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TRADITIONS RUN DEEP… Most mercenary units fly flags on two flagpoles at their headquarters: one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental flags at half-mast. What triumphs and tragedies shaped the Eridani Light Horse and its traditions? What drove them to become a force to be reckoned with, an elite mercenary unit with one of the longest histories and the deepest traditions in the Inner Sphere? Now, collected for the first time, nine of BattleTech’s finest authors bring the legacy of this storied unit to life like never before. Witness the Eridani Light Horse’s origins in the Star League, and follow their evolution all the way through the Succession Wars and the Clan Invasion to their downfall during the Dark Age and their resurrection in the uncertain future of the ilClan era. Featuring stories from: Joel Steverson Craig A. Reed, Jr. Chris Hussey Randall N. Bills Jason Hansa Daniel Isberner Alan Brundage Jason Schmetzer Michael J. Ciaravella
Hold Your Breath! -All that's new in "Trials of Atlantis" -Complete guide to all nine trials and artifact quests -Complete new quest listing with starting points -Master Levels and Abilities -Monster Tables and Item Lists -Maps of every zone -Formulas to craft the new Legendary Weapons
TRADITIONS RUN DEEP… Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental flags at half-mast. What triumphs and tragedies shaped the Eridani Light Horse and its traditions? What drove them to become a force to be reckoned with, an elite mercenary unit with one of the longest histories and the deepest traditions in the Inner Sphere? Witness the unit’s origins in the Star League and follow their evolution all the way through the Succession Wars and the Clan Invasion to their downfall in the Dark Age and their resurrection in the uncertain future of the ilClan era. Part Ten: Strong as Steel by Michael J. Ciaravella: In the uncertain future following the fall of the Republic of the Sphere, the Eridani Light Horse name has reemerged, but can this reborn unit live up to the weight of its own storied history?
RIPE FOR THE TAKING… Dissatisfied with Archon Melissa Steiner’s leadership of the Lyran Commonwealth, Vedet Brewer, Duke of Hesperus, overthrew her rule in 3143 and claimed the mantle for himself—only to be unceremoniously removed from the position two years later. Brewer and his troops fled to the far reaches of Lyran space to lick his wounds and reevaluate his future, wandering the Commonwealth in search of potential allies and opportunities. His travels finally led him and his First Hesperus Guards to one of his old haunts: Melissia, a former Lyran provincial capital, a world he has not returned to in two decades—the perfect place to put down new roots. But the Clan Jade Falcon occupiers have already departed, and in their absence, two opposing factions vie for dominance: one seeks a new future for Melissia, the other desperately clings to tradition and the old ways. All political avenues have failed, and a grinding war between commoners and aristocracy is their only discourse. For an opportunist like Brewer, there is a clear path forward, but a ghost from his past calls everything he knew into question, and players in the shadows will stop at nothing to keep him from interfering in their carefully laid plans for the planet. Can Brewer muster the strength and courage to take advantage of this crisis, and plant the seeds of a new power capable of standing in defiance of the Archon?
This edition offers short, evaluative descriptions of around 3500 novels, brief statements and reviews by critics and a guide to sequels, related titles and film versions. New to this edition is expanded coverage of books of the late 19th- and early 20th-centuries. Also new is the category novelizations and spin-off fiction, a section which reflects the tremendous growth in these publications since the 1980s. All science fiction movie novelizations are covered, as well as a selection of radio and television science fiction novelizations.
The nine martial disciplines presented in this supplement allow a character with the proper knowledge and focus to perform special combat maneuvers and nearly magical effects. Information is also included on new magic items and spells and new monsters and organizations.
*Currently Updating for Legendary Edition* For years, a lone soldier has told tales of the Reapers, of their return, of these sentient machines reaching out across the vastness of space, to harvest all sentient life. But the warnings were all for nothing. Until now. The Reapers have at last come to Earth and these warnings can no longer be ignored. You are Commander Shepard, the first human spectre and elite soldier of the Alliance, tasked with uniting the galaxy in the fight to stop the Reapers destroying everything you hold dear. In your hands lies the fate of the entire Milky Way but luckily, this time, you are no longer alone. - Strategies guaranteed to get you through this epic story in one piece. - All side missions completed. - Fool-proof boss tactics. - Find every single weapon mod tucked away in the game. - The location of every war collectible, solar system, hidden fuel station and war asset uncovered in detail. - Full coverage of all three DLC packs Leviathan, Omega and Citadel.
HEROES OF ALL STRIPES Shrapnel: The Official BattleTech Magazine celebrates bravery in all its forms on the triumphant, BattleMech-dominated battlefields of 31st century and beyond! Witness the birth of a new mercenary command in the late Third Succession War, follow a combat medic tackling a precarious injury, learn the true meaning of loyalty during the FedCom Civil War, and track down pirates on a forgotten world in the Periphery. Then don your neurohelmet and push back against the enemy with technical readouts, ghost ship sightings, in-depth technology articles, unit digests, playable scenarios, and more—all from BattleTech veterans and a squad of new authors: Jason Schmetzer Harper Brand Faith McClosky Giles Gammage Charles Gideon David Razi Marc Follin James Lee Aaron Cahall Michael J. Ciaravella Matthew Cross Ken’ Horner Craig A. Reed, Jr. Eric Salzman Joel Steverson Stephen Toropov