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Humanity's thousand-year-old interstellar empire has been rotting from the inside for over a century, thanks to venal, corrupt, and power-hungry sovereigns from a dynasty many consider illegitimate. The latest in that lineage, an increasingly psychotic empress, is pushing her realm toward catastrophic collapse as admirals and generals rebel against her rule. That rebellion quickly drags the once mighty Imperial Fleet into a devastating fratricidal conflict between factions. With civil war raging across human space, a Navy torn asunder can no longer protect frontier colonies, and barbarians long confined to the galactic badlands see an opportunity. After generations of hard existence on worlds beyond the bounds of human civilization, they hold life cheap, especially that of others. The barbarians will gladly steal everything they find and condemn defenseless star systems to technological and demographic collapse. That is if they don't wipe them out entirely from sheer bloodlust or by selling survivors on alien slave markets. One man, Captain Jonas Morane of the cruiser Vanquish, saw the empire's collapse coming years before the first admiral rebelled. When he finds himself the senior surviving officer of a loyalist Navy unit almost entirely annihilated by rebels, Morane puts in motion a plan he developed long ago. This plan was designed to not only save his ships and crews from certain death but keep humanity's accumulated knowledge from being obliterated by the long night of barbarism. However, before his dream can become a reality, Morane must lead the remains of the 197th Imperial Battle Group through an intricate wormhole network across a shattered empire, dodging his former colleagues from both sides, to the sanctuary he selected. Along the way, he rescues an Imperial Marine Corps Pathfinder battalion and the survivors of a religious order known for its mysticism from certain death, and enlists them in his cause. But will Morane's sanctuary survive both the flames of rebellion and the depredations of invading marauders before his rag-tag fleet can reach it? Imperial Sunset is the first installment in Eric Thomson's new saga Ashes of Empire. It tells the story of a desperate attempt to stave off the darkness threatening to smother humanity's interstellar empire and send civilization back to the Stone Age. Ashes of Empire is set in the Siobhan Dunmoore, Decker's War, and Quis Custodiet universe, but a thousand years after Zack Decker and Caelin Morrow's day, when they and Siobhan Dunmoore have become no more than minor footnotes in human history.
An ancient alien menace threatens in this hardcover volume which collects for the first time Weber's epic space adventure trilogy--"Mutineer's Moon, The Armageddon Inheritance" and "Heirs of Empire."
In the White Drake's war, the price of freedom is paid in blood and fire.... For hundreds of years, the Ironship Trading Syndicate was fueled by drake blood—and protected by the Blood-blessed, those few who could drink it and wield fearsome powers. But now the very thing that sustained the corporate world threatens to destroy it. A drake of unimaginable power has risen, and it commands an army of both beasts and men. Rogue Blood-blessed Claydon Torcreek, Syndicate agent Lizanne Lethridge and Ironship captain Corrick Hilemore have been spread to disparate corners of the world, but they are united in their desire to defeat the White Drake and the Spoiled who follow it. Humanity itself is at stake, but with the aid of ancient knowledge, revolutionary technology and unexpected allies, all hope is not lost. Saving the world will require sacrifice, as Clay, Lizanne and Hilemore will see all they know either consumed by flames or reborn from the ashes.
The most powerful empire in human history is rushing headlong toward destruction, ending our species’ supremacy in the known galaxy. Two men with widely divergent visions are on a mission to save civilization in at least one sector, far from the imperial capital where a demented ruler holds sway. The first, Jonas Morane, wants to create an impregnable vault containing humanity’s accumulated knowledge so those who survive the coming darkness can rebuild in decades instead of millennia. The other, Devy Custis, seeks to fend off collapse by founding a new empire in the Coalsack Sector, one free of the madness that caused this civil war. But will either resist the ravages of a genocidal empress, blood-maddened barbarians, and scheming admirals? Unfortunately, the vicissitudes of fate, abetted by greed and lust for power, could destroy both before they make their dreams a reality. Imperial Twilight is the second installment in Eric Thomson’s saga Ashes of Empire, the story of a desperate attempt to preserve one last spark of civilization so that humanity does not vanish from the galaxy. Keyword Tags: galactic empire, sci-fi, science fiction, military science fiction, war, strong female character, space opera, science fiction action adventure, alien invasion, starfleet, space fleet, sci-fi adventure, military sci-fi, Eric Thomson, science fiction series, interstellar war, galactic war, space pirates, mercenaries
The collapse of humanity’s first interstellar empire is passing into legend, perhaps even myth, now that the ones who could remember those tumultuous years have merged with the Infinite Void. Tiny Lyonesse, the self-appointed guardian of all human knowledge tucked away in its wormhole cul-de-sac, has spent generations preparing to carry out Jonas Morane’s plan of reuniting humanity. Unbeknown to citizens of a republic cut off from the rest of the galaxy, four star systems at the former empire’s core also survived to preserve that which existed before the Great Scouring. Yet they took a darker path after witnessing firsthand the empire’s demise in a bloodletting without precedent, which left them fearful about the future of what little remained. An uncompromising, hidebound military dictatorship, the Wyvern Hegemony is everything Lyonesse avoided becoming. Backed by a State Security Commission that uses the Void Sisters’ abilities to root out the regime’s enemies, its rule is absolute. Yet the Hegemony also harbors ambitions of reuniting humanity under its own banner, though the government has done little to advance its cause. Neither Lyonesse nor the Hegemony knows about each other. However, thanks to a twist of fate that leads State Security Colonel Crevan Torma and his assigned Void Sister on a voyage of discovery, this will soon change. But can the vanished empire’s heirs meet in peace or will they continue the civil war that almost eradicated humanity across the stars?
House Bright'Lor has established a secret world for augmented humans, built cities, and enhanced more slaves-but their future has never been more tenuous. Dragorn Bright'Lor, imprisoned for crimes against the Empire, has been forced to watch his sons flourish in his absence. Armed with a powerful new ally, he has never been more dangerous. Ero and Skorn must stop him or risk losing everything, a task made difficult when an explosive secret comes to light. Reklin is trapped in the Burning Ghosts, the most feared criminal organization in the galaxy. When he continues to try and escape, Visika kidnaps a member of his family to control him. It's a deadly mistake. She may be the Ghost Queen, but Reklin would defy the Emperor himself to protect his own. As threats against House Bright'Lor continue to mount, Siena is thrust into the fight. She will need more than powerful abilities to steal cargo ships, avoid discovery from a Ranger team, and infiltrate the military. The risks may be higher but she is the supreme augment, and when enemies and allies finally collide, one thing is certain. A Titan will be born. Book 3 in The Augmented Space Opera Series from #1 Amazon Bestseller, Ben Hale.
'Brian Staveley’s storytelling gets more epic with every book, and The Empire’s Ruin takes it to a whole new level' – Pierce Brown, author of Red Rising The Empire's Ruin is the first book in the epic fantasy Ashes of the Unhewn Throne trilogy by Brian Staveley. If you liked Game of Thrones, you'll love this. One soldier will bear the hopes of an empire The Kettral were the glory and despair of the Annurian Empire – elite soldiers who rode war hawks into battle. Now the Kettral’s numbers have dwindled and the great empire is dying. Its grip is further weakened by the failure of the kenta gates, which granted instantaneous access to its vast lands. To restore the Kettral, one of its soldiers is given a mission. Gwenna Sharpe must voyage beyond the edge of the known world, to the mythical nesting grounds of the giant war hawks. The journey will take her through a land that warps and poisons all living things. Yet if she succeeds, she could return a champion, rebuild the Kettral to their former numbers – and help save the empire. The gates are also essential to the empire’s survival, and a monk turned con-artist may hold the key to unlocking them. What they discover will change them and the Annurian Empire forever – if they survive. For deep within the southern reaches of the land, a malevolent force is stirring . . . 'Epic in every sense of the word' – Nicholas Eames, author of Kings of the Wyld 'An aching, bruised, white-knuckled symphony' – Max Gladstone, author of This Is How You Lose the Time War
On a flight over the moon, Lt Commander Colin MacIntyre's ship is seized by Dahak, an ancient warship from the Galactic Imperium. Contact with the Imperium must be restored and the Earth united to defend itself -- otherwise the planet is doomed.
Survival is the only currency... For centuries, the vast Ironship Trading Syndicate relied on drake blood—and the extraordinary powers it confers to those known as the Blood-blessed—to fuel and protect its empire. But when the drake blood lines began to fail, a perilous expedition was mounted to secure them. Claydon Torcreek survived the fraught mission through uncharted lands in pursuit of a myth that might have secured his people’s future. Instead he found a nightmare. The legendary White Drake was awoken from a millennia-long slumber, with a thirst to reduce the world of men to ashes, and the power to compel an army of Spoiled slaves to do it. Spurred on by a vision he desperately hopes he can trust, Clay and rebel naval officer Corrick Hilemore hijack a warship and head towards the icy southern seas, searching for an ancient secret that may give them and their allies a fighting chance. They are aided on another front by Blood-blessed agent Lizanne Lethridge. The spy and assassin will use her diplomatic status to infiltrate deep into enemy territory on a quest for a device to save them all. As the world burns around them, and the fires of revolution are ignited, these few Blood-blessed are the last hope for all of civilisation.
Humanity's interstellar empire died in fire and blood, leaving wrecked star systems to face the long night of barbarism. One tiny spark of civilization remains: The Republic of Lyonesse, tucked away at the end of a wormhole cul-de-sac. Yet that last bastion could suffer the same dire fate. When the late empress unleashed the Four Horsemen of the Apocalypse on her crumbling realm, Lyonesse escaped War and Famine. However, the Pale Rider, carrying pestilence and death, still roams the wormhole network, seeking to finish off what the Imperial Retribution Fleet missed decades earlier, and he has finally found the entrance to the Lyonesse branch. What about the White Rider who brings deceit and the worship of false prophets? Perhaps he is already on Lyonesse, undermining what Jonas Morane so laboriously created. Will the Navy's tiny, decrepit fleet stop plague ships from reaching Lyonesse while Morane and his ally Sister Gwenneth keep the fledgling republic from turning on itself? Or will Lyonesse join the rest of humanity in a long imperial night, one which might never end?