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ALWAYS READ THE FINE PRINT Shrapnel: The Official BattleTech Magazine is your go-to source for brutal, heavy-metal BattleMech action across the battlefields of the 31st century and beyond—and now it’s bigger than ever before! This special double-size issue is jam-packed with the true currency of the Inner Sphere: mercenary troops! To reclaim a priceless personal memento, the Gray Death Legion must teach a young noble an invaluable lesson. The Northwind Highlanders, facing the loss of everything they hold dear, must defend their homeworld by forcing House Davion to pay in blood for every centimeter they gain. When the Crescent Hawks discover a lost family member might still be alive, they will stop at nothing to find her and bring her home. In this issue, you’ll search for the fabled city of gold in the former Rim Worlds Republic, witness the Kell Hounds interview a new recruit with an unusual connection to Morgan Kell himself, and learn the trials and tribulations of a novice mercenary on a long-haul space journey for the first time. Experience the true cost of losing a personal ’Mech in battle, evade competing mercenary units fighting over your secret cargo, and raid a lost vault for invaluable treasure on behalf of a prestigious collector. Whatever the job, there’s always soldiers of fortune ready to sign on the dotted line, and they can build their legend with content such as advice articles on how to run a mercenary unit and negotiate favorable contracts; Unit and Planet Digests for intel on the competition; technical readouts on unique ’Mechs; various downtime entertainment options; playable scenarios to test your tactical chops; and much more—all by veteran BattleTech authors and a new addition to the roster: Michael A. Stackpole Bryan Young Chris Purnell Jason Schmetzer Daniel Isberner Alan Brundage James Kirtley Robin Briseño James Bixby Giles Gammage Jason Hansa James Hauser Tom Leveen David Martin Lance Scarinci Jaymie Wagner Russell Zimmerman Alex Fauth Stephan Frabartolo Johannes Heidler Ken’ Horner Wunji Lau Lorcan Nagle Eric Salzman Zac Schwartz Ed Stephens Stephen Toropov
A UNIVERSE GONE DARK… Months have passed since the interplanetary communications net was destroyed, isolating planets across the Republic of the Sphere and beyond. Achernar is one of the few worlds that still possesses a working Hyperpulse Generator Station, a device that enables communications across the galaxy—and a highly sought-after prize for the splintering factions of the Republic... After failing to qualify as an active MechWarrior, Raul Ortega finds solace in the Republic’s military reserves on Archenar, and dreams of the day he might know the adventure and glory of real combat. The planet’s Republic-loyal forces are supported by a loose alliance with the Swordsworn, a faction pledged to House Davion—whose leaders have an agenda all their own. When the planet falls under siege by yet another splinter group, the Steel Wolves, who are intent on capturing the HPG station, Raul is called up to active duty. But when the Swordsworn desert Archenar in its time of need, Raul discovers there’s little honor in the subtle schemes of treachery and the brutal realities of war...
THE INNER SPHERE UNDER ASSAULT… Since the failure of the interplanetary communications system, the decades-long peace brokered by the Republic of the Sphere has begun to splinter. Power-hungry factions—such as the Steel Wolves—are invading vulnerable worlds to establish their own rule. As a gateway to Terra, the planet of Northwind has strategic value—making it a fiercely-contested target for the emerging factions springing up across the Republic—and Duchess Tara Campbell will not allow her home to fall into enemy hands. Offering military assistance, the Republic sends Paladin Ezekiel Crow and his fully armed BattleMech to help defend Northwind. MechWarrior Anastasia Kerensky, of the infamous Clan Bloodline, has set her sights on Northwind—and what Anastasia wants, Anastasia usually gets. But first, she must contend with the deadly politics of the Steel Wolves before embarking on a conquest that could lead to the very heart of The Republic itself...
KNIVES IN THE DARK… Captain-General Jessica Marik is holding the reborn Free Worlds League together by the might of her indomitable will, and has managed to keep all of the interstellar nation’s foes at bay. But even the strongest and most inspiring leaders have chinks in their armor. After a personal tragedy, Jessica vanishes from the public eye, leaving no hand on the tiller of the fractious nation as multiple hostile neighbors drag them into open warfare. Beset on all sides, the League must navigate the flames of war with no direction from the top, leaving Warden-General Nikol Marik, Jessica’s youngest child, in control of the League’s military forces at a time when the nation needs her mother’s leadership the most. Nikol steps up to the challenge, however, as this is the moment she has been preparing for her entire life. But forces in the shadows seek to capitalize on the chaos and bring the Free Worlds League to its knees from within. The threat of coups and assassins sets the League on edge as Nikol strives to maintain the unity her mother had fought so hard to achieve, even if it means putting herself in danger. But she is not alone. At her right hand stands General Wilburn Kirkland, commander of the Ducal Guard, Jessica’s personal bodyguard regiment. Together they must discover who the League’s true enemies are, and hunt them to the ends of the Inner Sphere if necessary...
UNCOVERING THE SECRETS OF A LOST WORLD… Interstellar explorer and freelance treasure hunter Dr. Brooklyn Stevens has made the find of a lifetime—an entire planet thought lost for centuries. Jardine was supposedly wiped off the maps of the Inner Sphere during the hard-fought Succession Wars, but the verdant forested world she and her adventuring partner just crash-landed on tells a much different story. And so do its inhabitants. Dr. Stevens and her partner soon find themselves between two very different groups: one whose members are an unholy amalgamation of man and machine, the other a hardy group that lives off the land. Both groups are soon after Stevens and her knowledge about Jardine—one side to protect the planet from those that would seek to reclaim it, the other intent on killing anyone who knows of its existence. Caught between both sides, Brooklyn must uncover the mysteries of Jardine…and stay alive long enough to tell the universe about it…
THE FINAL ENGAGEMENT… The minions of Maximilian Liao are about to deliver a crippling blow to the forces of Prince Hanse Davion—discovering a way to use Hanse’s own technology against him. Half a galaxy away, assassins stalk Hanse's wife, Melissa Steiner, and her mother, Archon Katrina Steiner, in the passageways of their own palace. Invasion is imminent. The only ’Mech force capable of stopping that invasion—the Kell Hounds mercenary unit—is trapped in a game of search and destroy with the most fearsome Kurita unit ever created. Even if they come back in time...how many would make it? In a world where ten-meter-tall war machines are the soul of battle, assassins are state policy, and a spy’s loyalty is always for sale, the only thing certain is death. Who can you trust? And in the bitter end, how will you be betrayed?
SHE FOUND THE LOST PLANET… Intrepid interstellar explorer Brooke Stevens has seen many strange and unique sights in her lifetime, but this one may be the most incredible one of all. Tasked by the organization Interstellar Explorations to locate an entire world, she located the previously “lost” planet of Jardine. BUT WILL SHE LIVE TO TELL ANYONE ABOUT IT? Once there, however, she stumbles upon a powerful ComStar faction, the Word of Blake, that will do anything to keep Jardine’s location a secret—including terminating any outsiders with knowledge of their concealed base. Now Brooke and what’s left of her team—a taciturn tech and a native of Jardine whose tribe was wiped out by brutal Manei Domeni cyborgs—must brave the hazards of the jungle planet and journey to the heart of the Word of Blake’s operations in hopes of finding a way off the planet…before their relentless enemies bury them on it…
LOST IN THE FIRES OF WAR… Freelance explorer Dr. Brooklyn Stevens made her career finding lost artifacts from Inner Sphere history, but a job offered by the academic organization known as Interstellar Expeditions gives her a chance at the find of a lifetime: a missing planet, one lost in the ravages of the brutal Succession Wars. But the world of Jardine did not die in planet-scouring fire…it was entirely erased from stellar maps—and Brooke’s employer wants to know why. But someone wants this planet to remain hidden—and will go to any length to ensure that Brooke’s quest ends in tragedy. SHROUDED IN SECRETS… But when she finds the long-lost planet of Jardine, Brooklyn finds more than she bargained for—a lot more. She and her partner soon find themselves between two very different groups: one whose members are an unholy amalgamation of man and machine, the other a hardy village of natives that live off the land. Both groups are soon after Stevens and her knowledge of Jardine—one side to protect the planet from those that seeking to reclaim it, the other intent on killing anyone who knows of its existence. Caught between both factions, Brooklyn must uncover the mysteries of Jardine…and stay alive long enough to tell the universe about it…
BURIED IN THE ASHES OF WAR… Freelance explorer and treasure hunter Dr. Brooklyn Stevens has made her career finding lost artifacts from Inner Sphere history, but during the waning days of the FedCom Civil War, a job offered by the academic organization known as Interstellar Expeditions affords her the chance to pursue the find of a lifetime: a missing planet, one lost in the ravages of the brutal Succession Wars. But the world of Jardine did not only die in fire—it was erased from stellar maps entirely, and Brooke’s employer wants to know why. She must hunt down the only known link to this forgotten world: a dangerous predator native to Jardine, whose initial discoverer was silenced under mysterious circumstances. Someone wants this planet to remain buried—and they will go to any lengths to ensure that Brooke’s quest to uncover the truth of Jardine’s disappearance ends in tragedy...
’MECHS AT THE READY… Betrayed by his own House and stripped of his rank, exiled Mechwarrior Justin Allard is given one last chance to save his honor—by risking his life in the gladiatorial arenas of Solaris VII. But his newest Game World opponent—more skilled at 'Mech-to-'Mech combat than any other rival—raises the stakes even higher. It's Philip Capet, former mechwarrior in the Davion military—until he was kicked out by none other than Justin Allard before his own unfortunate fall from grace. Both Justin and Philip face fierce battles, but in the Inner Sphere, where nobles have schemed for centuries to win the ultimate power, those who interfere with the Successor Lords are sometimes called heroes. And sometimes called victims…