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Is the world of George R. R. Martin’s A Song of Ice and Fire and HBO’s Game of Thrones really medieval? How accurately does it reflect the real Middle Ages? Historians have been addressing these questions since the book and television series exploded into a cultural phenomenon. For scholars of medieval and early modern women, they offer a unique vantage point from which to study the intersections of elite women and popular understandings of the premodern world. This volume is a wide-ranging study of those intersections. Focusing on female agency and the role of advice, it finds a wealth of continuities and contrasts between the many powerful female characters of Martin’s fantasy world and the strategies that historical women used to exert influence. Reading characters such as Daenerys Targaryen, Cersei Lannister, and Brienne of Tarth with a creative, deeply scholarly eye, Queenship and the Women of Westeros makes cutting-edge developments in queenship studies accessible to everyday readers and fans.
Rosaleen Young's book of erotic stories and poetry is an intriguing insight into the secret world of a truly submissive teenage girl. The tales are a colourful journey of self-exploration and sexual-awakening. Although still a virgin in real life, the model/authoress (pictured on the book's cover) lets her fantasies run wild in her writing. Her obsession with her own body, particularly the perfection of her bottom, and craving for submission, punishment and the wilder side of sexual pleasure are addressed with vulnerable honesty and dizzying imagination. The stunning collection of photographs of the authoress compliments the writing to make this book a verbal and visual feast for both men and women. Dark, beautiful and intensely erotic! And Fantasies of a Young Submissive includes images capturing Rosaleen's radiant innocence
The Pact Worlds are the beating heart of the Starfinder campaign setting, a solar system full of citizens both familiar and bizarre. From the cosmopolitan corridors of Absalom Station to the carnivorous jungles of Castrovel or the floating cloud-cities of the gas giant Bretheda, this hardcover rulebook is your guide to Starfinder's core worlds and civilizations, and the perfect place to launch any adventure. Inside, you'll find: * In-depth gazetteers of the system's 14 major worlds, from high-tech Verces and the draconic empires of Triaxus to the necromantic wastleands of Eox or magical bubble cities floating on the surface of the sun. Each gazetteer features a detailed world map, residents and cultures, settlements and adventure locations, a unique theme to customize characters from that world, and more. * New playable alien races, from undead Eoxians to Castrovellian plant-people. * New starships, from the living vessels of the Xenowardens to sinister Hellknight dreadnoughts. * A codex of themed NPC stat blocks to help Game Masters create vivid encounters. * New archetypes for every class, including the Star Knight, Skyfire Centurion, and Divine Champion. * Tons of new weapons, armors, spells, feats, magic items, technological gadgets, and more to help outfit your adventurers.
Answer the Call Wild, untamed lands hold a wealth of mystery and danger, providing the perfect backdrop for heroic adventure. Whether adventurers are climbing mountains in search of a dragon's lair, carving their way through the jungle, or seeking a long-lost holy city covered by desert sands, Pathfinder RPG Ultimate Wilderness gives them the tools to survive the wilds. A new 20-level base class, the shifter, puts animalistic powers into the hands-or claws-of player characters and villains alike, with new class features derived from animalistic attributes. Overviews of druidic sects and rituals, as well as new archetypes, character options, spells, and more, round out the latest contribution to the Pathfinder RPG rules! Pathfinder RPG Ultimate Wilderness is an invaluable hardcover companion to the Pathfinder RPG Core Rulebook. This imaginative tabletop game builds upon more than 10 years of system development and an open playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era. Pathfinder RPG Ultimate Wilderness includes: ►The shifter, a new character class that harnesses untamed forces to change shape and bring a heightened level of savagery to the battlefield! ►Archetypes for alchemists, barbarians, bards, druids, hunters, investigators, kineticists, paladins, rangers, rogues, slayers, witches, and more! ► Feats and magic items for characters of all sorts granting mastery over the perils of nature and enabling them to harvest natural power by cultivating magical plants. ►Dozens of spells to channel, protect, or thwart the powers of natural environs. ►New and expanded rules to push your animal companions, familiars, and mounts to wild new heights. ►A section on the First World with advice, spells, and other features to integrate the fey realm into your campaign. ►Systems for exploring new lands and challenging characters with natural hazards and strange terrain both mundane and feytouched. ►AND MUCH, MUCH MORE!
A fast, funny, deliciously feral collection of ripper yarns, jokes, and warped philosophy. Utterly unique, often baffling, always inspiring. Nick 'The Honey Badger' Cummins is loved all over the planet for his larrikin wit, amazing adventures and incredible lust for living. The Honey Badger Guide to Life is a handbook of maverick wisdom for anyone looking to go rogue, stand tall, dig in, have a dip ... and get smart, strong and happy in the process. Want to survive and thrive in the urban jungle? Read on - The Badger's got your back!
A sharp sword and a powerful spell are not the answer to every problem an adventurer is bound to face. Ultimate Intrigue, the latest hardcover rules reference for the Pathfinder Roleplaying Game, arms players with every bit of charm, grace, innuendo, and insult necessary to defeat even the most difficult social encounters. This expansive 256-page hardcover book delves into the shadowy world of intrigue, giving both players and GMs alike plenty of rules to add to their game. Engage in social combat, dueling with words instead of steel. Participate in a heist, working as a team to steal a valuable object or vital piece of information. Curry favor with the local churches, guilds, and royals with a complete influence system. Give your character an edge in social situations with a wide variety of new archetypes, feats, spells, and gear! Ultimate Intrigue also introduces a new Pathfinder RPG class: the vigilante. Influential socialite by day, avenging warrior by night, the vigilante is ready for anything, but he must take care to ensure that no one learns about his secret life! Ultimate Intrigue includes: -The vigilante, a new character class that lives two lives, one as a respected member of the community, another as a crusader willing to do anything to get the job done. -Character options for every class that relies on skills to win the day, including the alchemist, bard, druid, hunter, inquisitor, investigator, mesmerist, ranger, rogue, slayer, spiritualist, and more! -A complete system of influence, giving the GM a new way to reward players for helping out an organization or community. -Rules for social combat and verbal dueling, using words as weapons to accomplish goals and defeat foes. -Dozens of feats and spells that can be used in a social setting, some to spy with and some to hide the truth. -...and much, much more!
The delightful seventh installment of the bestselling and beloved Aunt Dimity series. Watch out for Nancy Atherton's latest, Aunt Dimity and the King's Ransom, coming in July 2018 from Viking! When Lori Shepherd returns from her trip to America, she is shocked to hear that Prunella "Pruneface" Hooper has been killed. This is the first murder in the village of Finch in more than a century, and everyone is in an uproar. Before the town implodes in the wake of this scandal, Lori sets out to solve the murder. Unfortunately, nearly everyone in Finch had a reason to want Mrs. Hooper dead. With the help of the ghostly Aunt Dimity and Nicholas, the enigmatic (and charming!) self-defense instructor, Lori aligns motive, means, and opportunity to unravel this delightfully tangled and gossip-filled whodunnit.
The Singularity. It is the era of the posthuman. Artificial intelligences have surpassed the limits of human intellect. Biotechnological beings have rendered people all but extinct. Molecular nanotechnology runs rampant, replicating and reprogramming at will. Contact with extraterrestrial life grows more imminent with each new day. Struggling to survive and thrive in this accelerated world are three generations of the Macx clan: Manfred, an entrepreneur dealing in intelligence amplification technology whose mind is divided between his physical environment and the Internet; his daughter, Amber, on the run from her domineering mother, seeking her fortune in the outer system as an indentured astronaut; and Sirhan, Amber’s son, who finds his destiny linked to the fate of all of humanity. For something is systematically dismantling the nine planets of the solar system. Something beyond human comprehension. Something that has no use for biological life in any form...