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After saving a baby from the clutches of Calendar Man, Batman is left with more questions than answers. What happened to the Calendar Man? Has a new player entered the game?
The Batman: Arkham Knight Signature Series Guide includes: BE THE BATMAN - This Signature Series guide gives you everything you need to defeat the united villains of Gotham City in the epic conclusion to the acclaimed Batman: Arkham series. Comprehensive Walkthrough - Over 300 pages of game-tested strategies lead you step-by-step through the entire experience from start to finish--take down every villain! Highly Detailed Area Maps - Our comprehensive maps let you find your way through Gotham City with ease! Pinpoint critical locations, people, and items in every area. Side Missions - Gotham City never sleeps and there's always work to be done for a hero. Discover and unlock each and every side mission the city has to offer. Augmented Reality Challenges - Face and defeat every AR Challenge, spanning all the skills and gadgets in your arsenal!
The Joker is dead. Arkham City is no more. But as Batman has learned, evil is endless. And his new enemy, the mysterious, murderous Arkham Knight, is here to see the Dark Knight fall forever. And he is not alone. The crazed criminal called the Calendar Man is out to make each day BatmanÕs last. The brutal killer known as Bane wants to prove himself a more powerful warrior than any Knight. And in the shadows lurks the Scarecrow, whose sinister plans for Gotham City and its guardians are the most frightening of all. Defeating the Arkham Knight and his army will take every ounce of BatmanÕs skills and strength. Because under his rivalÕs helmet is a familiar face, one that should strike terror even into the heart of the Dark Knight himselfÉ Writers Peter J. Tomasi (BATMAN AND ROBIN) and Tim Seeley (GRAYSON) and an arsenal of top artists including Viktor Bogdanovic (REALITY CHECK), Ig Guara (BLUE BEETLE), Julio Ferreira (TEEN TITANS) and Richard Friend (BATMAN: THE DARK KNIGHT) proudly present BATMAN: ARKHAM KNIGHT VOL. 3, the shocking finale of the official prequel to Rocksteady StudiosÕ smash-hit Arkham trilogy! Collects BATMAN: ARKHAM KNIGHT #9-12, BATMAN: ARKHAM KNIGHT ANNUAL #1, BATMAN: ARKHAM KNIGHT ROBIN #1 and BATMAN: ARKHAM KNIGHT: BATGIRL & HARLEY QUINN #1.
THE OFFICIAL NOVELIZATION OF THE MOST EAGERLY AWAITED GAME OF 2015 -- BATMAN: ARKHAM KNIGHT! Gotham City is in chaos as the criminal organizations run wild, seeking to fill the void left by the death of the Joker. When the Scarecrow threatens to unleash a toxin that will kill scores of innocents, the result is uncontrollable panic. TM & (c) DC Comics. (s15)
The prequel to the best-selling game BATMAN: ARKHAM KNIGHT! The Joker is dead. Arkham City is closed. As a new day begins, Bruce Wayne finds himself in devastating pain, recovering from his injuries and questioning whether his role as Batman is still necessary to the city's survival. But as the sun rises in Gotham City, dangerous new threats emerge from the shadows...and the Arkham Knight is just beginning. Don't miss this in-continuity prequel comic set prior to the events of the brand-new video game Batman: Arkham Knight! Collects BATMAN: ARKHAM KNIGHT #1-6.
Question: What wicked genius leaves clues for The World’s Greatest Detective to lead to his capture, only to arrogantly flaunt how he can cleverly elude it? Answer: The Riddler. The most madcap exploits of Gotham’s resident puzzling prodigy are collected here in BATMAN ARKHAM: THE RIDDLER! As a criminal mastermind with a propensity for perplexity, Edward Nygma has historically been Batman’s utmost intellectually astute adversary. With a wayward acumen for wreaking havoc, his wits are unmatched. Almost. BATMAN ARKHAM: THE RIDDLER collects some of the villain's greatest stories by some of the industry's greatest creators, including Scott Snyder (BATMAN), Gardner Fox (JUSTICE LEAGUE OF AMERICA), Len Wein (SWAMP THING), Bill Finger (DETECTIVE COMICS), Jim Aparo (THE BRAVE AND THE BOLD), Paul Dini (GOTHAM CITY SIRENS) and many more!
You’ve played the bestselling game…now dig deeper into Batman: Arkham City‘s gritty streets of Gotham. The mysterious Dr. Hugo Strange has turned an entire Gotham City neighborhood into the new Arkham Asylum, with the worst of the city’s scum and psychopaths are trapped inside. Only two criminals remain at large — Catwoman and Two-Face — and Strange will stop at nothing to bring them in. To discover the truth of this new villain’s rise to power, the Dark Knight has no choice but to go inside the walls of Arkham City. But will he unravel this deadly mystery before a gang war between Penguin and the Joker destroys Gotham? Or in time to save Catwoman…from herself? BATMAN: ARKHAM UNHINGED stars Batman’s entire rogues gallery with a supporting cast from the hit game Batman: Arkham City, including Nightwing and Robin, Bane, Harley Quinn, Killer Croc and many more. Writer Derek Fridolfs (JUSTICE LEAGUE BEYOND) is joined by some of the hottest collaborators in comics, including Pete Woods (LEGION LOST), Brian Ching (Star Wars: Knights of the Old Republic), Simon Coleby (2000AD) and Paul Dini (Batman: The Animated Series)!
Terror reigns in the Arkham universe. Welcome to hell - there is no escape! Batmanâ,,¢: Arkham Universe: The Ultimate Visual Guide is the first-ever detailed exploration and celebration of the dark and dangerous Batman: Arkham universe. The book details the key storylines, characters, locations, weapons, gadgets and equipment of these award-winning, action-adventure games. Explore the locations in incredible depth, and be amazed by the stunning visuals that show every detail of the weapons and vehicles. Includes an illustrated timeline of the world evoked by the games which details key moments and confrontations. Plus a gallery of Batman's Batsuits and skins as seen in the game. A must read for fans of the games, immerse yourself in the Arkham Universe! Copyright © 2015 DC Comics. BATMAN and all related characters and elements are trademarks of and © DC Comics. WB SHIELD: TM & © Warner Bros. Entertainment Inc. (s15)
Arkham Asylum for the Criminally Insane is a staple of the Batman universe, evolving into a franchise comprised of comic books, graphic novels, video games, films, television series and more. The Arkham franchise, supposedly light-weight entertainment, has tackled weighty issues in contemporary psychiatry. Its plotlines reference clinical and ethical controversies that perplex even the most up-to-date professionals. The 25 essays in this collection explore the significance of Arkham's sinister psychiatrists, murderous mental patients, and unethical geneticists. It invites debates about the criminalization of the mentally ill, mental patients who move from defunct state hospitals into expanding prisons, madness versus badness, sociopathy versus psychosis, the "insanity defense" and more. Invoking literary figures from Lovecraft to Poe to Caligari, the 25 essays in this collection are a broad-ranging and thorough assessment of the franchise and its relationship to contemporary psychiatry.