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"Locked inside Dervish's study. Breath coming quickly, raggedly. Trembling wildly. I still feel sick and dizzy, but maybe that's fear. I force myself to breathe normally, evenly. When I'm in control, I study my reflection, looking for telltale signs. Am I turning into a werewolf? I don't know..." Grubbs Grady has so far escaped the family curse, but when he begins to experience alarming symptoms at the onset of the full moon, he is scared that the jaws of fate are opening and about to swallow him whole. He has cheated death, defeated demons, moved on with his life. But Grubbs is torn between the world of magic and his wolfen genes. Can he fight the beast inside or will he fall victim to his tainted blood?
In the sleepy town of Managansett, a demonic gargoyle captures the soul of a young boy who willingly performs the gruesome tasks dictated to him by the monster in exchange for receiving all he has ever wanted
Desperate to escape her successful sister’s shadow, Euphemia seeks independence as a biotech researcher fixated on destroying Nightz, a dangerous narcotic sought across the colonies. She never believed her life was in danger until a group of men pulled her from her car at gunpoint. Euphemia had also never met a Beast Blood, the nonhuman subspecies with animalistic qualities, until she was rescued by one. Zelaide is a Muta Hunter and a Beast Blood. When his hunt is interrupted by Euphemia’s attackers, he saves her on a whim. Never expecting to see Euphemia again, he’s shocked to receive a job protecting the spunky researcher who just might be his lifelong mate. Follow Euphemia and Zelaide as they navigate a colony world brimming with peculiar beasts, powerful narcotics, dangerous criminals, and a budding, interspecies romance!
Meet three new heroes with the power to tame the Beasts! Amy, Charlie and Sam - three children from our world - are bound by a powerful legacy. They are descendants of the Guardians of Avantia, an elite group of heroes trained by Tom - the star of Beast Quest. Now the time has come for a new generation to fulfil its destiny ... In book 4, The Ultimate Battle, the children face their greatest challenge yet, as their Quest transports them magically to Avantia, home of their ancestors - the original Guardians. There they meet the legendary Tom and Elenna themselves, but it's not long before a new battle ensues. Their old enemy, Illia Raven, is determined to hatch and control a Beast of her own, and will stop at nothing in her attempts to dominate the world ... Perfect for existing Beast Quest fans and new readers alike, Beast Quest: New Blood is tailor-made to appeal to boys and girls who are hungry for adventure. Join a new generation of heroes as they discover their destiny, and experience the awesome power of the Beasts as never before!
Fan favorite couple Rhage and Mary return in this gripping novel in the #1 New York Times bestselling Black Dagger Brotherhood series. Nothing is as it used to be for the Black Dagger Brotherhood. The slayers of the Lessening Society are stronger than ever, preying on human weakness to acquire more money, more weapons, more power. But as the Brotherhood readies for an all-out attack on them, one of their own fights a battle within himself... For Rhage—the Brother with the biggest appetites, but also the biggest heart—life was supposed to be perfect. Or at the very least, perfectly enjoyable. But he can’t understand or control the panic and insecurity that plague him. Terrified, he must reassess his priorities after suffering a mortal injury. And the answer, when it comes to him, rocks his—and his beloved Mary’s—world...
Meet three new heroes with the power to tame the Beasts! Amy, Charlie and Sam - three children from our world - are bound by a powerful legacy. They are descendants of the Guardians of Avantia, an elite group of heroes trained by Tom - the star of Beast Quest. Now the time has come for a new generation to fulfil its destiny ... In book 2, The Dark Wizard, the children travel to the coast of England, where Amy hatches and bonds with a new Beast. They discover the secret of Charlie's grandfather's connection with a sea-Beast, and in a thrilling battle with their enemy, the Dark Wizard Malvel, they open a portal to Avantia and banish him. But their destiny is not yet fulfilled - there are many more hidden Beast eggs for the children to recover. The fate of the worlds depends on them ... Perfect for existing Beast Quest fans and new readers alike, Beast Quest: New Blood is tailor-made to appeal to boys and girls who are hungry for adventure. Join a new generation of heroes as they discover their destiny, and experience the awesome power of the Beasts as never before!
In the world of Bitotem live mysterious creatures called Bloods. Bloods are half animal and half human shapeshifters. After the death of her younger sister and disappearance of her father, a young White Tiger Blood named Kira sets off on a difficult journey to the Lion Blood Kingdom to murder King Andrew Kingsley for killing all of the Tiger Bloods left on Bitotem. She remains the last living Tiger Blood. On her expedition, she befriends Noah, a Wolf Blood, Ethan a Lion Blood and Chase an Eagle Blood.
"Amidst the ravages of war in the mountains of Turkey, a desperate narcotics inspector, betrayed and alone, battles for his life."--Cover.
Richard struggles to find his missing wife Kahlan in spite of the bizarre fact that no one else seems to believe she actually exists or that he is married to her.
There are far more fantasy races than just elves and dwarves! Pathfinder Player Companion: Blood of Beasts delves into individual details about seven races: the feline catfolk, froglike grippli, fox-tailed trickster kitsune, snakelike nagaji, cunning ratfolk, raven-headed tengu, and monkeylike vanara. Information for each race includes an examination of their place in the world of Golarion, expansions of their racial options, and new player options that can be used by characters of many races such as the luck magic created by catfolk, and the ki powers perfected by vanaras. Each monthly 32-page Pathfinder Player Companion contains several player-focused articles exploring the volume's theme as well as short articles with innovative new rules for all types of characters, as well as traits to better anchor the player to the campaign.