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Jack’s a star player on an elite soccer team along with his brother, Alex. The Lancers are on top of the league, even favored to win the National Championship. But the game’s about to change. A slick bookie wins Jack’s friendship and introduces him to illegal betting. Before long, Jack is hooked on the adrenaline rush, and early wins convince him that gambling could make him rich. Meanwhile, an ever-widening rift is forming between the two brothers. Suddenly, Jack’s “system” fails and his luck runs out. How could a few losses pile up to a gut-kicking ten grand? When he can’t pay, the bookie gives Jack one way out—throw the National Championship. But can he betray his brother, his team and himself?
Now in paperback, Gaming the Game delves inside the FBI investigation of illegal gambling involving former basketball NBA referee, Tim Donaghy. The story examines Donaghy's relationships with professional gambler Jimmy Battista and Tommy Martino (the intermediary between Donaghy and Battista), the involvement of Italian-American crime families in the scheme, and the FBI's failed efforts to "flip" Battista into a cooperating witness.
Casino games and traditional card games have rich and idiosyncratic histories, complex subcultures and player practices, and facilitate the flow of billions of dollars each year through casinos and card rooms, and between professional players and amateurs. They have nevertheless been overlooked by game scholars due to the negative ethical weight of “gambling” – with such games pathologized and labelled as deviance or mental illness, few look beyond to unpick the games, their players, and their communities. The Casino, Card and Betting Game Reader offers 25 chapters studying the communities playing these games, the distinctive cultures and practices that have emerged around them, their activities and beliefs and interpersonal relationships, and how these games influence – both positively and negatively – the lives and careers of millions of game players around the world. It is the first of a new series of edited collections, Play Beyond the Computer, dedicated to exploring the play of games beyond computers and games consoles.
In this high-interest sports novel, a star player on an elite soccer team is forced to make tough choices when illegal gambling gets him in way over his head.
Maximize your odds on the casino floor Casinos are designed for distraction, so it helps to know a bit about when the odds are in your favor and when they’re not before you push a stack of chips onto a table. Professional blackjack player Kevin Blackwood and lifelong sports bettor Swain Scheps know a thing or two about casino gambling. In Casino Gambling For Dummies, these seasoned gaming veterans guide you through the essential strategies for walking out of the casino ahead of the game. They also show you the most common mistakes made by players, helping you avoid gambling risks while you enjoy what the gaming industry has to offer. Learn to see past the flashing lights, decide how much you’re willing to wager, and find out how to enjoy yourself. In this book, you’ll also discover: Step-by-step walkthroughs of casino etiquette and the rules of common casino games, including poker and blackjack Explanations of video poker and slots and ways to avoid losing more than you’re comfortable with Explorations of online gambling, so you can enjoy the fun of a casino from the comfort of your home The perfect guide for anyone looking for an easy introduction to the world of casino gaming, Casino Gambling For Dummies is also an essential resource for those seeking to improve their odds at blackjack, craps, video poker, slots, and other games.
Major League Baseball claims it hasn't had a game fixed by gamblers since 1919. No points have been shaved in the NBA since 1954. And the NFL states no game of theirs has come under outside influence – ever. These, however, are lies. The proof resides in FBI files only recently uncovered and discussed in Larceny Games.
Discover The Gambling Secrets That Every Pro Knows The 21st-century casino is a high-tech, fast-paced world complete with its own peculiar language and rules. Do you know the difference between a "boxman" and "boxcars"? How about when to "scratch" and when to "stand," and what a "puck" is? (Hint: it has nothing to do with hockey.) In this updated, indispensable guide, gambling columnist and consultant Victor H. Royer reveals everything you need to know about modern gambling—from the terminology and slang that's integral to casino play to profiles of the new table games, slots, progressives, multi-link, multi-game, and video poker machines. Casino Gamble Talk provides all the tools you need to maximize your gaming enjoyment—and increase the odds in your favor. Discover: How to parlay like a pro New games and eTable games Valuable tips on novelty table games such as Let It Ride, Pai Gow Poker, and Caribbean Stud How to get "comps" (free rooms, food, and tickets to shows) Which games offer the best odds—and how to play them to your best advantage Insider secrets of classic casino games, such as Blackjack, Craps, Roulette, Mini-Baccarat, and Big Board Keno And much, much more Here is an essential gambling resource that shows you how to have the most fun for the least amount of risk, and walk out a winner every time. 95,000 Words
Mteto Nyati knew as child in Mthatha, working at his mother's store, that he wanted to fix and build things. After his studies in Engineering at Natal University, he headed for Johannesburg to work at Afrox. He was the only black engineer and the advice he received was 'don't mess up'. He didn't. Today he is one of South Africa's top CEOs.
This guide for beginners is part of three books dedicated to the gambling, the other two being ”Poker Games Guide - Texas Poker” and ”Gaming Guide for Beginners - Gambling in Europe”. It is an introduction in the theory of games, general gambling strategies, casino rules, and a short description and rules of the major gambling games, including sport games and sports betting. For sponsorship opportunities please contact me.
Since the emergence of the internet in the 1990s, an increasing number of gambling services have come available on-line or through other new remote communications technologies. The rapid technological advancements, commercial initiatives, and market penetration of such commerce have made this sector of the gambling services industries extremely dynamic and potentially transformative in the years ahead. Demand for gambling services in the early 21 century and for the past half-century in the European Union – as well as in most other parts of the world – has been and is expanding rapidly, for a number of reasons. The commercial and government owned gaming industries of the European Union are organized under a wide variety of ownership regimes and market structures. Ownership and market structures are affected by numerous factors, including Member State laws and regulations; restrictions on product types, characteristics, points of sale, availability, and marketing effort; economies of scale; network effects; and impacts of new technologies. The overall gambling market in Europe is growing, both land-based and online. Lotteries and gambling machines remain the biggest sectors in the overall gambling market. While not all EU Member States have a legal definition of the concepts of “games of chance” and of “gambling”, in most jurisdictions a game of chance is defined as a game that offers an opportunity to compete for prizes, where success depends completely or predominantly on coincidence or an unknown future result and cannot be influenced by the player. At least one of the players loses his or her stake. The first important element characterising a game of chance is that of stake money or monetary value. The second essential characteristic of a game of chance is the element of chance. Success or loss must depend completely or predominantly on coincidence and not on abilities and knowledge. Success is considered to depend in any case on coincidence, if the relevant aspect is the occurrence of an uncertain event. The section Gambling in Europe includes several independent adaptations of the corresponding European Commission works, free to use and freely available via the EU website with © European Union, and translation of the European Commission works with © Nico9lae Sfetcu, the author of this book. Most of the work are published by the European Union during 2004 - 2008, so it is possible to be outdated.