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When Ultramarines Primaris Chaplain Kastor and Apothecary Polixis are separated in the fight against a fearsome ork warlord, they must battle to survive and be reunited. In the age of the Dark Imperium, Primarch Guilliman’s Primaris Ultramarines are a shining beacon in the darkness of war. On the Imperial Hive World of Ikara IX, Chaplain Kastor and Apothecary Polixis, brothers in blood as well as in battle, stand firm against the endless Greenskin horde. But a threat is looming. An invasion like no other assaults the broken city of Shebat, as the crazed warlord Urgork arrives to lay waste to the Imperial forces and capture a Primaris Marines for his own twisted ends. As Kastor and Polixis find themselves separated by the disaster that unfolds, the brothers must turn the tide of war to win the battles that rage within their very natures, as well as those upon the battlefield.
Blood Angels Chief Librarian Mephiston ventures to a war-torn shrine world to uncover the truth about the mysterious Blade Petrific. The shrine world of Divinatus Prime has become lost to the light of the Astronomican and no ship can piece its veil. Only the Lord of Death himself, Blood Angels Chief Librarian Mephiston, has any hope of discerning the fate of this once pious world. After enacting a powerful blood ritual, Mephiston and an honour guard of his fellow Blood Angels reach the stricken shrine world to find it seized by a religious civil war. Each faction fights for dominance of a potent artefact, the Blade Petrific, said to be wrought by the Emperor Himself. Yet there is more at work here than a mere ideological schism, for Mephiston believes Divinatus Prime could offer answers to how he became the Lord of Death by resisting the Black Rage, and possibly even a way to end the curse of ‘the Flaw’ in all Blood Angels.
Great new novel from Aaron Dembski-Bowden chronicling the story of the Emperor's Spears, a Space Marine Chapter on the edge of destruction, last watchmen over the Elara's Veil nebula. Now, the decisions of one man, Amadeus Kaias Incarius of the Mentor Legion, will determine the Chapter's fate… The scattered worlds of the Elara's Veil nebula were once protected by the oath of unity sworn by three mighty Chapters of the Adeptus Astartes. The Star Scorpions were undone by flaws in their genetic coding. The Celestial Lions were ravaged by the Inquisition for sins they did not commit. Now, after hundreds of years, only the Emperor's Spears still keep their vigil. They are barbarian watchmen against the Outer Dark; bloodied but unbroken in their long duty. Amadeus Kaias Incarius, a brother of the Mentor Legion, is commanded to cross the Great Rift and assess the Spears' war-readiness, only to be drawn into the chaotic plight of a depleted crusade on the Imperium's benighted frontier. The decisions he makes, far from the God-Emperor's light, will decide the fate of the war-torn Chapter.
Book 3 in the Dark Imperium series. The paths of Roboute Guilliman and his fallen brother Mortarion bring them inexorably together on Iax. Once a jewel of the Imperium, the garden world is dying, as the plans of the Lord of Death to use it as a fulcrum to drag the stellar realm of Ultramar into the warp come to deadly fruition. While Guilliman attempts to prevent the destruction of his kingdom, Mortarion schemes to bring his brother low with the Godblight, a disease created in the Cauldron of Nurgle itself, made with the power to destroy a son of the Emperor. Primarchs clash on the ravaged landscapes of Iax. The gods go to war, and the wider galaxy balances on a knife-edge of destruction. As something powerful stirs in the sea of souls, only one thing is certain – no matter who wins the last great clash of the Plague War, the repercussions of victory will echo through eternity…
Uriel Ventris is back! The game is set in the grim darkness of the far future, where mighty armies clash on countless war-torn worlds and Humanity stands alone, beset on all sides by the threats of the heretic, the mutant and the alien. There is no mercy. There is no respite. Prepare yourself for battle.
With tyranid hive fleets approaching, the Carcharodons make a stand on the world of Piety V. If they can stop the xenos here, they will be able to end the menace before it begins. The Carcharodons’ remit is an unenviable one - this Chapter of Space Marines plies the dark areas of space, endlessly hunting down the enemies of mankind. Living on the edge, with no fixed base of operations, they are creatures shaped by their environment, renowned for their ruthlessness and their brutality. With a fresh wave of tyranid hive fleets approaching the galactic plane, the Carcharodons decide to use the world of Piety V as a bulwark. If they can stop the xenos here, they will be able to end the menace before it begins. But as they mobilise the planet’s defenders and fight the tyranids, the Carcharodons come to learn what the value of mankind truly is.
The age of the Dark Imperium has begun, and the human race is poised on the brink of ruin. In their darkest hour, the Emperor’s servants have achieved the impossible: the resurrection of the Primarch Roboute Guilliman. Now Lord Commander of the Imperium of Man, Guilliman marshals his forces in a desperate effort to drive back the predations of Chaos: the Indomitus Crusade. Dispatched ahead of the bulk of Guilliman’s war fleets, Chaplain Helios of the Ultramarines is entrusted by the risen primarch with a mission of vital importance. Will he achieve a crucial victory for Guilliman in time, or will a millennia-old obsession spell his doom? And just what manner of weapons will be needed to wage the war to save mankind?
When one of their recruiting worlds is threatened by a tyranid hive fleet, Joghaten Khan leads the White Scars to protect the planet from the rampaging aliens. In the grim darkness of the 41st millennium, the Imperium is protected by Space Marines, superhuman warriors who battle tirelessly to protect humanity from aliens and the dark powers of Chaos. The White Scars are an old and noble Chapter, their apparent wildness and savagery hiding a cultured and spiritual nature. When one of their recruiting worlds comes under threat from a splinter fleet of Hive Fleet Leviathan, Joghaten Khan leads the Fourth Company to protect the planet from the rampaging tyranids. But all is not as clear as it seems. The White Scars find their efforts hampered by mysterious enemies, though they also receive an offer of aid from a most unexpected quarter. Without help, their mission looks next to impossible, but are their newfound allies to be trusted?
Setting out to exterminate the upstart Tau Empire before it becomes a threat, the Ultramarines under Captain Atheus discover that the xenos may be more of a menace than they originally believed… The Imperium of Man takes its bloody revenge upon the expansionist tau in a war of dizzying spectacle. For the first time, the daredevil warriors of the Ultramarines Assault Company go to war en masse, fighting in the skies, in the streets, and even in the prototype testing facilities of the tau Earth caste. However, Sergeants Sicarius and Numitor must overcome their hunger for glory as the brightest stars of the Tau Empire, Commanders Farsight and Shadowsun, hunt them to the brink of disaster. Tempers run short as battle-brothers fall, ammunition runs out and the course of the war takes ever-darker twists and turns. With two warrior cultures struggling for a vital edge and the body count spiralling towards a terrible conclusion, can notions of honour and duty survive at all?
The return of Captain Sicarius! Discover what befell Sicarius when he was lost in the warp, and how he survived… The primarch Roboute Guilliman of the Ultramarines has returned in the galaxy’s hour of need, and all muster to his Indomitus Crusade to hold back the darkness. Amongst these heroes is Cato Sicarius, Master of the Watch and vaunted captain of Second Company. Disaster befalls Sicarius and his brave warriors as their ship, the Emperor’s Will, is lost to the hellish warp, its entire crew believed slain. But Sicarius endures, though he and his men are fighting for their very survival against the denizens of the Great Rift – the daemons and renegades of Chaos. Cast adrift and war-weary, hope appears too distant to grasp until the storm breaks at last and a strange world beckons. As the captain and a band of his chosen warriors descend to the surface seeking aid, they find an isolated land seemingly from an ancient era, one plagued by a terrible enemy. Sicarius will not see this world suffer, and pledges his warriors to the world’s cause, determined to save it, whatever the cost… But what is the dark secret harboured here, and what will it mean for the Ultramarines if they uncover it?