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(Book). Bernie Williams' ability to play major league baseball at a high level was directly influenced by his musical training and his deep understanding of the similarities between musical artistry and athletic performance. Through a series of conversations, narratives, and sidebars, the authors (Bernie Williams, Dave Gluck, and Bob Thompson) discover and reveal the influence of music and its rhythms on the game of baseball. Readers of Rhythms of the Game will gain an insight into the similarities between musical artistry and athletic performance. The book is written for musicians and athletes looking to improve their level of performance on the stage or on the field, as well as for a general audience interested in gaining a deeper understanding of the underlying influence of music on the game of baseball.
For nearly forty years he has ruthlessly exploited and dominated Formula One motor racing, and now he is setting his sights further afield...This is the true story of Bernie Ecclestone, the street-smart, working-class kid who masterminded the transformation of Formula One from an amateur sport of the fifties into a global billion dollar industry of the 21st century. Now, with his GBP2.5bn fortune, influence and power, Bernie has moved into the world of football with Renault F1 boss Flavio Briatore to turn Queen's Park Rangers, a struggling west London club, into a serious rival to the capital's glamour club, Chelsea. To many he was the saviour of Formula One, but there are also those who came into conflict with his methods. They have a different story to tell. Bernie Ecclesone, King of Sport reveals the unbridled avarice, callousness and corruption behind the hype of Formula One - and the warts-and-all character of the man who is now making his mark on the beautiful game. This is the true, astonishing story of the single most powerful man in thew world of sport today.
This story covers a black baby born in the south in the early 1950s. Having been partially nursed by a wolf, he learns to communicate with all animals and birds. Forced to leave his home at the age of twelve due to racism, he walks, with the help of his animal friends, to Philadelphia. Along the way, he rescues a girl from an attempted rape and has other adventures. He also discovers a gold mine. The remainder of the novel covers his attempts to right the wrongs that are being done to other blacks.
The return of the classic book on games and play that illuminates the relationship between the well-played game and the well-lived life. In The Well-Played Game, games guru Bernard De Koven explores the interaction of play and games, offering players—as well as game designers, educators, and scholars—a guide to how games work. De Koven’s classic treatise on how human beings play together, first published in 1978, investigates many issues newly resonant in the era of video and computer games, including social gameplay and player modification. The digital game industry, now moving beyond its emphasis on graphic techniques to focus on player interaction, has much to learn from The Well-Played Game. De Koven explains that when players congratulate each other on a “well-played” game, they are expressing a unique and profound synthesis that combines the concepts of play (with its associations of playfulness and fun) and game (with its associations of rule-following). This, he tells us, yields a larger concept: the experience and expression of excellence. De Koven—affectionately and appreciatively hailed by Eric Zimmerman as “our shaman of play”—explores the experience of a well-played game, how we share it, and how we can experience it again; issues of cheating, fairness, keeping score, changing old games (why not change the rules in pursuit of new ways to play?), and making up new games; playing for keeps; and winning. His book belongs on the bookshelves of players who want to find a game in which they can play well, who are looking for others with whom they can play well, and who have discovered the relationship between the well-played game and the well-lived life.
This resource offers more than 75 innovative, creative, and challenging demonstration games in six traditional team sports (soccer, football, basketball, baseball, hockey, and volleyball), while employing nontraditional approaches.
A Playful Path, the new book by games guru and fun theorist Bernard De Koven, serves as a collection of ideas and tools to help us bring our playfulness back into the open. When we find ourselves forgetting the life of the game or the game of life, the joy of form or the content, the play of brain or mind, body or spirit, this book can help us return to that which our soul is heir.
Gridiron Underground traces the Canadian lifeline that brought talented African-American football players who were overlooked, ignored, or prevented from playing football in their home country from the 1940s right through to the present day.
In his final work, a visionary game designer reveals how a surprising range of play-based experiences can unlock our imagination and help us capture the power of fun and delight. Bernard De Koven (1941–2018) was a pioneering designer of games and theorist of fun. He studied games long before the field of game studies existed. For De Koven, games could not be reduced to artifacts and rules; they were about a sense of transcendent fun. This book, his last, is about the imagination: the imagination as a playground, a possibility space, and a gateway to wonder. The Infinite Playground extends a play-centered invitation to experience the power and delight unlocked by imagination. It offers a curriculum for playful learning. De Koven guides the readers through a series of observations and techniques, interspersed with games. He begins with the fundamentals of play, and proceeds through the private imagination, the shared imagination, and imagining the world—observing, “the things we imagine can become the world.” Along the way, he reminisces about playing ping-pong with basketball great Bill Russell; begins the instructions for a game called Reception Line with “Mill around”; and introduces blathering games—Blather, Group Blather, Singing Blather, and The Blather Chorale—that allow the player's consciousness to meander freely. Delivered during the last months of his life, The Infinite Playground has been painstakingly cowritten with Holly Gramazio, who worked together with coeditors Celia Pearce and Eric Zimmerman to complete the project as Bernie De Koven's illness made it impossible for him to continue writing. Other prominent game scholars and designers influenced by De Koven, including Katie Salen Tekinbaş, Jesper Juul, Frank Lantz, and members of Bernie's own family, contribute short interstitial essays.
Shut Out is a hockey love story. But it's a love that was unrequited. Bernie Saunders had a passion for hockey. His prodigious talent was on display at all levels. But because he was Black, he was stymied at every turn and experienced nothing but taunting from opponents, spectators, coaches and even his own teammates. Despite this malevolence, Saunders continued to play, adopting a style akin to that of the historic house slave: serve but remain invisible. Signed by the Quebec Nordiques, he played with them for two years, but spent most of his career playing collegiately at Western Michigan University and in the minor leagues in Canada and the US. In the end, it was all too much for Saunders. Dogged and overwhelmed by racism, he finally left hockey to work in the corporate sector. This is a memoir about professional hockey by a player who had the potential to become a star but was blocked at almost every opportunity because of his race. In spite of this, Shut Out is a hopeful and uplifting book about facing adversity, overcoming it and moving ahead. Woven throughout the book is Saunders's love of his family, especially his brother, John, who died at age sixty-one. Now retired, Bernie Saunders is still sought out by the hockey community for his observations and advice.
This biography tells how a street-sharp, working-class kid became one of the most powerful and wealthiest figures in sport. For more than 30 years, Bernie Ecclestone has ruthlessly exploited and dominated Formula One motor racing to become the third richest man in the United Kingdom with a family fortune worth #3 billion. the labours of his wheeler-dealing, he is both feared and admired for the way in which he has masterminded the transformation of Formula One from an amateur sport of the Fifties into a global billion-dollar industry of the 21st century. But along the way there have been many, not only in Formula One but in motor sports at large, who have suffered at his hands - the weak and the gullible, the politcally naive and unsuspecting. They have a different story to tell. hype that sustains it. It opens the august portals of the Federation Internationale de l'Automobile, the body that governs Formula One, to discover the avarice, callousness and corruption of its rules.