) once again unleash hell in Yharnam. Set in the world of Bloodborne – Fromsoftware/Miyakzaki’s critically acclaimed videogame! Collects Bloodborne #13-16.
Uncover the horrors of the Healing Church as we return to Yharnam for a second volume of Titan's sell-out comic series based on Fromsoftware/Hidetaka Miyazaki's critically-acclaimed Bloodborne videogame! As the first Hunters slice the night in the search of the afflicted, The Healing Church faces a rupture in its ranks as it struggles to halt the spread of the mysterious Ashen Blood disease. Suspecting Old Blood as the cause, Priest Clement strikes a pact with the older healer Alfredius to uncover the true nature of the Healing Church and expose it to the citizens of Yharnam.
Discover the terrifying secrets of Old Yharnam in a brand new comic series spinning out of Fromsoftware/Hidetaka Miyazaki's critically-acclaimed Bloodborne videogame! Awakening in an ancient city plagued by a twisted endemic - where horrific beasts stalk the shadows and the streets run slick with the blood of the damned - a nameless Hunter embarks on a dangerous quest in search of Paleblood... his only escape from the endless Night of the Hunt...
Story of a saga video games... If the Dark Souls series managed to seduce players and journalists, it was mainly by word of mouth. It was such a great success that Dark Souls 2 was named “Game of the Year” 2014 by the vast majority of gaming magazines and websites. To date, this saga is one of the most important in the gaming industry. The odd thing is that these games are well known for their difficulty and their cryptic universe. This publication narrates the epic success story, but also describes its gameplay mechanics and its specific lore across more than 300 pages. Characters, plots and the scenario of the three Souls (Demon's Souls, Dark Souls and Dark Souls II) are deciphered by Damien Mecheri and Sylvain Romieu, who spent a long year studying these dense and enigmatic games down to the smallest detail. The serie Dark Souls and her spiritual father Demon's Souls will not have secrets for you anymore! EXTRACT "In May 2014, Hidetaka Miyazaki succeeded Naotoshi Zin as president of FromSoftware, after the studio was purchased by Kadokawa Shoten. This was a highly significant promotion for the person who had led the company’s most successful project, Dark Souls. And yet, he did not lose from view what had attracted him to the field: an insatiable creative drive. In spite of his new status within the studio, one of the conditions he requested and was granted was to remain creative director of his new project: Bloodborne. This allowed him to successfully design this spiritual successor to the first Souls game, while also assuming his new responsibilities. Given his drive to work and create, it is not surprising how quickly Miyazaki moved up through the ranks." ABOUT THE AUTHORS Passionate about films and video games, Damien Mecheri joined the writers team of Gameplay RPG in 2004, writing several articles for the second special edition on the Final Fantasy saga. He continued his work with the team in another publication called Background, before continuing the online adventure in 2008 with the site Gameweb.fr. Since 2011, he has come aboard Third Éditions with Mehdi El Kanafi and Nicolas Courcier, the publisher’s two founders. Damien is also the author of the book Video Game Music: a History of Gaming Music. For Third Éditions, he is actively working on the “Level Up” and “Année jeu vidéo” collections. He has also written or co-written several works from the same publisher: The Legend of Final Fantasy X, Welcome to Silent Hill: a journey into Hell, The Works of Fumito Ueda: a Different Perspective on Video Games and, of course, the first volume of Dark Souls: Beyond the Grave. Curious by nature, a dreamer against the grain and a chronic ranter, Sylvain Romieu is also a passionate traveler of the real and the unreal, the world and the virtual universes, always in search of enriching discoveries and varied cultures. A developer by trade, he took up his modest pen several years ago to study the characteristics and richness of the marvelously creative world of video games. He writes for a French video game site called Chroniques-Ludiques, particularly on the topic of RPGs, his preferred genre.
Discover the twisted story of Eileen the Crow in the continuing comic series spinning out of Fromsoftware/Hidetaka Miyazaki's critically-acclaimed Bloodborne videogame! The City of Yharnam is buried in snow. Eileen the Crow buries the Hunters. But one eludes her. Poisoned and overcome with beastly senses, he prowls Yharnam causing misery and havoc. Meanwhile the bodies mount, reality shakes, and strange things are amiss in Byrgenwerth. On the hunt for the Hunter, Eileen struggles with her own sanity and the disturbing change that a glimpse beyond reality brings. Blood and death pervade Yharnam and those who travel in its wake. Follow the quest of Eileen as she looks to uncover the truth of the city, and her most inner turmoil.
Awakening in an ancient city plagued by a twisted endemic – where horrific beasts stalk the shadows and the streets run slick with the blood of the damned – a nameless hunter embarks on a dangerous quest in search of Paleblood…
The nameless hunter continues on his quest in search of paleblood, while all the time trying to avoid the attentions of the horrific beasts that stalk their every move. Written by Ales Kot.
"First published in Japan in 2016 by Kadokawa Corporation, Tokyo"--Copyright page.
With the release of The Old Hunters, Bloodborne becomes complete. And since the expansion is worthy of its own guide, here we go again: our Bloodborne Collector's Edition Guide is about to get the perfect companion. With the same understated look, unparalleled detail and luxurious extra content, these two books are designed -- inside and out -- to sit side-by-side. The original Bloodborne Collector's Edition Guide is one of the highest rated and best-received game books ever made, and we're giving The Old Hunters the same treatment. Whether you want to fully explore the new areas, learn everything there is to know about each new weapon and character, understand the intricate Lore or admire the work of FromSoftware's concept artists, you'll have a single, invaluable resource to delve into. A Whole New Game: an entire chapter dedicated to highlighting the ways Bloodborne has changed since its release and analyzing how The Old Hunters impacts progression through the full game. Hunting the Nightmare: using our unique hybrid area guide format, exclusive, beautifully illustrated maps take you through the new areas the way you want -- either follow along a route or focus on a single location -- you determine the pace of action. Twice the Arsenal: the Old Hunters almost doubles your available tools, so the possibilities in combat have increased exponentially. Find out not only how every new weapon, spell and Caryll Rune works and is used most efficiently, but how they affect Bloodborne's existing arsenal as well. The Most Lethal Enemies: new nightmare creatures are introduced in The Old Hunters, and -- here's a promise -- they're the toughest and most lethal you'll have faced in Bloodborne. We've dedicated countless hours to turn killing each of them into a science you can rely upon, no matter what play style or equipment you prefer. Interconnected Lore: detailing NPC quests and character interactions is no longer just an invaluable extra -- it's our aim to provide the most complete look at Bloodborne's story and character connections available anywhere! Every important line of text or dialog that links one place or character to another is laid out in an intuitive format for clarity and reference. Extended Art: we've made it our highest priority to showcase FromSoftware's glorious original and newly created artwork on lavishly designed pages. Each piece is displayed sharp and in full size for your viewing pleasure.