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"We’re going to find someone with a nice ship. Someone who doesn’t deserve one. And we’re going to steal it." Esper made that promise. Now it's time to make good. The Cult of Ra has a flagship, and thanks to a turncoat in their ranks, Esper and her friends know where it's going to be. Better yet, they know that Pharaoh Ramesses XIII will be aboard. It's time to cut the head off the cult. One problem... The cult knows they're coming. Two problems, actually... The Poet Fleet knows where they are, too, and have sent a team to make Esper pay for humiliating their admiral. What comes next is a battle of trap and counter-trap, deception and betrayal. Who is worthy of trust? Redemption? And will our heroes be able to win the day without crossing the gooey red line into villainy themselves? It's a thrilling showdown between the forces of evil and the forces of fed up with evil. Eye of the Pharaoh is the eighth mission of Black Ocean: Mercy for Hire. It follows the exploits of a pair of do-gooder bounty hunters who care more about saving the day than getting a payday. Mercy for Hire builds on the rich Black Ocean universe and introduces a colorful cast for new and returning readers alike. Fans of vigilante justice and heroes who exemplify the word will love this series. Your copy awaits if you have the will to seize it!
The escape pods are long gone. A distress beacon is still active. Chase off the pirates and the wreck is all theirs. What was a crime scene moments before just became legitimate salvage, fair game for an opportunistic starship captain. Carl Ramsey is that opportunist. His crew of misfits includes his ex-wife as pilot, a drunken mechanic, a predatory bodyguard, and an outcast wizard from the Convocation. On their best days, they’re a well-oiled machine, capable of taking on any challenge. In theory. If that ever happened, Carl would be as shocked as anyone. In the meantime, they're a crew in need of terras, and the galaxy doesn't give those out for free. Jobs come and go, but the cost of fuel is always chasing a ship like its own ion trail. A good captain just keeps his crew from killing one another, getting dusted by pirates, and earning however they can. Nobody pays for easy work, and every job comes with its own surprises—never the good kind. Welcome to life out in the Black Ocean. ...where you can’t always get what you want. But if you try, sometimes... You’ll get what you need. Salvage Trouble is the first mission of Black Ocean, a science fantasy series set in the 26th century. Do you wish there had been a second season of Firefly? Do you love the irreverent fun of Guardians of the Galaxy? Have you ever wondered how Star Wars would have turned out if Luke and Obi-wan had ditched the rebellion to become smugglers with Han and Chewie? Then Black Ocean is the series for you! Pick up your copy of Salvage Trouble, and aim to misbehave with the crew of the Mobius.
Science to build a starship. Wizardry to take it past light speed. A crew to give it a soul. The Mobius is a cobbled-together ship with a matching crew. Captain Carl Ramsey is an ex-Earth Navy pilot whose crew won't let him fly his own ship. The pilot is his ex-wife, the mechanic is a drunk, and the chief of security is from a predatory species. Instead of a star-drive to travel through the astral space between worlds, the ship's wizard does it by hand. Mission 1: Salvage Trouble A salvage mission turns into a rescue, and no good deed goes unpunished. With two refugees onboard, the Mobius crew is hounded by bounty hunters, border partols, and corporate enforcers. Mission 2: A Smuggler's Conscience "Don't open the package." It's the smuggler's credo for good reason. When the Mobius crew takes a peek at their illicit cargo, the entire job takes an about-face. Mission 3: Poets and Piracy The Mobius crew gets caught in a turf war between a pirate fleet and a galactic criminal syndicate. The trick is getting everyone out alive (and maybe getting paid in the process). Mission 4: To Err is Azrin Sometimes you can't go home again. When a job takes the crew to their security chief's homeworld, she gets dragged into a familial power struggle. Can the rest of the crew bail her out of an old feud gone horribly wrong? Bonus Short Story: Guardian of the Plundered Tomes Mordecai The Brown has been on the run from the Convocation for decades. How does a respectable wizard with a wife and two kids end up crisscrossing the galaxy in the company of outlaws?
The galaxy’s worst bounty hunter just might be its most relentless hero. Esper is a vigilante Samaritan with more moral fiber than business sense. Any bounty hunter worth the title knows three rules: Collect half the money up front. Never get emotionally attached. Don’t ask nosy questions. But with a heart of gold and her companion Kubu by her side, Esper sets out to make the galaxy a better place, preferably making enough money to pay for the fuel to get from one job to the next. But just because she’s not cut out to be ruthless doesn’t mean the galaxy is going to eat her alive. After all, Esper is also a wizard. Mission 1: Wayward Saint A runaway teen needs protection and Esper takes the job. But a simple rescue and recovery turns ugly when Esper finds herself in the middle of a custody battle with a vicious pirate who’s hired a bounty hunter of his own. Mission 2: Behind Blue Skies On the run from troubles of her own, Esper tries to lie low on a suspiciously Utopian colony planet. Unable to keep out of other people’s troubles, Esper gets a terrifying look into justice on a world where truth is a matter of who you know. Mission 3: House of the Orion Sun Esper’s mission to protect the galaxy’s most vulnerable takes a turn for the seedy when she tracks a trafficking victim. How long can she hold out when her morals are tested at every turn? Mission 4: Break the Chain Esper’s own dark past catches up with her when bounty-hunting wizards corner her. Esper has faced down the galaxy’s worst criminals. Now, she’s going to be forced to stand up to one of the galaxy’s most esteemed institutions—Convocation of Arcane Practitioners. Bonus Short Story: Least Dangerous Game Desperate times call for desperate measures. Esper is stranded on a remote colony world with no job, no terras, a starving megalodog, and a bored teen wizard. She can't afford to be picky about the jobs she takes. Black Ocean: Mercy for Hire follows the exploits of a pair of do-gooder bounty hunters who care more about saving the day than getting a payday. Mercy for Hire builds on the rich Black Ocean universe and introduces a colorful cast for new and returning readers alike. Fans of vigilante justice and heroes who exemplify the word will love this series. Grab your copy and support the cause of justice.
The witch is back! Esper tracks the Cult of Ra to an arms factory on a grimy colony world. With limited magical resources, they're reduced to doing their vigilante act the old fashioned way. But when their best efforts fall short, Esper is forced to make an impossible choice. In the aftermath, Esper is going to have to reevaluate her priorities and rediscover what magic means to her. With her powers returned, so has the dark voice that haunts her day and night. A reckoning is coming, and the only way to get out alive is to give in and be the wizard she's always had inside her. Walk Like a Magician is the sixth mission of Black Ocean: Mercy for Hire. It follows the exploits of a pair of do-gooder bounty hunters who care more about saving the day than getting a payday. Mercy for Hire builds on the rich Black Ocean universe and introduces a colorful cast for new and returning readers alike. Fans of vigilante justice and heroes who exemplify the word will love this series.
That void kraken is out there! It can't be bargained with. It can't be reasoned with. And it eats planets. Unleashed from an alternate universe, the space-borne leviathan dubbed "void kraken" terrorizes the galaxy. The most powerful weapons barely scratch it. Whole fleets fall before it. Its movements are erratic. It's motives inscrutable. All anyone knows for sure is that if it isn't stopped, it's going to eat its way through the galaxy. Fujita Hiroko feels responsible for the beast's presence in the Milky Way. She tries to rally support to combat the creature, to form an unprecedented inter-species alliance to find a way to stop its rampage. Meanwhile, Cedric tries to find out all he can, searching the vaieen archive for records of the ancient race's own encounters with the void kraken. If he can find out how those mighty techno-wizards fought them and survived, maybe there's hope for the galaxy. But there's no time to waste. The stuunji homeworld is in the monster's path. If they don't act quickly, the peaceful refugee planet is doomed. Void Kraken is the ninth book in the Black Ocean: Astral Prime series. It hearkens back to location-based space sci-fi classics like Babylon 5 and Star Trek: Deep Space Nine. Astral Prime builds on the rich Black Ocean universe, introducing a colorful cast of characters for new and returning readers alike. Come along for the ride as a minor outpost in the middle of nowhere becomes a key point of interstellar conflict.
A page-turning novel that is also an exploration of the great philosophical concepts of Western thought, Jostein Gaarder's Sophie's World has fired the imagination of readers all over the world, with more than twenty million copies in print. One day fourteen-year-old Sophie Amundsen comes home from school to find in her mailbox two notes, with one question on each: "Who are you?" and "Where does the world come from?" From that irresistible beginning, Sophie becomes obsessed with questions that take her far beyond what she knows of her Norwegian village. Through those letters, she enrolls in a kind of correspondence course, covering Socrates to Sartre, with a mysterious philosopher, while receiving letters addressed to another girl. Who is Hilde? And why does her mail keep turning up? To unravel this riddle, Sophie must use the philosophy she is learning—but the truth turns out to be far more complicated than she could have imagined.
Myfanwy Thomas awakens in a London park surrounded by dead bodies. With her memory gone, she must trust the instructions left by her former in order to survive. She quickly learns that she is a Rook, a high-level operative in a secret agency that protects the world from supernatural threats. But there is a mole inside the organization, and this person wants her dead. Battling to save herself, Myfanwy will encounter a person with four bodies, a woman who can enter her dreams, children transformed into deadly fighters, and terrifyingly vast conspiracy. Suspenseful and hilarious, The Rook is an outrageously imaginative thriller for readers who like their espionage with a dollop of purple slime. "Utterly convincing and engrossing -- -totally thought-through and frequently hilarious....Even this aging, jaded, attention-deficit-disordered critic was blown away."-Lev Grossman, Time
E. H. Gombrich's Little History of the World, though written in 1935, has become one of the treasures of historical writing since its first publication in English in 2005. The Yale edition alone has now sold over half a million copies, and the book is available worldwide in almost thirty languages. Gombrich was of course the best-known art historian of his time, and his text suggests illustrations on every page. This illustrated edition of the Little History brings together the pellucid humanity of his narrative with the images that may well have been in his mind's eye as he wrote the book. The two hundred illustrations—most of them in full color—are not simple embellishments, though they are beautiful. They emerge from the text, enrich the author's intention, and deepen the pleasure of reading this remarkable work. For this edition the text is reset in a spacious format, flowing around illustrations that range from paintings to line drawings, emblems, motifs, and symbols. The book incorporates freshly drawn maps, a revised preface, and a new index. Blending high-grade design, fine paper, and classic binding, this is both a sumptuous gift book and an enhanced edition of a timeless account of human history.