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BEFORE THERE WERE PEOPLE, THERE WERE BEASTS . . . The island of Ramoa was once luscious and populated with mighty beasts. Now though, it is home to barren and tamed cities, where nature is locked out and trouble is brewing. When Kayla's beloved animal companion, a rare winged pangron, is stolen, she's determined to get him back. But to do so, she'll have to leave her city and journey into the wild and forbidden Beastlands. There, she meets Rustus, an exiled young warrior, and Alethea, a healer desperately seeking a cure for a mysterious disease. As their quests unite them, they'll adventure across the lands they know so little about, leading them to discoveries both great and terrifying. Not least that the beasts they've always been taught to fear might not be so terrifying after all... The first instalment in an epic new fantasy adventure series for readers of DRAGON REALM, FIREBORN and SKANDAR AND THE UNICORN THIEF.
A jam-fuelled week of disaster is set in motion by a single doughnut! Roman Garstang is obsessed with food - particularly Squidgy Splodge raspberry-jam doughnuts - but he is about to learn that things are not always as sugar-coated as they might seem. Because of his Monday-morning jam doughnut, Roman's week takes a very sticky turn . . . By Friday Roman has been banned from eating for 24hrs, narrowly avoided a faceful of warm toddler-wee, accidentally shoplifted, been given a lift in a getaway van, styled his teacher's guinea pig with a blue mohawk, started an OAP riot . . . and still barely managed to scoff a crumb - or lick - of a single doughnut. Who knew jam could be so deadly?
An epic and funny outer space adventure from acclaimed science fiction author and screenwriter Stel Pavlou! Bestselling author of Artemis Fowl Eoin Colfer says of Daniel Coldstar: The Relic War: "Sci-fi has never been so much fun. I loved it!" Below the surface on a forgotten planet, Daniel Coldstar searches for relics from a lost civilization. Daniel has no memory of his past. All he knows is to do his job and fear the masters of the mines. Until he unearths a relic more powerful than anything he has ever seen. A relic that might help him escape… What follows is an epic outer space adventure filled with Truth Seekers, anatoms, Leechers, and the evil Sinja who seek to control the universe. All that stands in their way is a boy named Daniel Coldstar, whose journey will change the galaxy forever.
A girl's friendship with a lonely black hole leads her to face her own sadness in this original, funny, and touching middle grade novel for fans of Crenshaw and Flora & Ulysses. When eleven-year-old Stella Rodriguez shows up at NASA to request that her recording be included in Carl Sagan's Golden Record, something unexpected happens: A black hole follows her home, and sets out to live in her house as a pet. The black hole swallows everything he touches, which is challenging to say the least—but also turns out to be a convenient way to get rid of those items that Stella doesn't want around. Soon the ugly sweaters her aunt has made for her all disappear within the black hole, as does the smelly class hamster she's taking care of, and most important, all the reminders of her dead father that are just too painful to have around. It's not until Stella, her younger brother, Cosmo, the family puppy, and even the bathroom tub all get swallowed up by the black hole that Stella comes to realize she has been letting her own grief consume her. And that's not the only thing she realizes as she attempts to get back home. This is an astonishingly original and funny adventure with a great big heart.
Includes and excerpt from The last wild.
Ella is the new girl at school. She doesn't know anyone and she doesn't have any friends. And she has a terrible secret. Ella can't believe her luck when Lydia, the most popular girl in school, decides to be her new best friend - but what does Lydia really want? And what does it all have to do with Molly, the quiet, shy girl who won't talk to anyone? A gripping story of lies, friendship, and blackmail... "A perfectly-pitched, thoughtful story with a big heart." - Katherine Woodfine, author of The Clockwork Sparrow Also by Cath Howe: Not My Fault How to be Me
This haunting, heart-stopping middle grade novel follows three of the Wolfskinder, German children left to fend for themselves in the final days of World War II, as they struggle to hold onto themselves and each other while surviving in the wild. Sometimes it’s good to be wild. Sometimes, you have to be. When the Russian Army marches into East Prussia at the end of World War II, the Wolf family must flee. Being caught by the Russians or Americans would be the end for them. Liesl, Otto, and baby Mia’s father has already been captured, and they get separated from their mother in a blizzard after only a few days on the run. Liesl promised Mama that she’d keep her brother and sister safe, no matter what. They’ll forage in the forests if they have to. Little do they know at the start that there are hundreds of other parentless children doing the same thing. And they far too quickly learn that, sometimes, to survive, you have to do bad things. Dangerous things. Wild things. Sometimes you must become a wolf.
IMPERIUM LUPI A decade has passed since the last Howler War and the City of Lupa stands peaceful again under the choking clouds of the Ashfall. The wild hyenas have been conquered, the little beasts remain subdued, and the wolf packs preserve their uneasy oligarchy thanks to the noxious power of imperium. However, new threats fester within the Lupan Wall. There are those who would overturn the rule of the Den Fathers, if not the dominion of wolfkind altogether, by persuasion, murder, even genocide, if that’s what it takes. Imperium Lupi is a gritty, steampunk, fantasy adventure packed with intrigue and flexible morals. The true monsters are not the giant insects that stalk the wild world of Erde, but the beasts who don the mask of civility to cover their crooked convictions. "For the Republic Lupi!"
Max and Suzy are entered in the Great Go-kart Race and all is going well until…they get stuck in the mud! Help them overcome several obstacles en route, such as a punctured tire and a dead battery, in this fun, interactive science story! Will the dynamic duo find the solutions to all the problems and win the race? STEAM Stories is a series of interactive picture books, each introducing a different STEAM topic: Science, Technology, Engineering, Art, and Math. Join dynamic duo Max and Suzy in these action-packed problem-solving adventures which introduce children to key STEAM concepts through a gripping, interactive story. A review section at the back of each book highlights the key topics, invites children to relate the story to their own experiences, and improves reading comprehension. This STEAM story introduces the concepts of pushes and pulls, sources of energy, and different materials. Together with Max and Suzy, young learners will explore the wonders of science.