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Presents a step-by-step guide to techniques for sculpting in a wide range of media.
Covers modelling from casts, live models; measurements; frameworks; scale of proportions; compositions; reliefs, drapery, medals, etc. 107 full-page photographic plates. 27 other photographs. 175 drawings and diagrams.
"This is a complete step-by-step guide to techniques for sculpting in a wide range of media..... Discover how to create a variety of surface effects and finishes, and apply your skills to creative projects ranging from heads and figures to animals, landscapes and abstracts"-- Back cover.
The human figure in sculpture is a powerful form, capable of great expression and depth. Sculpting the figure in any medium is a rewarding practice, but one that presents special challenges for the maker. Tanya Russell, founder and principal of the Art Academy in London, details the whole creative process for sculpting the figure, from the fundamental conceptual and practical considerations through to the finished and presented work. She covers essential tools and equipment, methods for building armatures, and the processes for creating not only realistic, but also abstract and expressive figures, in a variety of styles and materials. Techniques are supported by practical exercises with step-by-step instructions and images. The book is filled with the inspiring works of contemporary sculptors, all of whom are tutors, students, or alumni of the Art Academy. Modelling and Sculpting the Figure is an essential companion for beginners and established artists alike.
"A joy to read, as well as a constant reference library. Thoroughly inspiring." — Workbench The republication of this highly valuable text by Edouard Lanteri, a renowned teacher, sculptor, and intimate friend of Rodin (Rodin called him "my dear master, my dear friend"), makes it possible for serious students to gain the requisite skills needed for figurative sculpture and to bridge the gap between artistic concept and figurative realization. Modelling and Sculpting Animals, together with its companion piece Modelling and Sculpting the Human Figure, is the classic treatise on the techniques of figurative sculpture. Representing at least three thousand years of studio lore, this readily understandable, authoritative guide is a goldmine of technical information, easily comprising a four-year sculpture curriculum unavailable elsewhere. In this reasonably priced volume, devoted almost entirely to the modelling of animals, Lanteri offers thorough step-by-step instruction for the figurative sculptor. Beginning with a description of the historical symbolism of animals in different cultures, the author then proceeds to give meticulous anatomy for the horse, lion, and bull. Rules of motion, measurements of construction, erecting the framework, tools, materials, and other pertinent aspects of animal sculpture are covered in detail. The final section presents a comprehensive exposition of the methods of casting in plaster, including how to mix the plaster, applying successive layers and irons, opening the mold, soaping and oiling, chipping off the mold, and special precautions. A profusion of illustrations — over 200 photographs, drawings, and diagrams — clearly demonstrate every principle and method the author describes. 64 full-page photographic plates, 139 drawings and diagrams.
In clear, straightforward language, Sayers carefully guides the reader through the fundamentals — what tools and materials to use and how to use them. Still the finest book for the beginning student in wood sculpture.
Taking into account that many of today's digital artists -- particularly 3D character animators -- lack foundational artistic instruction, this book teaches anatomy in a coherent and succinct style. A clear writing style explains how to sculpt an accurate human figure, starting with the skeleton and working out to muscle, fat, and skin. Insightful explanations enable you to quickly and easily create and design characters that can be used in film, game, or print, and allows you to gain a strong understanding of the foundational artistic concepts. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
A director reveals the original inspirations for his films, their history, his methods of work, and the problems of visual creativity
An essential illustrated reference for both beginner and experienced sculptors.
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