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With Arkham Asylum in ruins Wayne Manor becomes the new home to Gotham's insane, but to discover who is responsible for the murders occuring within Akham Manor, Batman must become an inmate himself.
Arkham Asylum, the legendary home for the criminally insane, now lies in ruins. Gotham City needs a replacement to hold Batman’s most dangerous foes - and only one building fits the bill: Wayne Manor. With his family fortune depleted, Bruce Wayne goes underground - literally - as his ancestral home is transformed into a new prison for his archenemies. From his fortified Batcave below its foundations, the Dark Knight watches as evil moves in above him. But watching alone won’t stop the killings that begin almost immediately in “Arkham Manor.” To find the predator responsible, Batman must become an inmate himself. Now the World’s Greatest Detective begins the most dangerous undercover mission of his life, working with - and against - the resident doctors, guards, and ghoulish supervillains to crack the case. Can he catch the killer and restore order to the chaos? Or will the insanity of Arkham Manor claim the mind of its latest patient? Writer Gerry Duggan and artist Shawn Crystal launch an unprecedented new chapter in the History of the Bat with ARKHAM MANOR, exploring the dark heart of the Dark Knight’s world like never before! Collects issues #1-6.
What do Batman's villains do on the craziest night in Gotham City? And who will survive when the madness of Arkham Manor spills into the streets?
Batman discovers who's been murdering the inmates of Arkham Manor, but how will he be able to bring him to justice if he's trapped inside with them?
Discover the secrets of Gotham City with this large-scale interactive book, DC Comics: Exploring Gotham City. DC Comics: Exploring Gotham City combines striking full-color illustrations of Gotham City with interactive elements that reveal the secrets of the most fascinating locations from the birthplace of the Dark Knight. Explore famous landmarks like the Batcave, Arkham Asylum, and Wayne Manor and uncover the mysteries of the Gotham City. The first in a series of large-scale interactive books that explore the iconic locations from the world of DC Comics, DC Comics: Exploring Gotham City is the perfect book for readers of all ages who want to investigate the tumultuous city Batman calls home.
“The Tower” begins! The 12-part weekly Detective Comics event starts here. Arkham Asylum has fallen, and in its place, Arkham Tower has risen in the heart of the city, a pitch made by the mysterious Dr. Wear. Backup: “House of Gotham” begins! For a long time two houses have overlooked Gotham City, beckoning its broken: Wayne Manor and Arkham Asylum.
The joke is over. Batman’s greatest enemy-his deadliest threat-is done toying with Gotham City. Now he means to end the game and destroy them for good. The Joker’s bloody-minded madness is exceeded only by his twisted genius. He is the Clown Prince, the Pale Man, and his crimes turn the world into one big sick joke. For him, evil is eternal. And when he unleashes his masterstroke, no one-not Batman, not the Justice League, not all of Gotham’s guardians-will be able to make the laughter stop. As the Joker plays his endgame with the Batman, citizens, villains and heroes alike must survive his deadly antics and come to terms with who the Joker is and what he means to them. THE JOKER: ENDGAME collects BATMAN #35-39, ARKHAM MANOR: ENDGAME #1, BATGIRL: ENDGAME #1, BATMAN ANNUAL #3, DETECTIVE COMICS: ENDGAME #1 and GOTHAM ACADEMY: ENDGAME #1!
Michael Lane is an ex-police officer recruited to take part in a secret program to train a replacement for Batman - but was drafted by the Order of Purity to take on the mantle of Azrael, God's sword of justice. Now he carries out an 'eye for an eye' style of justice in Gotham city.
THE END IS NEAR. AND THE TRUTH WILL BE REVEALED. Batman’s city is burning. In the months since Commissioner Jim Gordon fell from grace, criminal empires have risen. Martial law has been declared. Arkham Asylum has been emptied. Bruce Wayne has been bankrupted. And Gotham City has been torn apart. Batman and his allies have fought their way up the food chain, and put down a slew of madmen and masterminds. Yet each hard-earned victory and stunning revelation has left them no closer to the true power behind it all. But what if the truth was right in front of them all along? Even as an army of the Dark Knight’s deadliest enemies is unleashed upon the city, he must fight through the terror and focus on the clues that will lead him to his final foe… The year-long weekly saga that rocked the world of Batman to its core reaches its stunning conclusion in BATMAN ETERNAL VOL. 3. Written by Scott Snyder, James Tynion IV, Ray Fawkes, Kyle Higgins and Tim Seeley, and drawn by a host of talented artists, it’s the payoff to the biggest mystery in the Dark Knight’s history! Collects issues #35-52.
Arkham Asylum for the Criminally Insane is a staple of the Batman universe, evolving into a franchise comprised of comic books, graphic novels, video games, films, television series and more. The Arkham franchise, supposedly light-weight entertainment, has tackled weighty issues in contemporary psychiatry. Its plotlines reference clinical and ethical controversies that perplex even the most up-to-date professionals. The 25 essays in this collection explore the significance of Arkham's sinister psychiatrists, murderous mental patients, and unethical geneticists. It invites debates about the criminalization of the mentally ill, mental patients who move from defunct state hospitals into expanding prisons, madness versus badness, sociopathy versus psychosis, the "insanity defense" and more. Invoking literary figures from Lovecraft to Poe to Caligari, the 25 essays in this collection are a broad-ranging and thorough assessment of the franchise and its relationship to contemporary psychiatry.