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By the end of the fifteenth century, the beauty and creativity of Italy is matched only by its brutality and corruption. When Cardinal Rodrigo Borgia buys his way into the papacy, he is defined not just by his wealth, charisma and power, but by his blood: a Spanish Pope in a city run by Italians. If he is to succeed, he must use his Machiavellian son and innocent daughter. Stripping away the myths around the Borgias, Blood & Beauty breathes life into the astonishing family of Alexander VI and celebrates the raw power of history itself: compelling, complex, and relentless.
Two alien dragon shifters. Two vampires. A whole new world.And I'm in the middle of it all. One minute I'm a nineteen year-old woman trying to get through life and the next second I'm in space, charged with saving the human race on an alien planet.Four men show up vowing to love and protect me ... except they aren't men at all, they're alien dragon shifters and vampires.They say we're mates. I say they're crazy.I'm charged with a mission: have their baby.Um, how about no.They say it's destiny. I say I'm a long way from home!Fire, Blood, and Beauty is a full length, reverse harem romance with passion and suspense, including elements from paranormal, sci-fi, and fantasy. There is no cliffhanger and a guaranteed happy ending!
Kagari Tojyo is smart and beautiful...but what really draws a crowd is her rare "honey blood"—a crowd of vampires, that is! Enter Ryotaro, her bodyguard and a vampire himself...with quite the perverted, sadistic streak! What's Kagari got to do to have a "normal" life?
Warfare, ritual human sacrifice, and the rubber ballgame have been the traditional categories through which scholars have examined organized violence in the artistic and material records of ancient Mesoamerica and Central America. This volume expands those traditional categories to include such concerns as gladiatorial-like boxing combats, investiture rites, trophy-head taking and display, dark shamanism, and the subjective pain inherent in acts of violence. Each author examines organized violence as a set of practices grounded in cultural understandings, even when the violence threatens the limits of those understandings. The authors scrutinize the representation of, and relationships between, different types of organized violence, as well as the implications of those activities, which can include the unexpected, such as violence as a means of determining and curing illness, and the use of violence in negotiation strategies.
In these stories representing the last three decades of Albanian writing--especially the burst of creativity in the newfound freedom of the 1990s--readers will encounter work that reflects the literary paradox of Eastern Europe in the late twentieth century: the startling originality of the new uneasily coupled with the strains of history; the sophistication and self-consciousness of late (or post-) modernity married to the simplicity of a literature first finding its voice; a refusal of political influence and pressure expressed through frankly political subject matter.
While working on a project translating letters from sixteenth-century Prague, high school senior Nora Kane discovers her best friend murdered with her boyfriend the apparent killer and is caught up in a dangerous web of secret societies and shadowy conspirators, all searching for a mysterious ancient device purported to allow direct communication with God.
"Haunting ... teems with raw emotion, and McCullough deftly captures the experience of learning to behave in a male-driven society and then breaking outside of it."—The New Yorker "I will be haunted and empowered by Artemisia Gentileschi's story for the rest of my life."—Amanda Lovelace, bestselling author of the princess saves herself in this one A William C. Morris Debut Award Finalist 2018 National Book Award Longlist Her mother died when she was twelve, and suddenly Artemisia Gentileschi had a stark choice: a life as a nun in a convent or a life grinding pigment for her father's paint. She chose paint. By the time she was seventeen, Artemisia did more than grind pigment. She was one of Rome's most talented painters, even if no one knew her name. But Rome in 1610 was a city where men took what they wanted from women, and in the aftermath of rape Artemisia faced another terrible choice: a life of silence or a life of truth, no matter the cost. He will not consume my every thought. I am a painter. I will paint. Joy McCullough's bold novel in verse is a portrait of an artist as a young woman, filled with the soaring highs of creative inspiration and the devastating setbacks of a system built to break her. McCullough weaves Artemisia's heartbreaking story with the stories of the ancient heroines, Susanna and Judith, who become not only the subjects of two of Artemisia's most famous paintings but sources of strength as she battles to paint a woman's timeless truth in the face of unspeakable and all-too-familiar violence. I will show you what a woman can do. ★"A captivating and impressive."—Booklist, starred review ★"Belongs on every YA shelf."—SLJ, starred review ★"Haunting."—Publishers Weekly, starred review ★"Luminous."—Shelf Awareness, starred review
Seeds of Blood and Beauty follows the exploits of the great Scottish plant collectors of the eighteenth and nineteenth centuries; men who left their native shores in search of exotic specimens, often risking life and limb for the sake of botany in some of the world’s most remote and dangerous places. Ann Lindsay introduces a large and varied cast of explorers, featuring men such as William Wright (1735–1810), who left the quiet Fife town of Crieff for Jamaica, and Aberdonian Francis Masson (1741–1805), who metamorphosed from an introspective under-gardener at Kew Gardens to an intrepid pioneer who faced gangs of bandits and poisonous snakes in Africa in pursuit of new botanical discoveries. As well as providing insights into the purposes and practicalities of scientific exploration over three centuries and examining the astonishing contribution these pioneers made in their field, Seeds of Blood and Beauty also shows how social change in Britain and abroad influenced botanical research and how this was reflected in Scotland's gardens. The result is a fascinating and informative book combining biography, history and horticulture.
National bestselling author Juliet Marillier revisits the classic fairy tale of Beauty and the Beast in this “engaging Gaelic fantasy romance staring two fascinating reluctant souls”(Genre Go Round Reviews). Whistling Tor is a place of secrets, a mysterious, wooded hill housing the crumbling fortress belonging to Anluan—a chieftain whose name is spoken throughout the region in tones of revulsion and bitterness. A curse lies over Anluan’s family and his people, and the woods themselves hold a perilous force whose every whisper threatens doom. Then the young scribe Caitrin appears in Anluan’s garden, admiring the rare plant known as heart’s blood. Retained to sort through entangled family documents, Caitrin brings about unexpected changes in the household, casting a hopeful light against the despairing shadows. But even as Caitrin brings solace to Anluan, and the promise of something more between them, he remains in thrall to the darkness surrounding Whistling Tor. To free Anluan’s burdened soul, Caitrin must unravel the web of sorcery woven by his ancestors before it claims his life—and their love...
NATIONAL BESTSELLER “The stories in this book make for a fascinating and remarkably complete pantheon of just about every common despair and every joy related to game development.” — Rami Ismail, cofounder of Vlambeer and developer of Nuclear Throne Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes readers on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-sized monkey wrenches thrown into the works by corporate, Blood, Sweat, and Pixels reveals how bringing any game to completion is more than Sisyphean—it's nothing short of miraculous. Taking some of the most popular, bestselling recent games, Schreier immerses readers in the hellfire of the development process, whether it's RPG studio Bioware's challenge to beat an impossible schedule and overcome countless technical nightmares to build Dragon Age: Inquisition; indie developer Eric Barone's single-handed efforts to grow country-life RPG Stardew Valley from one man's vision into a multi-million-dollar franchise; or Bungie spinning out from their corporate overlords at Microsoft to create Destiny, a brand new universe that they hoped would become as iconic as Star Wars and Lord of the Rings—even as it nearly ripped their studio apart. Documenting the round-the-clock crunches, buggy-eyed burnout, and last-minute saves, Blood, Sweat, and Pixels is a journey through development hell—and ultimately a tribute to the dedicated diehards and unsung heroes who scale mountains of obstacles in their quests to create the best games imaginable.