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Why do the lights in a house turn on when you flip a switch? How does a remote-controlled car move? And what makes lights on TVs and microwaves blink? The technology around you may seem like magic, but most of it wouldn’t run without electricity. Electronics for Kids demystifies electricity with a collection of awesome hands-on projects. In Part 1, you’ll learn how current, voltage, and circuits work by making a battery out of a lemon, turning a metal bolt into an electromagnet, and transforming a paper cup and some magnets into a spinning motor. In Part 2, you’ll make even more cool stuff as you: –Solder a blinking LED circuit with resistors, capacitors, and relays –Turn a circuit into a touch sensor using your finger as a resistor –Build an alarm clock triggered by the sunrise –Create a musical instrument that makes sci-fi soundsThen, in Part 3, you’ll learn about digital electronics—things like logic gates and memory circuits—as you make a secret code checker and an electronic coin flipper. Finally, you’ll use everything you’ve learned to make the LED Reaction Game—test your reaction time as you try to catch a blinking light!With its clear explanations and assortment of hands-on projects, Electronics for Kids will have you building your own circuits in no time.
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. A complete self-paced course and quick reference with tests after each chapter A complete self-paced course and quick reference for hobbyists, students, and beginning-level technicians. Chapter-ending tests help readers gauge their progress. New editions include information on computerized test equipment, laser diodes, VMOS transistors, logic family interfacing, new computer microprocessors, and Digital Audio Tape (DAT).
"A hands-on primer for the new electronics enthusiast"--Cover.
A Beginner's Guide to Circuits is the perfect first step for anyone ready to jump into the world of electronics and circuit design. After finishing the book's nine graded projects, readers will understand core electronics concepts which they can use to make their own electrifying creations! First, you'll learn to read circuit diagrams and use a breadboard, which allows you to connect electrical components without using a hot soldering iron! Next, you'll build nine simple projects using just a handful of readily available components, like resistors, transistors, capacitors, and other parts. As you build, you'll learn what each component does, how it works, and how to combine components to achieve new and interesting effects. By the end of the book, you'll be able to build your own electronic creations. With easy-to-follow directions, anyone can become an inventor with the help of A Beginner's Guide to Circuits! Build These 9 Simple Circuits! Steady-Hand Game: Test your nerves using a wire and a buzzer to create an Operation-style game! Touch-Enabled Light: Turn on a light with your finger! Cookie Jar Alarm: Catch cookie thieves red-handed with this contraption. Night-Light: Automatically turn on a light when it gets dark. Blinking LED: This classic circuit blinks an LED. Railroad Crossing Light: Danger! Don't cross the tracks if this circuit's pair of lights is flashing. Party Lights: Throw a party with these charming string lights. Digital Piano: Play a tune with this simple synthesizer and learn how speakers work. LED Marquee: Put on a light show and impress your friends with this flashy finale.
The Art of Electronics: The x-Chapters expands on topics introduced in the best-selling third edition of The Art of Electronics, completing the broad discussions begun in the latter. In addition to covering more advanced materials relevant to its companion, The x-Chapters also includes extensive treatment of many topics in electronics that are particularly novel, important, or just exotic and intriguing. Think of The x-Chapters as the missing pieces of The Art of Electronics, to be used either as its complement, or as a direct route to exploring some of the most exciting and oft-overlooked topics in advanced electronic engineering. This enticing spread of electronics wisdom and expertise will be an invaluable addition to the library of any student, researcher, or practitioner with even a passing interest in the design and analysis of electronic circuits and instruments. You'll find here techniques and circuits that are available nowhere else.
The book includes 300 exciting projects and detail functional description with tested electronic projects includes circuits diagram for innovators, engineering students and electronics lover, this book is written for all the people who love innovation. It is the huge collection of ideas to do some innovative project, to create something new. I believe this Book will be helpful for the students for their mini project, also includes functioning basics in case of electronic components i.e., Resistors, Capacitors, Diodes, Transformers, Transistors, LEDs, Variable Resistors, ICs, PCB, Arduino and Raspberry Pi . This book for scholars and hobbyists to learn basic electronics through practical presentable circuits. A handy guide for college and school science fair projects or for creation personal hobby, Design new panels and make new circuit designs.This book includes verified tested electronics engineering project ideas and embedded mini electronics projects using Arduino, Raspberry Pi and a lot more. These projects are for beginners, hobbyists & electronics enthusiasts. The mini projects are designed to be very helpful for engineering students and professionals building their own embedded system designs and circuits. The projects are also compiled from time to time to provide a single destination for project junkies. Let us know how you feel about the content and any thing you would like us to cover in the future. We hope you enjoy the book.
* Experiments are linked to real applications. Students are likely to be interested and excited to learn more and explore. Example of experiments linked to real applications can be seen in Experiment 2, steps 6, 7, 15, and 16; Experiment 5, steps 6 to 10 and Experiment 7, steps 12 to 20. * Self-contained background to all electronics experiments. Students will be able to follow without having taken an electronics course. Includes a self-contained introduction based on circuits only. For the instructor this provides flexibility as to when to run the lab. It can run concurrently with the first circuits analysis course. * Review background sections are provided. This convenient text feature provides an alternative point of view; helps provide a uniform background for students of different theoretical backgrounds. * A "touch-and-feel" approach helps to provide intuition and to make things "click". Rather than thinking of the lab as a set of boring procedures, students get the idea that what they are learning is real. * Encourages students to explore and to ask "what if" questions. Helps students become active learners. * Introduces students to simple design at a very early stage. Helps students see the relevance of what they are learning, and to become active learners. * Helps students become tinkerers and to experiment on their own. Students are encouraged to become creative, and their mind is opened to new possibilities. This also benefits their subsequent professional work and/or graduate study.
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. Debug, Tweak and fine-tune your DIY electronics projects This hands-on guide shows, step by step, how to build, debug, and troubleshoot a wide range of analog electronic circuits. Written by electronics guru Ronald Quan, Troubleshooting Electronic Circuits: A Guide to Learning Analog Circuits clearly explains proper debugging techniques as well as testing and modifying methods. In multiple chapters, poorly-conceived circuits are analyzed and improved. Inside, you will discover how to design or re-design high-quality circuits that are repeatable and manufacturable. Coverage includes: • An introduction to electronics troubleshooting • Breadboards • Power sources, batteries, battery holders, safety issues, and volt meters • Basic electronic components • Diodes, rectifiers, and Zener diodes • Light emitting diodes (LEDs) • Bipolar junction transistors (BJTs) • Troubleshooting discrete circuits (simple transistor amplifiers) • Analog integrated circuits, including amplifiers and voltage regulators • Audio circuits • Troubleshooting analog integrated circuits • Ham radio circuits related to SDR • Trimmer circuits, including the 555 chip and CMOS circuits
Jump start your journey with electronics! If you’ve thought about getting into electronics, but don’t know where to start, this book gives you the information you need. Starting with the basics of electricity and circuits, you'll be introduced to digital electronics and microcontrollers, capacitors and inductors, and amplification circuits – all while gaining the basic tools and information you need to start working with low-power electronics. Electronics for Beginners walks the fine line of focusing on projects-based learning, while still keeping electronics front and center. You'll learn the mathematics of circuits in an uncomplicated fashion and see how schematics map on to actual breadboards. Written for the absolute beginner, this book steers clear of being too math heavy, giving readers the key information they need to get started on their electronics journey. What You’ll Learn Review the basic “patterns” of resistor usage—pull up, pull down, voltage divider, and current limiter Understand the requirements for circuits and how they are put together Read and differentiate what various parts of the schematics do Decide what considerations to take when choosing components Use all battery-powered circuits, so projects are safe Who This Book Is For Makers, students, and beginners of any age interested in getting started with electronics.