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I am a true Jade Falcon… The leader of Clan Jade Falcon, Khan Malvina Hazen, is known throughout human-occupied space as a merciless tyrant hell bent on shattering and reforging the entire Inner Sphere in her own bloodthirsty image. The next target for her scorched-earth, take-no-prisoners Mongol Doctrine is the Lyran Commonwealth world of Coventry: a persistent stain on the Jade Falcons’ history, and a system defended by legendary Lyran heroes. But not all Falcons subscribe to Malvina’s twisted cult of personality. Ordered to take Coventry at any cost, Galaxy Commander Stephanie Chistu has no choice but to follow her orders and conquer the planet in Malvina’s name. Stephanie wishes to see her Clan victorious, but no victory is worth the Jade Falcons losing their very soul. To stand up to Malvina’s tyranny and find an honorable path for her Clan’s future, Stephanie must balance the razor’s edge between duty and honor—or she will die trying.
VICTORY AT ANY COST… Jump into your BattleMech cockpit, fire up your fusion engine, and charge into the fray with two all-new BattleTech novellas from Philip A. Lee and bestselling writer Blaine Lee Pardoe. A Splinter of Hope: Violent expansion of the Capellan Confederation and the Draconis Combine has cost recently crowned First Prince Julian Davion both his mentor and countless Federated Suns worlds. To rally his people, he funnels the fires of justice into an ambitious yet risky campaign to retake a vital system: New Syrtis, the occupied capital of the Capellan March. However, the Capellan people have fought dearly for their prize and will do anything in their power to hold onto it. Will Julian’s gamble preserve the future of the Federated Suns, or is the invasion doomed before it even begins? The Anvil: Khan Malvina Hazen of Clan Jade Falcon is known throughout the Inner Sphere as a merciless, bloodthirsty tyrant. The next target for her scorched-earth, take-no-prisoners tactics is the Lyran Commonwealth world of Coventry: a persistent stain on the Jade Falcons’ history. But not all Falcons follow Malvina’s lead. Ordered to take Coventry at any cost, Galaxy Commander Stephanie Chistu wishes to see her Clan victorious, but no victory is worth the Jade Falcons losing their very soul. To stand up to tyranny and find an honorable path forward for her Clan, she must balance the razor’s edge between duty and honor—or die trying.
The Federated Suns stand at the edge of a precipice… Violent expansion of the Capellan Confederation and the Draconis Combine has cost recently crowned First Prince Julian Davion more than just countless strategic worlds. The war’s toll claimed a mentor and close friend, and righteous vengeance burns bright. To rally his people and preserve the future of the Federated Suns, Julian funnels the fires of justice into an ambitious yet risky campaign to retake a vital system: New Syrtis, the lost capital of the Capellan March. Success would dislodge an ancient enemy from their strategic foothold in Suns space, but failure may cost Julian the nation he inherited. However, the Capellan people have fought dearly for their prize and will do anything in their power to hold onto it. Will Julian’s gamble save the very soul of the Federated Suns, or is the invasion of New Syrtis doomed before it even begins?
BROTHERS IN ARMS… At long last, the Clans’ campaign for the Inner Sphere is coming to a head. Khan Alaric Wolf is preparing for his biggest moves yet…and is willing to enlist just about anyone who can help him achieve his ultimate goal—the conquest of Terra. To that end, he sends one of his own on a special assignment. Marotta Kerensky is a Clan Wolf warrior unlike any other—the perfect candidate for a mission unlike any other: convince the legendary Wolf’s Dragoons to rejoin the Clan they originally came from. But when Marotta reaches the mercenary unit, he finds them quite different from the storied force of a century ago. Times have changed since then, and the Dragoons have as well…or have they? Driven to accomplish his mission at any cost, Marotta allies with a Dragoons officer on a risky gambit that may help him deliver what his Khan wants…or tear Wolf’s Dragoons apart forever.
TROUBLE ON THE FRONTIER... Using fast and furious hit-and-run tactics, Marcus GioAvanti and his Avanti's Angels mercenaries have earned a tough reputation throughout the Inner Sphere. But the Inner Sphere isn't where their newest job is taking them—because their latest employer resides in that remote and mysterious region of space known as the Periphery... The Magistracy of Canopus has been the target of aggression by the Marian Hegemony, and in hiring Marcus and his gutsy band of can-do commandos, it hopes to retaliate. But the fact that the Canopians are armed with technology that is considered rare in the Periphery is the least of Marcus's problems. Marcus and his "Angels" will have to face the real force behind the hostilities—the religious cult known as Word of Blake. This fanatical group has a scheme deadly enough to trap even the amazing Avanti's Angels...and even all their skills might not prevent their complete annihilation...
A COST IS ALWAYS PAID… Nikolai Reed is a trader on a Lyran JumpShip plying the space lanes… Chloe Mason is a hot-shot tech with the Hsien Hotheads mercenaries… Leaving the Northwind Highlanders, MechWarrior Ryana Nikol fills a billet with the Eridani Light Horse… Disparate lives, but a unified dream that will bring them all together on a fateful course that will span decades, cover hundreds of light years, and involve love, friendship, and loss across a dozen worlds. Each will pay a price along the way, as a cost always comes due. The Mercenary Life anthology is a compilation of stories written by Randall N. Bills. Including tales from several different characters as they cross paths, and the dream to found a new mercenary command is born. Their unique lives showcase the struggles and trials of the men and women who take up the mercenary mantle from a variety of angles, all bound around that central vision. The first eight stories of this anthology were originally posted for free alongside the release of MechWarrior 5: Mercenaries, acting as the origin stories for the mercenary command within that computer game. This is the first time they have been compiled into a single volume to allow for a Print on Demand physical copy. Additionally, an all-new ninth story has been added—The Sun Will Rise—along with postscripts for every story that gives the reader insight into how stories are crafted within a shared universe between tabletop, computer games, and fiction that spans more than thirty years and tens of millions of words.
OUT FOR BLOOD… Wolf's Dragoons, the most storied and elite mercenary unit in the Inner Sphere, has been utterly shattered for the first time in its centuries-long history. In 3151, most of the Dragoons listened to Marotta Kerensky and followed Alaric Ward to Terra. There, they helped him destroy the Republic of the Sphere and establish the ilClan. Four out of five Dragoons died in the fighting. The survivors were injured, shell-shocked, and finally, gravely insulted by Alaric Ward’s token payment of thirty pieces of silver. In one brutal gesture, the ilKhan did what no other enemy had ever done: He broke Wolf’s Dragoons. The decimated survivors limped off Terra to rendezvous with their remnants that had stayed behind. Colonel Henry “Hack” Kincaid, senior striker officer, is waiting when the Dragoons convoy appears, full of wrecked machines, but depleted of personnel. Kincaid is a man of reputation in the Dragoons. His word carries weight. And he hasn’t been tarnished by Terra. Three regiments and one of his irreplaceable striker battalions have all been ground to dust. All that is left now is duty. And vengeance…
LEGENDS OF THE STAR LEAGUE... The great Star League general, Aleksandr Kerensky. Colonel Archer Christifori, a man with a score to settle. Neilson Geist, on Christmas patrol. MechWarrior Joanna of Clan Jade Falcon. A Sandoval scion. An eleven-year-old girl. Northwind Highlanders. A prisoner of war. They all have two things in common. A universe torn apart by unending warfare. A mission to stand up against the darkness. This compilation contains a selection of eighteen of 2004's best BattleTech fiction pieces, as well as an all new story about young Kerensky by Loren L. Coleman! Includes stories by some of the most celebrated BattleTech authors: Randall N. Bills, Loren L. Coleman, Blaine Lee Pardoe, Robert Thurston, and Michael A. Stackpole, along with stories by new favorites such as Ilsa J. Bick, Jason M. Hardy, Kevin Killiany, Steven Mohan, Jr., Louisa M. Swann, and Phaedra M. Weldon!
RETURN IN TRIUMPH…OR NOT AT ALL… Two thousand light years from Terra, two brothers leave behind the shattered dreams of their father, the great General Aleksandr Kerensky. For a second time, war drives them into the dark and cold of the void, as the raging conflict engulfs the Pentagon Worlds and the nascent Star League-in-Exile. For nearly fifteen years on the world of Strana Mechty—the land of dreams—Andery Kerensky has watched his elder brother Nicholas shape an all-new society of warriors that follows their ilKhan with near religious fanaticism. And despite the costs already paid in blood for that transformation, Andery knows the worst is yet to come. For Nicholas will stop at nothing to mold his followers into something never-before-seen in human history. And all with one singular goal: to return to the Pentagon Worlds and punish those that destroyed their father’s dream. Can Andery continue to be his brother’s conscience, even as Nicholas’ final hammer blows forge the Clans into the great and terrible society it is poised to become? Or will the titanic assault of Operation Klondike, and the Clans’ return to the Pentagon Worlds, shatter what Nicholas has built entirely? And just how far will Andery let Nicholas go to pursue his zealous quest of a united Clan Homeworlds…
MORE THAN A CENTURY IN THE MAKING… Since the Clan Invasion of 3050 ended in failure, there are those who have not forgotten Nicholas Kerensky’s ultimate goal: The conquering of Terra, and the rise of one Clan above all others…to become the ilClan, and rule over both the rest of the Clans and the Inner Sphere…regardless of what the Great Houses may say about it… THE BATTLE THAT WILL RESHAPE THE INNER SPHERE BEGINS… Now, in 3151, two Clans make the final jump into the shattered remains of the Republic of the Sphere. Their target: the cradle of humankind, and the ultimate symbol of the Inner Sphere…Terra. But Clans Jade Falcon and Wolf will face a powerful, tenacious enemy in the remaining forces of the Republic, led by their resurrected leader, Devlin Stone. The impending battle will engulf the entire planet, and when it is over, only one shall stand supreme...