Download Free Arm Candy Warrior Book in PDF and EPUB Free Download. You can read online Arm Candy Warrior and write the review.

I don't belong in the Heights. Truth be told, no one does. It's dirty, grimy. Riddled with crime, the destitute, and the desperate. Where the family unit doesn't always mean a mom, a dad, and two-point-five kids. It's whoever gives you the time of day. That's how the Heights Crew came about. The only relationship that counts in the Heights is if you're a part of the Crew. There, gang ties are thicker than blood. More important than money, safety, or any other promise we're supposed to have in this life. Even more important than yourself. Me? I'm in, and I can't get out. Some days, I'm not even sure I want to.
King is an underground record producer in Detroit who’s finally getting shine and being recognized for his talent. Everything would be perfect if he didn’t have an addiction to arm candy. King loves beautiful women. He flaunts them at parties, kicks it with them during studio sessions, and has his way with them—all while his woman is busy working to help support his dream. Samira is King’s girlfriend, the person who has been his monetary backbone. From music equipment to clothes, to a roof over his head, she has provided everything for King in the hopes becoming his wife. She wants to live the Hollywood dream, complete with a mainstream record deal. When Samira finds out King’s main groupie chick, Rayna, is pregnant and has been plotting to steal her man, all hell breaks loose. With a chaotic love life, a newborn, and two chicks fighting over him, King can’t focus. His career takes a big stumble that he’s not sure he can recover from.
I don't belong in the Heights. Truth be told, no one does. It's dirty, grimy. Riddled with crime, the destitute, and the desperate. Where the family unit doesn't always mean a mom, a dad, and two-point-five kids. It's whoever gives you the time of day. That's how the Heights Crew came about. The only relationship that counts in the Heights is if you're a part of the Crew. There, gang ties are thicker than blood. More important than money, safety, or any other promise we're supposed to have in this life. Even more important than yourself. Me? I'm in, and I can't get out. Some days, I'm not even sure I want to. Arm Candy Warrior is the second book in The Heights Crew series, a dark high school enemies to lovers reverse harem.
The basis for the cult-classic film The Warriors chronicles one New York City gang’s nocturnal journey through the seedy, dangerous subways and city streets of the 1960s. “Warriors, come out to play-yay!” Every gang in the city meets on a sweltering July 4 night in a Bronx park for a peace rally. The crowd of miscreants turns violent after a prominent gang leader is killed and chaos prevails over the attempt at order. The Warriors follows the Dominators making their way back to their home territory without being killed. The police are prowling the city in search of anyone involved in the mayhem. An exhilarating novel that examines New York City teenagers, left behind by society, who form identity and personal strength through their affiliation with their “family,” The Warriors “goes to the core of the heart of darkness” as it weaves together social commentary with ancient legends for a classic coming-of-age tale (Flyer). This edition includes a new introduction by the author. “It seems to me the best novel of its kind I’ve ever read, an altogether perfect achievement. I’m sure that to many it will sound like sacrilege but I have to say that I think it a better novel than Lord of the Flies.” —Warren Miller, author of The Cool World
The fourth in the Faithful and the Fallen series from John Gwynne, an epic fantasy perfect for fans of George R. R. Martin, Brandon Sanderson and David Gemmell. Events are coming to a climax in the Banished Lands, as the war reaches new heights. King Nathair has taken control of the fortress at Drassil and three of the Seven Treasures are in his possession. And together with Calidus and his ally Queen Rhin, Nathair will do anything to obtain the remaining Treasures. With all seven under his command, he can open a portal to the Otherworld. Then Asroth and his demon-horde will finally break into the Banished Lands and become flesh. Meanwhile Corban has been taken prisoner by the Jotun, warrior giants who ride their enormous bears into battle. His warband scattered, Corban must make new allies if he hopes to survive. But can he bond with competing factions of warlike giants? Somehow he must, if he's to counter the threat Nathair represents. His life hangs in the balance -- and with it, the fate of the Banished Lands.
A NEW YORK TIMES NOTABLE BOOK Once in a great while a writer comes along who can truly capture the drama and passion of the life of a family. David James Duncan, author of the novel The River Why and the collection River Teeth, is just such a writer. And in The Brothers K he tells a story both striking and in its originality and poignant in its universality. This touching, uplifting novel spans decades of loyalty, anger, regret, and love in the lives of the Chance family. A father whose dreams of glory on a baseball field are shattered by a mill accident. A mother who clings obsessively to religion as a ward against the darkest hour of her past. Four brothers who come of age during the seismic upheavals of the sixties and who each choose their own way to deal with what the world has become. By turns uproariously funny and deeply moving, and beautifully written throughout, The Brothers K is one of the finest chronicles of our lives in many years. Praise for The Brothers K “The pages of The Brothers K sparkle.”—The New York Times Book Review “Duncan is a wonderfully engaging writer.”—Los Angeles Times “This ambitious book succeeds on almost every level and every page.”—USA Today “Duncan’s prose is a blend of lyrical rhapsody, sassy hyperbole and all-American vernacular.”—San Francisco Chronicle “The Brothers K affords the . . . deep pleasures of novels that exhaustively create, and alter, complex worlds. . . . One always senses an enthusiastic and abundantly talented and versatile writer at work.”—The Washington Post Book World “Duncan . . . tells the larger story of an entire popular culture struggling to redefine itself—something he does with the comic excitement and depth of feeling one expects from Tom Robbins.”—Chicago Tribune
"The Man Book" is an essential life-skills handbook--a manual for everything a modern man needs to know, such as Things Never to Say During Sex, Hottest Animated Women, Fly Fishing, and much more.
A collection of short fiction features "The Girl Who Was Infatuated with Death," an Anita Blake, Vampire Hunter story, as well as "House of Wizards," "Stealing Souls," and "Those Who Seek Forgiveness," a never-before-published Anita Blake tale.
“Gripping and timely.” —People “The YA debut we’re most excited for this year.” —Entertainment Weekly “A book that knocks you off your feet while dropping the kind of knowledge that’ll keep you down for the count. Prepare to BE slain.” —Nic Stone, New York Times bestselling author of Dear Martin and Odd One Out Ready Player One meets The Hate U Give in this dynamite debut novel that follows a fierce teen game developer as she battles a real-life troll intent on ruining the Black Panther–inspired video game she created and the safe community it represents for Black gamers. By day, seventeen-year-old Kiera Johnson is an honors student, a math tutor, and one of the only Black kids at Jefferson Academy. But at home, she joins hundreds of thousands of Black gamers who duel worldwide as Nubian personas in the secret multiplayer online role-playing card game, SLAY. No one knows Kiera is the game developer, not her friends, her family, not even her boyfriend, Malcolm, who believes video games are partially responsible for the “downfall of the Black man.” But when a teen in Kansas City is murdered over a dispute in the SLAY world, news of the game reaches mainstream media, and SLAY is labeled a racist, exclusionist, violent hub for thugs and criminals. Even worse, an anonymous troll infiltrates the game, threatening to sue Kiera for “anti-white discrimination.” Driven to save the only world in which she can be herself, Kiera must preserve her secret identity and harness what it means to be unapologetically Black in a world intimidated by Blackness. But can she protect her game without losing herself in the process?
Kidnapped from Earth and transported to planet Zorn to be sold as a sex slave, Shanna is ready to fight anyone who tries to touch her. She's not going to take any crap off some alien men no matter how big, terrifying or muscular they are. Freed by Hyvin Berrr, a huge, sexy Zorn warrior, Shanna demands he take her under his protection when she realizes she's stuck on Zorn. She's not sure if she wants to fight her feelings for the sexy alien, though if a woman has to lose a battle, this just might be the one time to concede.