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“A remarkably assured fantasy debut that mixes of the inventiveness of China Miéville with the fast paced heroics of David Gemmell.”—Anthony Ryan, New York Times bestselling author of The Legion of Flame Set on a postapocalyptic frontier, Blackwing is a gritty fantasy debut about a man’s desperate battle to survive his own dark destiny... Hope, reason, humanity: the Misery breaks them all. Under its cracked and wailing sky, the Misery is a vast and blighted expanse, the arcane remnant of a devastating war with the immortals known as the Deep Kings. The war ended nearly a century ago, and the enemy is kept at bay only by the existence of the Engine, a terrible weapon that protects the Misery’s border. Across the corrupted no-man’s-land teeming with twisted magic and malevolent wraiths, the Deep Kings and their armies bide their time. Watching. Waiting. Bounty hunter Ryhalt Galharrow has breathed Misery dust for twenty bitter years. When he’s ordered to locate a masked noblewoman at a frontier outpost, he finds himself caught in the middle of an attack by the Deep Kings, one that signifies they may no longer fear the Engine. Only a formidable show of power from the very woman he is seeking, Lady Ezabeth Tanza, repels the assault. Ezabeth is a shadow from Galharrow’s grim past, and together they stumble onto a web of conspiracy that threatens to end the fragile peace the Engine has provided. Galharrow is not ready for the truth about the blood he’s spilled or the gods he’s supposed to serve…
You think you know Misery? You've not seen anything yet . . . The republic faces annihilation, despite the vigilance of Galharrow's Blackwings. When a raven tattoo rips itself from his arm to deliver a desperate message, Galharrow and a mysterious noblewoman must investigate a long dead sorcerer's legacy. But there is a conspiracy within the citadel: traitors, flesh-eaters and the ghosts of the wastelands seek to destroy them, but if they cannot solve the ancient wizard's paradox, the Deep Kings will walk the earth again, and all will be lost. The war with the Eastern Empire ended in stalemate some eighty years ago, thanks to Nall's 'Engine', a wizard-crafted weapon so powerful even the Deep Kings feared it. The strike of the Engine created the Misery - a wasteland full of ghosts and corrupted magic that now forms a No Mans Land along the frontier. But when Galharrow investigates a frontier fortress, he discovers complacency bordering on treason: then the walls are stormed, and the Engine fails to launch. Galharrow only escapes because of the preternatural magical power of the noblewoman he was supposed to be protecting. Together, they race to the capital to unmask the traitors and restore the republic's defences. Far across the Misery a vast army is on the move, as the Empire prepares to call the republic's bluff. Blackwing is a gritty epic fantasy for fans of Mark Lawrence, Scott Lynch and Daniel Polansky. Readers can't get enough of Blackwing: 'A splendid debut that is brilliantly written and I found it amazingly difficult to put down. It superbly presents a completely original, complex and epic fantasy world with incredible and believable characters' Goodreads reviewer, ⭐ ⭐ ⭐ ⭐ ⭐ 'Blackwing is, simply put, awesome. It's gritty, edgy, suspenseful, and often poignant' Nicholas Eames 'One of the greatest fantasy books I've read in my life. Perfect in every possible way. Ed McDonald is on a par with Joe Abercrombie and Brandon Sanderson' Goodreads reviewer, ⭐ ⭐ ⭐ ⭐ ⭐ 'Quickly gained the rare distinction of being one of those books that felt as if it had been written especially for me . . . A remarkably assured fantasy debut that mixes of the inventiveness of China Mieville with the fast pace heroics of David Gemmell' Anthony Ryan 'Blackwing is a new entry into the Grim Dark Fantasy realm, and a well written one . . . Venture in if you dare' Robin Hobb 'From start to finish I was excited to read this book! . . . The story is continuously in motion and there is so much magic! All kinds even! . . . Read this epic debut!' Goodreads reviewer, ⭐ ⭐ ⭐ ⭐ ⭐ 'This thing is just magnificent . . . an astonishingly accomplished debut' Peter McLean 'Ed McDonald is a great story-teller and as such its 360 odd pages fly by . . . well paced with incredible characters and a refreshing and original world and magic' Goodreads reviewer, ⭐ ⭐ ⭐ ⭐ ⭐ 'Blackwing is a truly unique vision of a world, set with an eclectic mix of weaponry, technology and science and a brilliant magic system' Anna Stephens 'Like if Joe Abercrombie told a story in the voice of The Warden from Low Town . . . Will definitely be following up with the series' Goodreads reviewer, ⭐ ⭐ ⭐ ⭐ ⭐
NEW YORK TIMES BESTSELLER • From the veteran political journalist and 60 Minutes correspondent, a deep dive into the history, evolution, and current state of the American presidency, and how we can make the job less impossible and more productive—featuring a new post-2020–election epilogue “This is a great gift to our sense of the actual presidency, a primer on leadership.”—Ken Burns Imagine you have just been elected president. You are now commander-in-chief, chief executive, chief diplomat, chief legislator, chief of party, chief voice of the people, first responder, chief priest, and world leader. You’re expected to fulfill your campaign promises, but you’re also expected to solve the urgent crises of the day. What’s on your to-do list? Where would you even start? What shocks aren’t you thinking about? The American presidency is in trouble. It has become overburdened, misunderstood, almost impossible to do. “The problems in the job unfolded before Donald Trump was elected, and the challenges of governing today will confront his successors,” writes John Dickerson. After all, the founders never intended for our system of checks and balances to have one superior Chief Magistrate, with Congress demoted to “the little brother who can’t keep up.” In this eye-opening book, John Dickerson writes about presidents in history such a Washington, Lincoln, FDR, and Eisenhower, and and in contemporary times, from LBJ and Reagan and Bush, Obama, and Trump, to show how a complex job has been done, and why we need to reevaluate how we view the presidency, how we choose our presidents, and what we expect from them once they are in office. Think of the presidential campaign as a job interview. Are we asking the right questions? Are we looking for good campaigners, or good presidents? Once a candidate gets the job, what can they do to thrive? Drawing on research and interviews with current and former White House staffers, Dickerson defines what the job of president actually entails, identifies the things that only the president can do, and analyzes how presidents in history have managed the burden. What qualities make for a good president? Who did it well? Why did Bill Clinton call the White House “the crown jewel in the American penal system”? The presidency is a job of surprises with high stakes, requiring vision, management skill, and an even temperament. Ultimately, in order to evaluate candidates properly for the job, we need to adjust our expectations, and be more realistic about the goals, the requirements, and the limitations of the office. As Dickerson writes, “Americans need their president to succeed, but the presidency is set up for failure. It doesn’t have to be.”
In the second gritty installment of the Raven's Mark series, a bounty hunter faces down the darkest evil. Ryhalt Galharrow is a blackwing--a bounty hunter who seeks out and turns over any man, woman, or child who has been compromised by the immortals known as the Deep Kings. Four years have passed since he helped drive the Deep Kings back across the Misery. But new and darker forces are rising against the republic...
The Hardy boys set out to investigate strange happenings at the Blackwing Mansion, which appears to be haunted, and in the process help their father uncover a ring of thieves.
In the third gritty installment of the Raven's Mark series, Blackwing Captain Ryhalt Galharrow finds that all power comes with a price... A sorcerous cataclysm has hit the Range, the final defensive line between the republic and the immortal Deep Kings. Tormenting red rains sweep the land, new monstrosities feed on fear in the darkness, and the power of the Nameless, the gods who protect the republic, lies broken. The Blackwing captains who serve them are being picked off one by one, and even immortals have learned what it means to die. Meanwhile, the Deep Kings have only grown stronger, and they are poised to deliver a blow that will finally end the war. Ryhalt Galharrow stands apart from it all. He has been deeper into the wasteland known as the Misery than ever before. It has grown within him--changed him--and now the ghosts of his past, formerly confined to the Misery, walk with him everywhere. They will even follow him--and the few surviving Blackwing captains--on one final mission into the darkness.
From the New York Times bestselling creator of the Iron Druid Chronicles comes the sequel to A Plague of Giants: A world-breaking war—an invasion of giant warriors—inspires a movement to fight back. SOLDIER AND AVENGER Daryck is from a city that was devastated by the war with the Bone Giants, and now he and a band of warriors seek revenge against the giants for the loved ones they’ve lost. But will vengeance be enough to salve their grief? DREAMER AND LEADER Hanima is part of a new generation with extraordinary magical talents: She can speak to fantastical animals. But when this gift becomes a threat to the powers-that-be, Hanima becomes the leader of a movement to use this magic to bring power to the people. SISTER AND SEEKER Koesha is the captain of an all-female crew on a perilous voyage to explore unknown waters. Though her crew is seeking a path around the globe, Koesha is also looking for her sister, lost at sea two years ago. But what lies beyond the edges of the map is far more dangerous than storms and sea monsters. . . . In this sequel to A Plague of Giants, these characters and more will become the voices of a new generation bringing hope and revolution to a war-torn world. Don’t miss any of Kevin Hearne’s action-packed Seven Kennings series A PLAGUE OF GIANTS • A BLIGHT OF BLACKWINGS • A CURSE OF KRAKENS (Coming Later!)
There is magic in the Shadow Lands. Vampires roam West Bend. Witches say spells near Hidden Falls. Blackwings battle demons in Rockport. The Dark Forest hides the secrets of them all. When Shadow Demons attack, people get sick or hurt, but only the Blackwings can see what is really happening. Gabe, Alexis, and DeAndre are the only ones who can fight. Shadow Demons eat the life out of people. They must be stopped.
Faced with increasing pressure from rebels, the tyrant king of Dargenn must force a war with the rival nation of Relan to unite the country behind him. To help create chaos, he turns to the most feared assassin in the world, the Raven, a man cursed by ancient demons and forced to kill at their whim; if he fails, he dies. Using his knowledge of the Raven's masters, the king forces the assassin into a contract to kill the only individual who might threaten his plans, a powerful sorcerer and scholar named Enias. But the king may have just handed the Raven the key to breaking his curse once and for all.
A horror tale set in the Star Wars universe follows the harrowing experiences of the crew of an Imperial prison barge that scavenges an abandoned Star Destroyer when their own ship breaks down, a mission after which surviving team members bring back a lethal infection. Reprint. A best-selling book.