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Presents three hundred chess problems for beginners, each of which requires no more than ten pieces on the board and can be solved in one move, covering eleven tactical themes including forks, pins, traps, and direct checkmates.
Chess openings are the most important part of every novices journey and the most fun. The most common and important openings are presented in an easy-to-use format with large, frequent diagrams showing every position along with clear explanations of the goals, objectives, and concepts behind the moves. No other book so perfectly presents the openings in a manner so easy to learn and use. 176 pages.
Targeted for beginning and novice players, this step-by-step approach uses more than a hundred actual chess diagrams to bring out the excitement of chess and show you an easy method of learning and playing. You learn the basic principles of opening, middle and end game strategies, development and pawn structure, different ways to checkmate opponents, and the important openings and defenses. You'll also learn how to join a chess club, use a chess clock, get rated, enter tournaments, and use notation to both record your own games and play back others. Two completely annotated games show you how strategic thinking is used in an actual game. More than 100,000 books sold! 168 pages
Build new chess skills and practice key tactics with these 500 entertaining, beginner chess exercises so you can improve your game. For new chess enthusiasts who are eager to practice and grow their skills, Beginner Chess Puzzles has hundreds of puzzles to up your game! 500 puzzles take you through all aspects of the game—from openings and middlegame strategies to endgame moves that will take you to checkmate. Including the basic rules and instructions on how to play the puzzles, Beginner Chess Puzzles takes you through all the must-know motifs with puzzles to practice each. “Workout” sections throughout include puzzles that practice any of the skills learned up to that point; without additional information, players must detect which motifs need to be deployed—much like an actual chess game. Clear chessboard diagrams allow players to picture every puzzle, and the detailed answer key lets players check their work and ensure they come up with the best solution. Allowing new players to improve skills on their own, offline, and in a take-anywhere format, Beginner Chess Puzzles is the perfect gift for chess fanatics of any age.
Nine, information-packed chapters and twenty-two diagrams show beginning players how to play and win at chess in one quick and easy reading. You'll learn the moves of the pieces, the rules and principles of play, the standard openings, as well as chess notation. Cantrell also introduces the basic concepts and strategies of middle and endgame play. Victor Boriskoff says, For a beginner, this is the best chess book on the market! Recommended. 64 pages
Want to learn chess? Not sure where to start? Go from beginner to winner quicker than you ever imagined with this simple-to-follow guide! Chess streaming sensation Kévin Bordi and FIDE master Samy Robin introduce you to a world of fun and excitement. Drawing on their experiences and unique playing style, they demystify the rules of the games, arm you with winning tactics and propel you towards success. With more than 450 annotated illustrations, you will gain invaluable tips and tricks to refine your strategies and finally understand what is going on in the heads of champions.
For all levels of chess players, Chess For Dummies, 3rd Edition, brings readers an updated guide to the wide world of chess. Offering easily-understood explanations of the game and its components, this book is a must have for those developing an interest or looking for an extra edge in chess. Chess For Dummies, 3rd Edition: Offers easily-understood explanations of the game and its components Provides introductory chapters and then introduces readers to different perspectives on chess from strategy and etiquette, to winning defensive and offensive secrets Contains approximately 25% new material, including updated chapters on computer chess games, playing chess online, new tournament rules and much more
This is a book for those of us who believed that we didn’t need to learn Perl, and now we know it is more ubiquitous than ever. Perl is extremely flexible and powerful, and it isn’t afraid of Web 2.0 or the cloud. Originally touted as the duct tape of the Internet, Perl has since evolved into a multipurpose, multiplatform language present absolutely everywhere: heavy-duty web applications, the cloud, systems administration, natural language processing, and financial engineering. Beginning Perl, Third Edition provides valuable insight into Perl’s role regarding all of these tasks and more. Commencing with a comprehensive overview of language basics, you’ll learn all about important concepts such as Perl’s data types and control flow constructs. This material sets the stage for a discussion of more complex topics, such as writing custom functions, using regular expressions, and file input and output. Next, the book moves on to the advanced topics of object-oriented programming, modules, web programming, and database administration with Perl’s powerful database interface module, DBI. The examples and code provided offer you all of the information you need to start writing your own powerful scripts to solve the problems listed above, and many more. Whether you are a complete novice or an experienced programmer, Beginning Perl, Third Edition offers an ideal guide to learning Perl.
The game of chess was wildly popular in the Middle Ages, so much so that it became an important thought paradigm for thinkers and writers who utilized its vocabulary and imagery for commentaries on war, politics, love, and the social order. In this collection of essays, scholars investigate chess texts from numerous traditions – English, French, German, Latin, Persian, Spanish, Swedish, and Catalan – and argue that knowledge of chess is essential to understanding medieval culture. Such knowledge, however, cannot rely on the modern game, for today’s rules were not developed until the late fifteenth century. Only through familiarity with earlier incarnations of the game can one fully appreciate the full import of chess to medieval society. The careful scholarship contained in this volume provides not only insight into the significance of chess in medieval European culture but also opens up avenues of inquiry for future work in this rich field.
How to Play Chess is a book about general principles and laws of the game of chess written by Charlotte Boardman Rogers. The author provides the survey of the history of chess from its origins in India about five thousand years ago and its development over centuries. Further on, the book explains basics and fundamental rules of the game and suggestions for beginners. The second part of the book provides some advanced principles of Openings, End Game and Middle Game, concluding with key to problems and examples of master play.