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So what happens when Bigfoot, the Trickster Coyote, the ghost of Sam Steele and the long-lost spirit of The Prophet, brother to the mighty Tecumseh and reincarnated in the form of a giant pink flying Winnebago go toe-to-toe with dark supernatural forces in a cross-Canada battle ranging from Cape Breton to Labrador to Thunder Bay? I'm not saying that it is going to be pretty...
Andrzej Sapkowski’s New York Times bestselling Witcher series has inspired the hit Netflix show and multiple blockbuster video games, and has transported millions of fans around the globe to an epic, unforgettable world of magic and adventure. For over a century, humans, dwarves, gnomes, and elves have lived together in relative peace. But that peace has now come to an end. Geralt of Rivia, the hunter known as the Witcher, has been waiting for the birth of a prophesied child. The one who has the power to change the world for good—or for evil. As the threat of war hangs over the land and the child is pursued for her extraordinary powers, it will become Geralt’s responsibility to protect them all. And the Witcher never accepts defeat. Join Geralt of Rivia; his beloved ward and the child of prophecy, Ciri; and his ally and love, the powerful sorceress Yennefer as they battle monsters, demons, and prejudices alike in Blood of Elves, the first novel of The Witcher Saga. Witcher story collections The Last Wish Sword of Destiny Witcher novels Blood of Elves The Time of Contempt Baptism of Fire The Tower of Swallows Lady of the Lake Season of Storms (stand alone) Hussite Trilogy The Tower of Fools Warriors of God Light Perpetual Translated from original Polish by Danusia Stok
The only wizard in the Chicago phone book, Harry is given the task of investigating rumors of black magic in the Windy City, while, at the same time, searching for some malevolent entities that feed on fear who have been set loose on Chicago.
This bundle contains books 4 - 6 of the Shifter Squad Next Gen series. Alpha Rivalry: Alex and the rest of the squad are stuck with the unwanted alpha on their team despite the trouble he keeps causing. When they team up with another alpha werewolf and his pack during a mission, tensions rise and tempers flare. With luck, Franko will soon show his true colors and they’ll finally be able to get rid of him. While the spells restrict Alex from reaching her full potential, she can at least use her necromancy. She’ll have the opportunity to practice her skills and maybe even expand on them. The more power she gains with her death magic, the less vulnerable she’ll be, or so they all hope. The witch is still lurking around, trying to lure the team into a trap. They’ll have to remain vigilant as she creates new dangers for them to avoid. In the meantime, Yasmine has a particular skillset the squad has been looking forward to learning. The vampire will become their teacher as she trains them in the delicate art of thievery. Rex’s Thrall: During a night out on the prowl, Sydney Walker-Levine meets a sexy, enigmatic weretiger. The pair hit it off instantly and their chemistry is undeniable. Everyone in the shifter nightclub can sense their desire for each other. The werecougar suspects she’s in for a night she’ll never forget. Her plans to get Harlan Rafferty naked are interrupted when she runs into someone she’d hoped she’d never see again. Colton, the arrogant Rex of a werelion pride, tried to claim her once before. Syd had been spared from becoming his captive a few months ago, but her team isn’t there to save her this time. Sydney is lulled into thinking she’s managed to dodge the bullet again, but she didn’t count on the werelions tracking her. Once she leaves the safety of the tiger’s bed, she becomes fair game. Colton is lying in wait, ready to turn her into his thrall. The werecougar only has one ally to watch her back; a zombie mouse called Beta. Spectral Justice: While testing her skills as a pickpocket, Alex learns she has talents no one could have anticipated. The spells that prevent her from reaching her full potential have an unexpected side effect. While the enchantments are a curse, they’re also proving to be surprisingly useful. The fae emissary they’ve been waiting for finally arrives to whisk Alex and Crowmon to the faery realm. They need to find out all they can about the old gods that they suspect are stirring. Their main goal is to find out where they’re being imprisoned, so they can make sure it’s still secure. If the ancient deities escape, all realms will be in peril. Agent Steel sends two of his colleagues to assess Alex’s new abilities. They will aid the team to solve a mission involving several lone female werewolves who have gone missing. The squad will need to be on full alert with so many enemies lurking around, waiting for the opportunity to strike.
The Big Book of Girl Stuff shares everything a girl needs to know-from sleepovers to diaries to makeup to boys to shopping, and everything in between! It's the ultimate guide to unlocking the delightful mysteries of being a girl. Dozens of girls, young women, teachers, and mothers collaborated on this book to make it the most comprehensive guide to being a girl that has ever existed! Perfect for pre-teen, 'tween, and teenage girls, The Big Book of Girl Stuff shares inspiration, empowerment, and some seriously silly laughs just when girls need it the most! It's filled with information, activities, quotes, and games, as well as lists for favorite books, movies, and music. Dozens of girls, young women, teachers, and mothers collaborated on this book to make it the most comprehensive guide to being a girl that has ever existed! Perfect for pre-teen, 'tween, and teenage girls, The Big book of Girl Stuff shares inspiration, empowerment, and some seriously silly laughs just when girls need it the most!It's filled with information, activities, quotes, and games, as well as lists for favorite books, movies, and music. Smart asides, fascinating facts, an enlightened outlook, and a uniquely feminine perspective make this a must have for every girl. Though it's written for girls from 9 to 14, it will certainly delight moms, aunts, and big sisters everywhere!Find answers to a girl's most important questions: Why are horses so cool? How do I stop a boy from crying? How do I fake a cell phone conversation? How can I make the world a better place? Which country considers pierced ears bad luck? When is International Sea Monkey Day?
Longlisted for the National Book Award for Young People's Literature! From the New York Times and USA Today bestselling author of the Shatter Me series comes a powerful, heartrending contemporary novel about fear, first love, and the devastating impact of prejudice. It’s 2002, a year after 9/11. It’s an extremely turbulent time politically, but especially so for someone like Shirin, a sixteen-year-old Muslim girl who’s tired of being stereotyped. Shirin is never surprised by how horrible people can be. She’s tired of the rude stares, the degrading comments—even the physical violence—she endures as a result of her race, her religion, and the hijab she wears every day. So she’s built up protective walls and refuses to let anyone close enough to hurt her. Instead, she drowns her frustrations in music and spends her afternoons break-dancing with her brother. But then she meets Ocean James. He’s the first person in forever who really seems to want to get to know Shirin. It terrifies her—they seem to come from two irreconcilable worlds—and Shirin has had her guard up for so long that she’s not sure she’ll ever be able to let it down.
This is the first novel in an exciting 3-part odyssey marking Voyager's tenth anniversary, examining causality and effect, and how things aren't always as they appear. Spirits unbroken by the failed promise of the U.S.S. Dauntless, Captain Kathryn Janeway's indefatigable crew continue their odyssey of discovery through an enigmatic region of the Delta Quadrant, encountering a system inhabited by a species that, according to all known physical laws, should not exist. These unusual beings, the Monorhans, hover near the edge of extinction; technology from the Starship Voyager promises life. Janeway, compelled by the aliens' plight, dispatches Seven of Nine and Lieutenant B'Elanna Torres to the Monorhan homeworld. But an unexpected shock wave crashes the shuttle carrying Torres and Seven, catapulting Voyager into a place beyond the fabric of space-time. As B'Elanna and Seven wage an interpersonal war, Voyager struggles to prevail on an extradimensional battleground against an indefinable enemy. But fate has determined that one is inexorable linked to the other: the insurmountable chasm separating Voyager from her lost crew members must be bridged … or all will perish.
"About as close you can get to the perfect cerebral thriller: searingly smart, ridiculously funny, and fast as hell. Lexicon reads like Elmore Leonard high out of his mind on Snow Crash." —Lev Grossman, New York Times bestselling author of The Magicians and The Magician King “Best thing I've read in a long time . . . a masterpiece.” —Hugh Howey, New York Times bestselling author of Wool Stick and stones break bones. Words kill. They recruited Emily Ruff from the streets. They said it was because she's good with words. They'll live to regret it. They said Wil Parke survived something he shouldn't have. But he doesn't remember. Now they're after him and he doesn't know why. There's a word, they say. A word that kills. And they want it back . . .
Max is used to being called Stupid. And he is used to everyone being scared of him. On account of his size and looking like his dad. Kevin is used to being called Dwarf. And he is used to everyone laughing at him. On account of his size and being some cripple kid. But greatness comes in all sizes, and together Max and Kevin become Freak The Mighty and walk high above the world. An inspiring, heartbreaking, multi-award winning international bestseller.
The Reality Dysfunction is a modern classic of science fiction from Peter F. Hamilton, an extraordinary feat of storytelling on a truly epic scale. "A space opera that is big, boisterous, and has something for everyone." —Science Fiction Weekly Space is not the only void. . . In AD 2600 the human race is finally beginning to realize its full potential. Hundreds of colonized planets scattered across the galaxy host a multitude of prosperous and wildly diverse cultures. Genetic engineering has pushed evolution far beyond nature's boundaries, defeating disease and producing extraordinary spaceborn creatures. Huge fleets of sentient trader starships thrive on the wealth created by the industrialization of entire star systems. And throughout inhabited space the Confederation Navy keeps the peace. A true golden age is within our grasp. But on a primitive colony planet, a renegade criminal's chance encounter with an utterly alien entity unleashes the most primal of humanity’s fears. An extinct race which inhabited the galaxy aeons ago called it "The Reality Dysfunction." It is the nightmare which has prowled beside us since the beginning of history. The Night’s Dawn Trilogy The Reality Dysfunction The Neutronium Alchemist The Naked Go