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Batwoman is on the hunt for the deadly terrorist group called the Many Arms of Death, but little does she know that their leader, the Mother of War, is on the hunt for her. Soon Kate Kane finds herself abandoned and alone in the Sahara Desert, at the mercy of the man the Many Arms of Death calls the Needle...but his victims call the Scarecrow! KateÕs only hope for escape is to work together with her fellow prisoner: Colony Prime, her fatherÕs second-in-command and one of KateÕs most bitter enemies. Now, with both Batwoman and Colony Prime under the influence of the ScarecrowÕs deadly fear toxin, theyÕll have to fight their way through their own worst nightmares to make it out alive. Unfortunately, when someone has lived a life like Kate KaneÕs-one of murder, loss and betrayal-fear itself might be enough to destroy her! Writer Marguerite Bennett (Bombshells: United) and artist Fernando Blanco (Midnighter & Apollo) explore the horrors of BatwomanÕs past...and how theyÕll affect her future. Collects Batwoman #7-11.
Fresh from her adventures in Detective Comics, Katherine Kane returns with her own DC Rebirth title—and an intriguing new mystery to solve—in Batwoman Vol. 1: The Many Arms of Death. Someone is selling cutting-edge weaponry on the black market, and their aim is to kill as many people—from as many nations—as possible. With help from her intrepid assistant, Julia Pennyworth, and their high-tech mobile command center, the yacht Sequoia, Batwoman quickly tracks the weapons to their source: a small, lawless island known as Coryana, home to pirates, outlaws…and a year of Batwoman’s life. Back before she joined the Bat-Family, Kate Kane spent some time with Coryana’s unofficial matriarch—and nearly lost herself in the process. Now her past is quickly catching up to her, and if Batwoman can’t figure out who to trust, the next thing she loses will be her life! Acclaimed writers Marguerite Bennett and James Tynion IV and artists Steve Epting (Captain America: The Winter Soldier), Stephanie Hans and Renato Arlem launch Batwoman into an explosive new era in Batwoman Vol. 1: The Many Arms of Death, collecting the Batwoman: Rebirth one-shot special and issues #1-6.
"Batman created by Bob Kane with Bill Finger."
“PYGSTY”! It’s the New Year, and Professor Pyg needs new Dollotrons for his latest artistic endeavor. As Batwoman tries to put her personal demons to bed, she must stop the madman from carving out his sick intentions.
Best-selling writer Greg Rucka (WONDER WOMAN) and acclaimed artist J.H. Williams III (SANDMAN: OVERTURE) reveal the shocking origin that set the foundation for one of the DC UniverseÕs most prominent lesbian characters in BATWOMAN BY GREG RUCKA AND J.H. WILLIAMS III. Determined to continue serving others after her military career was cut short by bigotry, Kate Kane has taken up the identity of Batwoman, leading a one-woman war on Gotham CityÕs evil underbelly. And at the heart of her investigation is the Religion of Crime, a criminal cult led by a madwoman known only as Alice. Speaking in riddles and storybook rhymes, the Lewis Carroll-inspired Alice aims to transform Gotham into her own twisted wonderland. But is everything Alice says truly mad? Underneath her deranged theatrics, she may hold the key to understanding BatwomanÕs pastÉ BATWOMAN BY GREG RUCKA AND J.H. WILLIAMS III is the visually stunning landmark series collected here in its entirety. Originally presented in DETECTIVE COMICS #854-863, this volume also includes the never-before-collected storyline ÒCutterÓ with guest artist Jock (THE LOSERS).
When Batman alone isn't strong enough to save the world...could a team of heroes-in-training help? Batman: Detective Comics Omnibus collects together the stories of your favorite heroes from the Batman Universe! With Batman, Batwoman, and Nightwing fighting to defend it, is Gotham safe from any potential threat? ...Or is there a monster still lurking that would be able to take them down? Batman decides to recruit young vigilantes and train them to be a team worthy to face any evil that may come to Gotham--will this vision for a team of Bat-Heroes be able to take flight or will it go down in flames? And what would Batman consider threatening enough to require a team?
Batwoman battles a madwoman known only as Alice, inspired by Alice in Wonderland, who sees her life as a fairy tale and everyone around her as expendable extras
Stephanie Brown's second semester at Gotham U starts like any other - new classes, new allies, a vigilante stalker - everything a gal could want! But what Gotham City's Batgirl isn't prepared for is the arrival of the mysterious Order of the Scythe. Who are they, and why have they set their sights on her?
The new storyline "Batwoman and the Unknowns" starts with new artist Georges Jeanty (Buffy the Vampire Slayer)! Batwoman is neck-deep in danger with her new allies Ragman, The Demon, Clayface and Red Alice! What is going on and how did Batwoman end up here? Collects BATWOMAN #35-40.
Contributions by Dorian L. Alexander, Janine Coleman, Gabriel Gianola, Mel Gibson, Michael Goodrum, Tim Hanley, Vanessa Hemovich, Christina Knopf, Christopher McGunnigle, Samira Nadkarni, Ryan North, Lisa Perdigao, Tara Prescott-Johnson, Philip Smith, and Maite Ucaregui The explosive popularity of San Diego’s Comic-Con, Star Wars: The Force Awakens and Rogue One, and Netflix’s Jessica Jones and Luke Cage all signal the tidal change in superhero narratives and mainstreaming of what were once considered niche interests. Yet just as these areas have become more openly inclusive to an audience beyond heterosexual white men, there has also been an intense backlash, most famously in 2015’s Gamergate controversy, when the tension between feminist bloggers, misogynistic gamers, and internet journalists came to a head. The place for gender in superhero narratives now represents a sort of battleground, with important changes in the industry at stake. These seismic shifts—both in the creation of superhero media and in their critical and reader reception—need reassessment not only of the role of women in comics, but also of how American society conceives of masculinity. Gender and the Superhero Narrative launches ten essays that explore the point where social justice meets the Justice League. Ranging from comics such as Ms. Marvel, Batwoman: Elegy, and Bitch Planet to video games, Netflix, and cosplay, this volume builds a platform for important voices in comics research, engaging with controversy and community to provide deeper insight and thus inspire change.