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Presents a series of short science-fiction stories that tells of encounters between humans and the intelligent, self-aware death machines known as the Berserkers.
Hanne and her siblings flee Norway after her "gift" causes her to commit murder, and on the American frontier Owen, a cowboy, leads them toward their uncle who may help them learn control.
‘Donald is a writer not only at the top of his game, but of the game’ Giles Kristian, author of the Raven series ‘Donald delivers a masterclass’ Theodore Brun, author of A Burning Sea 'A gory, gleeful treat' The Times The greatest warriors are forged in the flamesTwo pagan fighters 771AD, Northern Europe. Bjarki Bloodhand and Tor Hildarsdottir are journeying south into Saxony. Their destination is the Irminsul, the One Tree that links the Nine Worlds of the Middle-Realm. In this most holy place, they hope to learn how to summon their animal spirits so they can enter the ranks of the legendary berserkir: the elite frenzied fighters of the North. One Christian king Karolus, newly crowned King of the Franks, has a thorn in his side: the warlike Saxon tribes on his northern borders who shun the teachings of the Church, blasphemously continuing to worship their pagan gods. An epic battle for the soul of the North The West’s greatest warlord vows to stamp out his neighbours’ superstitions and bring the light of the True Faith to the Northmen – at the point of a sword. It will fall to Bjarki, Tor and the men and women of Saxony to resist him in a struggle for the fate of all Europe. Praise for The Last Berserker ‘Donald has taken the legendary berserkers, those frothing-at-the-mouth shield-biters, and made them human, which once again proves that Donald is a writer not only at the top of his game, but of the game ... It is a wonderful, rich and violent brew. I welcome Angus Donald to the shield wall of Viking fiction like a thirsty man welcomes a mead-brother to the feast ... A tale worthy of the skalds’ Giles Kristian, author of the Raven series ‘With The Last Berserker, Donald has given us the first cut of some serious Dark Age beef. By turns heart-racing, intriguing, and touching, this is not a book for the faint-hearted – I can’t wait for more’ Theodore Brun, author of A Burning Sea ‘The Last Berserker strikes with the thundering power of Thor's hammer... rich with the earthy depth, historical detail, intrigue, violence and adventure that we expect from Donald. But it is Bjarki and Tor that make The Last Berserker stand out... Donald's masterful creations will live on in the imagination long after the final page’ Matthew Harffy, author of the Bernicia Chronicles 'A wonderful, blood-soaked tale of redemption and revenge, set amidst the eighth century clash of civilisations between Pagan Vikings and Christian Franks, by a master of the genre’ Saul David, author of Zulu Hart 'Loved this tale of a berserker facing up against the tidal wave of Charlemagne’s expansion. Great characters, brilliantly paced and explosive, gritty battle-scenes. Highly recommended' John Gwynne, author of Malice ‘Well researched detail and stunning battle scenes make The Last Berserker a white knuckle ride. A thrilling, up-all-night read’ C. R. May, author of The Day of the Wolf 'I loved it. Bjarki and Tor are great characters, instantly relatable. The depth of the immersion in their world and their values gives the book authenticity and weight' Cecelia Holland, author of The Soul Thief
 An ancient berserker, a gigantic space going killer machine programmed to destroy all life, seizes a space laboratory devoted to preserving a vast number of human zygotes. The zygotes are being stored for retrieval and growth in a future colonization project. Captain Dirac Sardou, whose wife and zygote were on the space vehicle, is obsessed with pursuit of the berserker. During the chase, mysteriously the laboratory, Captain Sardou’s ship, and the berserker disappear. Three hundred years after the disappearance, evidence of the missing vehicles and the damaged berserker is found. The would be rescuers are confounded. Why didn’t the berserker destroy the Captain’s ship? Why hasn’t the berserker destroyed the vessel filled with nascent life? A fast paced space adventure.
The viking berserkr is an iconic warrior normally associated with violent fits of temper and the notorious berserksgangr or berserker frenzy. This book challenges the orthodox view that these men went ‘berserk’ in the modern English sense of the word. It examines all the evidence for medieval perceptions of berserkir and builds a model of how the medieval audience would have viewed them. Then, it extrapolates a Viking Age model of berserkir from this model, and supports the analysis with anthropological and archaeological evidence, to create a new and more accurate paradigm of the Viking Age berserkr and his place in society. This shows that berserkir were the champions of lords and kings, members of the social elite, and that much of what is believed about them is based on 17th-century and later scholarship and mythologizing: the medieval audience would have had a very different understanding of the Old Norse berserkr from that which people have now. The book sets out a challenge to rethink and reframe our perceptions of the past in a way that is less influenced by our own modern ideas. The Myths and Realities of the Viking berserkr will appeal to researchers and students alike studying the Viking Age, Medieval History and Old Norse Literature.
Five hundred years have passed since the combined fleets of humanity met and broke the berserker armada at Stone Place. Though the human victory was total, one of the killer machines—weaponless, its star drive a ruin—managed to limp to secret sanctuary on a planet called Hunter’s World. Over the years since then a new cult has arisen there, a cult dedicated to Death as the only and ultimate Good. For Hunter’s World has become Berserker’s Planet. The great Game of elimination is on.
Independent pilot and sometime berserker hunter Harry Silver is being hounded by the Space Force on suspicion of possession of an illegal, high-powered weapon. To avoid confiscation of his beloved ship the Witch, Harry agrees to a quick evacuation of a trio of refugees from the doomed Hong’s World. Destination – Maracanda, an azlaroc-type body, a curious non-planet where geography seems more like geometry and the soil itself can be a drug. Maracanda’s geography has the attention of berserkers, rogue killer machines programmed to destroy all life, especially human life. With help from ‘goodlife’, the berserkers could turn the strange combination of neutron star, black hole and Maracanda’s extra-ordinary geography into massive galactic destruction. Harry teams with a woman disenchanted with her fanatical husband and an accidentally helpful smuggler acquaintance in an attempt to save the galaxy. A grand military space story with engaging characters and a strikingly original and imaginative setting.
Captured by Viking raiders, Eadha MacEwan, daughter of a chieftain, dreads falling into the hands of the berserker, Tolljur Magnussen. An empath, she easily senses the emotions of others, but she can feel nothing from Tolljur until he succumbs to one of his berserker rages. Then she shares the fire, darkness, and agony of his affliction. Rarely does Tolljur give in to impulse, and he certainly didn't plan to claim the Scotswoman. Yet he soon discovers Eadha's music is the one thing that can soothe his pain, and in an attempt to shield her from his enemies, he takes her for his bride. Can love grow amid fear and doubt? And how can Eadha's magic save Tolljur from a legacy that may destroy him?
In the heart of a Viking world, where berserker rage reigns supreme, one warrior dares to defy the norm. Ragnar, cursed with uncontrollable fury, embarks on a perilous quest to find the Tears of Yggdrasil, a mythical cure said to break his bond to the berserker spirit. His journey leads him through treacherous landscapes and brutal encounters, forcing him to confront not only external dangers but also the darkness that festers within him. As he delves deeper, he discovers a different truth – the true path to freedom lies not in erasing the rage, but in mastering it. Back in his village, whispers of his "failure" spread like wildfire. He faces the scorn of those who cling to the old ways and the wary curiosity of those who see a glimmer of hope in his alternative approach. King Harald, a cunning ruler, recognizes the potential threat Ragnar poses to his power built upon berserker obedience. He challenges Ragnar to prove his worth in a duel, forcing him to choose between succumbing to the primal rage or fighting with controlled fury. Ragnar's victory in the arena stuns the crowd and sparks a wave of change. His philosophy of controlled berserkers, warriors who fight with reason and precision, begins to chip away at the foundation of the established order. He becomes a symbol, a beacon of hope for those who seek a different path, a way to wield their strength without becoming slaves to their rage. This is a tale of defying expectations, of forging a new path in a world steeped in tradition. It's a story of self-discovery, of battling inner demons and emerging stronger, not by erasing them, but by learning to control them. As Ragnar's influence grows, the whispers of change transform into a roar, paving the way for a future where berserkers are not just feared warriors, but individuals who fight with both power and reason.