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Fourteen of the best horrifying tales of the end of the world, collected in one anthology. Best Tales of the Apocalypse is full of the best short stories and novellas of the sub-genre. There are gods and monsters, Lovecraftian creatures and viruses that wipe out life as we know it. Read about colliding continents, nuclear war, and technology gone awry with darker, more insidious things you haven’t yet imagined. Edited by D. L. Snell and Bram Stoker Award–winner Joe McKinney, this collection contains 14 shattering tales by some of the genre’s first and final scribes. Here, the world doesn’t just end once. These are the horsemen, the trumpeting angels. Their words are the bowls of wrath, dumped again and again. This is the book that’s been centuries in the making. The Final Book. And the choir’s singing one last Psalm. The End is the best part. Featuring works from: Joe McKinney, Tim Curran, J.F. Gonzalez, Michael Oliveri, David Conyers, Lee Moan, Rebecca Day, Derek J. Goodman, Lyn C.A. Gardner, Ian Randal Strock, Michael Sellars, Dario Ciriello Daniel R. Robichaud, Ian Rogers, and Patrice Sarath.
"A desolate landscape, wracked with upheaval, the uncanny nature of a place once so familiar. A revelation of what was formerly undisclosed, the harbingers of apocalypse are edging ever closer..." The wasteland of abandoned memories, the end of the world or a chance for a new beginning. Be it a personal apocalypse, or one of great cataclysm, the stories that arise from the rubble are tales of aftermath and tales of survival. Bridging the gap between Science Fiction and Horror, the gothic overtones of the apocalyptic imagination are explored to their full extent in these short stories. "After the Fall: Tales of the Apocalypse" is a collection of twenty short stories from some of the best up-and-coming writers of modern science fiction. All apocalyptic or dystopian in nature, some stories bring laughter, while others bring tears, but each is unique in its interpretation of the theme. "-After the Fall-" features: "Casting off" by Robert Holtom (Competition winner) As I sit in a cafe, waiting for a loved one, so I contemplate the end of the world. "Nightshade" by Damon DiMarco Civilization's death rattle as we succumb to the Nightshade virus in a curious and ironic way. "In Debt" by Javier Moyano Perez A dystopian story about a fictitious America enslaved for eternity by merciless creditors and artificial age preservation. "The Dying and the Desolation" by Paul S. Huggins Drake is alive, man and animal alike have been wiped off the planet by a virilent form of rabies, immune or lucky he must adapt if he wants to survive. "Seen and not Heard" by Ilana Masad A mother's fight to retain her sanity and her illegal, secret, son in the post-nuclear dictatorship she lives in. "They Turn Red Then Black" by Spencer Lawes In a run-down village dependent on a river of garbage, two boys desperately try to find a way to stop their crippled mother being raped by the inhabitants of nearby villages. "Diary of a Zee" by Brian LeCluyse Set in an apocalyptic, dying Austin, Texas and told from the point of view of a vegetarian, pot-smoking, hippie, liberal zombie. "The Ambulancemen" by Heather Parry A world turned on its head; a world where the sirens of an Ambulance are to be feared, not respected. "You Call This an Apocalypse?" by Errick A. Nunnally Two foster kids more different than alike, from one of the poorest neighborhoods in Boston during the first day of the zombie apocalypse. Also in the collection: "Rush Hour" by Thomas Brown "Sale of the Century" by Liam Brown "We Don't Go to the River" by Jeremy Watssman "All Clear in the Anderton House" by Claire Fuller "Over the Vanishing City" by Toby Lloyd "Up the Road" by Andrew Saxsma "The End of Time" by Robert Legg "Stasis by Rebecca" Jane Garner "The Comeback Tour" by Andrea Mullaney "Anaesthetised" by Emma Lyskava "The Remnants of Civilization" by Vince Liberato Foreword by Kelly Gardner Cover art: "Wanderers of a Poor Town" by Edwin Yang All proceeds from this collection go towards running competitions for aspiring writers!
Famine, Death, War, and Pestilence: The Four Horsemen of the Apocalypse, the harbingers of Armageddon — these are our guides through the Wastelands... From the Book of Revelations to The Road Warrior; from A Canticle for Leibowitz to The Road, storytellers have long imagined the end of the world, weaving tales of catastrophe, chaos, and calamity. Gathering together the best post-apocalyptic literature of the last two decades from many of today’s most renowned authors of speculative fiction, including George R.R. Martin, Gene Wolfe, Orson Scott Card, Carol Emshwiller, Jonathan Lethem, Octavia E. Butler, and Stephen King, Wastelands explores the scientific, psychological, and philosophical questions of what it means to remain human in the wake of Armageddon.
Sid, Axl, and Ivan volunteer to make a late-night fast-food run for the high school theater crew, and when they return, they find themselves. Not in a deep, metaphoric sense: They find copies of themselves onstage. As they look closer, they begin to realize that the world around them isn’t quite right. Turns out, when they went to the taco place across town, they actually crossed into an alien dimension that’s eerily similar to their world. The aliens have made sinister copies of cars, buildings, and people—and they all want to get Sid, Axl, and Ivan. Now the group will have to use their wits, their truck, and even their windshield scraper to escape! But they may be too late. They may now be copies themselves . . .
Scott Sigler called Doucette’s cozy apocalypse story, “entertaining as hell.” Come see how the world ends, not with a bang, but a whatever . . . The whateverpocalypse. That’s what Touré, a twenty-something Cambridge coder, calls it after waking up one morning to find himself seemingly the only person left in the city. Once he finds Robbie and Carol, two equally disoriented Harvard freshmen, he realizes he isn’t alone, but the name sticks: Whateverpocalypse. But it doesn’t explain where everyone went. It doesn’t explain how the city became overgrown with vegetation in the space of a night. Or how wild animals with no fear of humans came to roam the streets. Add freakish weather to the mix, swings of temperature that spawn tornadoes one minute and snowstorms the next, and it seems things can’t get much weirder. Yet even as a handful of new survivors appear—Paul, a preacher as quick with a gun as a Bible verse; Win, a young professional with a horse; Bethany, a thirteen-year-old juvenile delinquent; and Ananda, an MIT astrophysics adjunct—life in Cambridge, Massachusetts gets stranger and stranger. The self-styled Apocalypse Seven are tired of questions with no answers. Tired of being hunted by things seen and unseen. Now, armed with curiosity, desperation, a shotgun, and a bow, they become the hunters. And that’s when things truly get weird.
We've always imagined the world coming to an end in spectacular, explosive fashion. But what if - instead - humanity is just destined to slowly crumble? For Jasper and his nomadic tribe, their former life as middle-class Americans seems like a distant memory. Their world took a turn for the worse - and then never got better. Resources are running out, jobs keep getting scarcer, and the fabric of society is slowly disintegrating . . . . But in the midst of this all, Jasper's just a guy trying to make ends meet, find a nice girl who won't screw him around, and keep his group safe on the violent streets. Soft Apocalypse follows the tribe's struggle to find a place for themselves and their children in the dangerous new place their world has become.
How well would you fare if the apocalypse fell upon you? Could you survive more than a few days? Would you be able to feed yourself? Find clean water? Safe shelter? Heal your wounds? Allistor is a gamer geek who has spent most of his life indoors, playing virtual reality MMORPGS and reading classic LitRPG books. But when Earth is seized by an ancient race wielding incredibly advanced tech, who transport the entire planet to a new location with twin suns, he finds himself fighting to survive in real life. The human race is declared a contaminant, and the new overlords decree that 90% of us will be exterminated. Creatures out of myth and legend are sent to do the killing. Dragons, titans, alien creatures big and small, all with a hunger for human flesh. Humans who survive the first year will be rewarded.After seeing his family killed in the first week, Allistor leads a small group of survivors in their struggle to stay alive. Not satisfied with simple survival, he strives to make himself and his people stronger. The new 'magic' RPG system that now governs the planet is something he can work with, and teach others to exploit. Thrust into a leadership position, and with vengeance in his heart, Allistor aims to establish a stronghold, then take the fight to the monsters who seek to enslave his people.
An anthology of short stories, The Fall explores different visions of the apocalypse. Ancient prophecies, technological Armageddon, failures of government, a distracted deity, and yes, zombies all have their moments in this collection, but so do love, yearning, hope, and humor. In the end, the apocalypse offers a path to new beginnings, even if it requires a trek through death, despair, and destruction to find them.
My name is Lady Aileana Kameron. First the fae murdered my mother. Then they destroyed my world. Now I'm fighting for more than revenge. Aileana took a stand against the Wild Hunt, and she lost everything: her home, her family and her friends. Held captive by her enemy, and tormenting herself over her failure, escape seems like only the faintest possibility. But when she gets her chance, she seizes it . . . to rejoin a world devastated by war. The future is bleak. Hunted by the fae, running for her life, Aileana has only a few options left. Trying to become part of a society scarred by - and hiding from - the Wild Hunt; trusting that a fragile alliance with the fae will save her; or walking the most dangerous path at all: coming in to her own powers as the last of the Falconers . . .