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A comically expressive tot pays tribute to the all-important BINKY in a bright, playful board book sure to have instant toddler appeal. Anyone who's spent time with a toddler knows that few crises compare with the (even temporary) loss of a favorite binky. Here, in her humorous, bold graphic style, Leslie Patricelli plays up a scenario near and dear to every toddler's heart, raising the plaintive question: can there be any peace in the house when a beloved binky is not to be found?
Binky the space cat and his team of space pets are left at the vet's office while their humans are away. Binky plans an escape, only to stumble on a secret experiment that could give vicious aliens the upper hand! It's up to Binky and his friends to save the humans ... and themselves! Binky: License to Scratch is the final book in the Binky Adventure series, where dry humour and sci-fi slapstick are mixed with lots of heart.
Binky, Gord and Gracie are shocked to learn that their humans are going away on a trip without them. Even worse, the "pet hotel" the space pets are taken to turns out to be the VET! In graphic novel format.
Binky’s blast-off into outer space (outside) to battle aliens (bugs) is delayed when he realizes he’s left something behind - and it’s not the anti-gravity kitty litter.
Binky the space cat has been promoted to lieutenant. He’s now in charge of training the next generation of space cadets. But then he meets the new space kitten - who isn’t a kitten at all! Is someone trying to pull the fur over his eyes? Binky and Captain Gracie need to figure out the new cadet before the next alien attack!
Join Binky in all of his imaginary adventures.
While in hot pursuit of an alien invader (a bug), Binky suddenly finds himself in outer space (outside) and must rescue his copilot Ted (stuffed mousie) from an enemy warship (wasps- nest)! Will Binky be able to save his best friend?
Is what Adam and Tom overhear true? Is Sifu Faiza selling the kung fu school? And can they find a way to change her mind in time? All the kids get together to help, but they'll have to figure out a mysterious puzzle about hours, minutes, and temperature to find the unexpected solution in . . . The Kung Fu Puzzle.
Ayumi is a world-class shogi (Japanese chess) player who can’t be beaten—that is, until she loses to a powerful computer called the Shooting Star. Ayumi vows to find out everything she can about her new nemesis. Lucky for her, Yuu Kano, the genius programmer behind the Shooting Star, is willing to teach her all about the inner workings of the microprocessor—the “brain” inside all computers, phones, and gadgets. Follow along with Ayumi in The Manga Guide to Microprocessors and you’ll learn about: -How the CPU processes information and makes decision -How computers perform arithmetic operations and store information -logic gates and how they’re used in integrated circuits -the Key components of modern computers, including registers, GPUs, and RAM -Assembly language and how it differs from high-level programming languages Whether you’re a computer science student or just want to understand the power of microprocessors, you’ll find what you need to know in The Manga Guide to Microprocessors.
At Sifu Faiza's Kung Fu School, kids learn to be strong and fast. They also learn to be smart, cool-headed, and honest. So Joy, Adam, Sam, and Amy are surprised when the key to the school is stolen—as well as all their kung fu gear. Now they'll have to use all kinds of calculations—addition, subtraction, multiplication, and division—to figure out the clues, follow the thieves, and find . . . The Lost Key.