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Cassandra Cain returns to GothamÕs streets as Batgirl. Raised to be a perfect fighting machine, Cassandra has vowed to use her unrivaled combat skills to protect the citizens of Gotham. After defeating the feared assassin Lady Shiva in a harrowing battle, Cassandra must prove that sheÕs more than just an incredible fighter as she trains with Batman to become a detective. BatgirlÕs detective skills are soon put to the test when she must help an amnestic secret agent recover his memory in time to stop a mysterious catastrophic event threatening Gotham City! Time is quickly running out and Cassandra must fight harder than ever before, using both her wit and strength to solve the mystery. Can Batgirl save Gotham before itÕs too late? Kelley Puckett (BATMAN ADVENTURES) and artists Damion Scott (ROBIN) and Robert Campanella (GREEN ARROW) bring you these classic Batgirl crime-fighting adventures. BATGIRL VOL. 3: POINT BLANK collects BATGIRL #26-37 and a story from BATGIRL SECRET CASE FILES & ORIGINS #1.
Kelley Puckett and Scott Peterson’s classic take on the fan-favorite Batgirl! Cassandra Cain is a fighter like no other. At only 17, the teenage assassin takes down enemies three times her size without batting an eye. But her incredible skills come at a cost: unable to speak or write, Cassandra instead reads body language as naturally as breathing-an ability that makes her even deadlier. After Batman witnesses her save the life of Commissioner Gordon during the events of No Man’s Land, the Dark Knight sees in Cassandra the successor to the Batgirl name. Now, under the tutelage of Barbara Gordon-the original Batgirl herself-Cassandra Cain must find a new purpose and make amends for her violent past. But can someone who was born to kill ever be worthy to take up the cowl of a fallen legend? Collects BATGIRL #1-12 and BATGIRL ANNUAL #1.
The Designer’s machinations have left Batman’s life in tatters! Gotham City’s ambitious rebuilding has skittered to a halt as new powers are rising to shape its destiny-and Batman is powerless to stop them! With no Alfred or Bat-Family to lean on, the Dark Knight stands alone against the ascendance of his greatest adversary!
BATGIRL: STEPHANIE BROWN VOL. 1 features classic stories written by BRYAN Q. MILLER (Smallville) with art by Lee Garbett (LUCIFER), Trevor Scott (EARTH 2) and others. Stephanie Brown is no stranger to crime-fighting. SheÍs taken down criminals as the Spoiler and worked with Batman to keep Gotham safe, but sheÍs assuming a new identity that everyone in her city knowsƒ ƒBatgirl! A typical college freshman by day, Stephanie takes to the streets at night, recklessly seeking out danger as the new Batgirl. But her nocturnal adventures have attracted the Gotham underworldÍs gunfire, and even Batman and Robin donÍt know what to make of this new vigilante in a secondhand costume. With the support and guidance of the original Batgirl, Barbara Gordon, Stephanie must learn the difference between playing dress-up and being the new Batgirl. Can she prove herself and earn her title, or will she fail to honor the legacy of her cowl? Collects BATGIRL #1-12.
After losing her special fighting abilities and frustrated with Batman's training sessions, Cassandra Cain, the new Batgirl, strikes a deal with Lady Shiva while Batman learns more about Cassandra's past.
Batgirl's Back! Three years ago, Barbara Gordon, a.k.a. Batgirl, nearly lost her life when the Joker shot her through the spine. Barbara survived, but her injuries were severe—complete loss of mobility from the waist down. She adjusted to life using a wheelchair, but she never quite adjusted to being out of the fight. Though her injuries didn’t stop her from helping the Bat-Family in other ways, Batgirl was retired. Now, a new experimental treatment has done the impossible— restored her ability to walk. With her body healed, Babs is back in the cowl. But as she struggles with her own PTSD and other heroes who now treat her like glass, Barbara still has a long way to go to feel like Batgirl again. Collecting Gail Simone’s celebrated New 52 run in one volume for the first time, Batgirl Returns Omnibus contains stories from Batgirl #0-34, Young Romance: The New 52 Valentine’s Day Special #1, Batgirl Annual #1-2, Batman: The Dark Knight #23.1, and Batgirl: Futures End #1.
Super-Girls of the Future: Girlhood and Agency in Contemporary Superhero Comics investigates girl superheroes published by DC and Marvel Comics in the first two decades of the twenty-first century, asking who the new-and-improved super-girls are and what potentials they hold for imagining girls as agents of change, in the genre as well as its socio-cultural context. As super-girls have grown increasingly numerous and diverse since the turn of the millennium, they provide an opportunity for reconsidering representations of gender and power in the superhero genre. This book offers the term agentic embodiment as an analytical tool for critiquing the body politics of superhero comics, particularly concerning youth, femininity, whiteness, and violence. Grounded in comics studies and informed by feminist cultural studies, the book contributes a critical and hopeful perspective on the diversification of a genre often written off as irredeemably conservative and patriarchal. Super-Girls of the Future is a key title for students and scholars of comics studies, visual culture, US popular culture, and feminist criticism.
THE BATTLE FOR BURNSIDE IS ON! She rides a cool motorcycle, swings a mean right hook, and has backup from the best crime-fighters in the biz, but BatgirlÕs greatest weapon has always been her mind. As the brilliant Barbara Gordon, sheÕs on the verge of a tech breakthrough that could transform her beloved Burnside neighborhood, and all of Gotham City to bootÑthough if it falls into the wrong hands, it could just as easily devastate them. But how can Batgirl stop a hacker who can break into her brain itself? A sinister figure has been haunting BatgirlÕs nightmares and stealing all her secrets, from her high-tech innovations to her hidden identity. And heÕll use that knowledge to destroy her forever. Now Batgirl must assemble a band of her best friends and closest alliesÑincluding Spoiler, Black Canary, Batwing and moreÑto stop the most dangerous enemy sheÕs ever known, or Burnside and the entire Bat-family will burnÉ It all comes down to this! The revolutionary creative team of Cameron Stewart, Brenden Fletcher, and Babs Tarr bring the saga of the Batgirl of Burnside to a close in BATGIRL VOL. 3: MINDFIELDS. Be there for the shocking climax to one of the greatest Batgirl stories ever told! Collects BATGIRL #46-52.
Originally published in single magazine form as Batgirl 14-19, Batgirl Annual 1, Batman 17, Young Romance 1.
Three years ago, the Joker took everything from Barbara Gordon. Now he wants more. Returning to Gotham City after a long absence, the Clown Prince of Crime is out to free Batman from his closest allies-his “family.” He targets Batgirl, putting Barbara face-to-face with her worst nightmare: the man who put her in a wheelchair. the attack on her and her fellow Bat-heroes is only the beginning of Batgirl’s family problems. Her mother - newly returned after more than a decade of estrangement - has been captured. Her father has been poisoned. And her brother, psychopathic Arkham Asylum escapee, may actually be working with the Joker. Can Batgirl save the lives of the people she is closest to from the two maniacs who have hurt her most? BATGIRL: DEATH OF THE FAMILY is a searing tale of the blood ties that bind, from writers Gail Simone (SECRET SIX) and Ray Fawkes (CONSTANTINE) and artists Daniel Sampere (TRINITY OF SIN: PANDORA) and Ed Benes (BIRDS OF PREY). Collects BATGIRL #14-19, BATGIRL ANNUAL #1 and BATMAN #17.