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The Dark Knight must do the unthinkable and team-up with Ra's al Ghul to find the Daughter of the Demon before it's too late. It's the return of Talia in "Swamp Sinister."
Raz Al Ghul has always been one of Batman's most challenging adversaries. Dubbed "The Demon", he is the product of many years of mystical study which has led to numerous occult rejuvenations on his part and the amassing of a huge secret empire. More than a master criminal, he is a demigod with one purpose: to save the earth from mankind's destruction.
Originally published in single magazine form in Detective Comics and Batman.
Written by Gardner Fox, Bob Kanigher and John Broome Art by Sheldon Moldoff, Carmine Infantino and Chic Stone Cover by Carmine Infantino & Joe Giella The 1960s Batman and Robin adventures continue in this second volume reprinting, in black and white, the original stories created for Batman #175-188 and Detective ComicS #343-358. Witness the first appearances of the behemoth Blockbuster, the pernicious Poison Ivy, the obscure Outsider, and more! Advance-solicited; on sale June 27 - 512 pg, B&W, $16.99 US
"A fiftieth anniversary celebration of The Greatest Batman Stories Ever Told, as written and drawn by many of the greatest writers and artists ever to grace the comic art medium!"--Page 4 of cover.
The all-new anthology series continues with new tales of mystery, mayhem and madness from all levels of Gotham City by some of the finest talents in comics. In this auspicious issue: • Eisner Award-winning collaborators Tom King and Mitch Gerads (Mister Miracle, Strange Adventures) tell a tale of Batman administering a form of last rites to a dying priest. Or is it the other way around? • Eisner-nominated storytellers Gabriel Hardman and Corinna Bechko (Green Lantern: Earth One) find the Dark Knight facing certain death-with The Joker his last lifeline. • Multiple award-winner for his innovative work on Hawkeye, David Aja writes and draws his first DC story, in which Batman is set on the trail of a deadly cult preying on Gotham City-and it’s one you’ll be talking about all year! • The brilliant Sophie Campbell (Jem and the Holograms, Teenage Mutant Ninja Turtles, Wet Moon) returns to DC after a 10-year absence to follow Batman and Catwoman on one of their greatest chases ever. • Celebrated artist of S.H.I.E.L.D. and Avengers and the creator of Paklis, Dustin Weaver makes his DC debut as Batman takes to the sky in a stunning aerial battle against one of the most unsettling foes he’s ever faced.The all-new anthology series continues with new tales of mystery, mayhem and madness from all levels of Gotham City by some of the finest talents in comics. In this auspicious issue: • Eisner Award-winning collaborators Tom King and Mitch Gerads (Mister Miracle, Strange Adventures) tell a tale of Batman administering a form of last rites to a dying priest. Or is it the other way around? • Eisner-nominated storytellers Gabriel Hardman and Corinna Bechko (Green Lantern: Earth One) find the Dark Knight facing certain death-with The Joker his last lifeline. • Multiple award-winner for his innovative work on Hawkeye, David Aja writes and draws his first DC story, in which Batman is set on the trail of a deadly cult preying on Gotham City-and it’s one you’ll be talking about all year! • The brilliant Sophie Campbell (Jem and the Holograms, Teenage Mutant Ninja Turtles, Wet Moon) returns to DC after a 10-year absence to follow Batman and Catwoman on one of their greatest chases ever. • Celebrated artist of S.H.I.E.L.D. and Avengers and the creator of Paklis, Dustin Weaver makes his DC debut as Batman takes to the sky in a stunning aerial battle against one of the most unsettling foes he’s ever faced.
"The stories that inspired Batman R.I.P."--Cover.
The first comic dedicated exclusively to The Dark Knight! This 1940 issue pitted the Dynamic Duo against classic menaces including Professor Hugo Strange. Plus, the first appearances of The Joker and Catwoman (referred to as "the Cat")! Also includes a 2-page retelling of Batman's origin.
Most Batman fans have enjoyed the Dark Knight in comics or on the big screen and are eagerly anticipating the release of the new Justice League movie. But only real fans know the other characters who have donned the cowl in place of Bruce Wayne, or know the full origin stories of those who make up the rogues gallery. 100 Things Batman Fans Should Know & Do Before They Die is the ultimate resource for true fans, whether you're a comic book collector, an aficionado of Christopher Nolan's films, or both! Joseph McCabe of Nerdist.com has collected every essential piece of Dark Knight knowledge and trivia, as well as must-do activities, and ranks them all from 1 to 100, providing an entertaining and easy-to-follow checklist as you progress on your way to fan superstardom. Contains exclusive interviews with Batman creators!
Battling bad guys. High-tech hideouts. The gratitude of the masses. Who at some point in their life hasn't dreamed of being a superhero? Impossible, right? Or is it? Possessing no supernatural powers, Batman is the most realistic of all the superheroes. His feats are achieved through rigorous training and mental discipline, and with the aid of fantastic gadgets. Drawing on his training as a neuroscientist, kinesiologist, and martial artist, E. Paul Zehr explores the question: Could a mortal ever become Batman? Zehr discusses the physical training necessary to maintain bad-guy-fighting readiness while relating the science underlying this process, from strength conditioning to the cognitive changes a person would endure in undertaking such a regimen. In probing what a real-life Batman could achieve, Zehr considers the level of punishment a consummately fit and trained person could handle, how hard and fast such a person could punch and kick, and the number of adversaries that individual could dispatch. He also tells us what it would be like to fight while wearing a batsuit and the amount of food we'd need to consume each day to maintain vigilance as Gotham City's guardian. A fun foray of escapism grounded in sound science, Becoming Batman provides the background for attaining the realizable—though extreme—level of human performance that would allow you to be a superhero.