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"America's nerviest journalist" (Newsweek) trains his satirical eye on Modern Art in this "masterpiece" (The Washington Post) Wolfe's style has never been more dazzling, his wit never more keen. He addresses the scope of Modern Art, from its founding days as Abstract Expressionism through its transformations to Pop, Op, Minimal, and Conceptual. The Painted Word is Tom Wolfe "at his most clever, amusing, and irreverent" (San Francisco Chronicle).
Explores the work fo twelve contemporary illustators of children's books and discusses the techniques and features of effective illustration across a variety of styles and media.
Nathan Vass has been driving a Seattle city bus at night for the last decade. He began writing a popular blog, The View from Nathan's Bus, about his encounters with the riders of the No. 7 bus, which cuts through the heart of the city's Rainier Valley, one of the most racially and ethnically diverse zip codes in the US. Nathan's blog entries grew into this book. His stories and photography illuminate an overlooked part of urban life and highlight the simple connections people make on a daily basis. His depictions of interactions on the city bus range from heartbreaking to hilarious to inspiring.
An exciting educational card game in which children interact with art history from the perspective of a gallery curator My Big Art Show is a thrilling game in which children curate their own art shows. Each card represents a work of art as well as key information, such as artist and date. The cards also use symbols and colors to indicate which movement and theme the work represents. There are twelve movements: Renaissance, Baroque, Neoclassicism, Romanticism, Realism, Impressionism, Post-Impressionism, Expressionism, Cubism, Futurism, Surrealism, and Pop Art, and six themes: People, Places, Objects, Animals, Story, and Religion. The aim of the main card game is to be the first to “put on a show,” or collect three and four of a kind. The game encourages children to become familiar with great art works and movements from the last five centuries, and helps them recognize the styles and themes that paintings share. The cards show reproductions of over fifty major works of art—by Michelangelo, Velázquez, Degas, Van Gogh, Kandinsky, Picasso, Dalí, Warhol, and others. An informative book supports the game by providing further information on the artworks and artists, answers to questions on the cards and alternative games to play.
New York Times bestselling author Jack Chabert knows how to keep young readers on the edge of their seats! Pick a book. Grow a Reader! This series is part of Scholastic's early chapter book line, Branches, aimed at newly independent readers. With easy-to-read text, high-interest content, fast-paced plots, and illustrations on every page, these books will boost reading confidence and stamina. Branches books help readers grow! In the ninth book of this spooky series, Eerie Elementary is having an art show. Sam is working on his project for the show when suddenly the clay he's working with comes ALIVE! Then Sam and his friends start seeing signs of mad scientist Orson Eerie everywhere. First Orson's face mysteriously appears on a painting, then he leads them to a new, secret room in the school. What is Orson up to this time? Is he trying to spread his creepy power outside school grounds yet again? Sam and his friends need to act FAST!
Designing Disney sets into history and puts into context the extraordinary contributions of the late John Hench, who, at the age of 94, still came into his office at Imagineering each day. His principles of theme park design, character design, and use of color made him a legendary figure, not only for Disney fans but also for students and aficionados of architecture, engineering, and design. Designing Disney reveals the magic behind John’s great discoveries and documents his groundbreaking in several key areas: “Design Philosophy” examines the values, attitudes, aesthetics, and logic that went into the original concepts for Disney theme parks. In “The Art of the Show” and “The Art of Color,” Hench reveals the essence of what makes the parks work so well. And in “The Art of Character,” he lets the reader in on the how and why of the Disney characters’ inherent popularity—their timeless human traits, archetypal shape and gestures that suggest these qualities graphically, and their emotional resonance in our lives.
Long before Harlem became one of the trendiest neighbourhoods in the red-hot property market of Manhattan, it was a metaphor for African American culture at its richest. This is the classic record of Harlem life during some of the most exciting and turbulent years of its history, a beautiful - and poignant - reminder of a powerful moment in African American history. Includes the work of some of Harlem's most treasured photographers, extraordinary images are juxtaposed with articles recording the daily life of one of New York's most memorialised neighbourhoods.
Art Teacherin' 101 is a book for all elementary art teachers, new and seasoned, to learn all things art teacherin' from classroom management, to taming the kindergarten beast, landing that dream job, taking on a student-teacher, setting up an art room and beyond. It's author, Cassie Stephens, has been an elementary art teacher for over 22 years and shares all that she's learned as an art educator. Art teachers, home school parents and classroom teachers alike will find tried and true ways to make art and creating a magical experience for the young artists in their life.
Sophie has a brilliant idea: she's going to host the very first Silverlake Art Show. With the help of Hattie Frog and Owen Snake, Sophie puts together the whole event.