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From Morgan Rice, #1 Bestselling author of THE VAMPIRE JOURNALS, comes the first book in a new trilogy of dystopian fiction. New York. 2120. American has been decimated, wiped out from the second Civil War. In this post-apocalyptic world, survivors are far and few between. And most of those who do survive are members of the violent gangs, predators who live in the big cities. They patrol the countryside looking for slaves, for fresh victims to bring back into the city for their favorite death sport: Arena One. The death stadium where opponents are made to fight to the death, in the most barbaric of ways. There is only one rule to the arena: no one survives. Ever. Deep in the wilderness, high up in the Catskill Mountains, 17 year old Brooke Moore manages to survive, hiding out with her younger sister, Bree. They are careful to avoid the gangs of slaverunners who patrol the countryside. But one day, Brooke is not as careful as she can be, and Bree is captured. The slaverunners take her away, heading to the city, and to what will be a certain death. Brooke, a Marine’s daughter, was raised to be tough, to never back down from a fight. When her sister is taken, Brooke mobilizes, uses everything at her disposal to chase down the slaverunners and get her sister back. Along the way she runs into Ben, 17, another survivor like her, whose brother was taken. Together, they team up on their rescue mission. What follows is a post-apocalyptic, action-packed thriller, as the two of them pursue the slaverunners on the most dangerous ride of their lives, following them deep into the heart of New York. Along the way, if they are to survive, they will have to make some of the hardest choices and sacrifices of their lives, encountering obstacles neither of them had expected—including their unexpected feelings for each other. Will they rescue their siblings? Will they make it back? And will they, themselves, have to fight in the arena? ARENA ONE is Book #1 in the Survival Trilogy, and is 85,000 words.
“Shades of THE HUNGER GAMES permeate a story centered around two courageous teens determined to buck all odds in an effort to regain their loved ones….ARENA ONE builds a believable, involving world and is recommended for those who enjoy dystopian novels, powerful female characters, and stories of uncommon courage.” --Midwest Book Review A bundle of Books 1 and 2 in THE SURVIVAL TRILOGY, the #1 bestselling series! New York. 2120. America has been decimated, wiped out from the second Civil War. Survivors, far and few between, join violent gangs, predators who live in the big cities. There is only one rule to their stadium, where opponents are made to fight to the death: no one survives. Ever. "Addicting...ARENA ONE was one of those books that you read late into the night until your eyes start to cross because you don’t want to put it down." –Dallas Examiner
A fast-paced and gripping near-future science fiction debut about the gritty world of competitive gaming... Every week, Kali Ling fights to the death on national TV. She’s died hundreds of times. And it never gets easier... The RAGE tournaments—the Virtual Gaming League’s elite competition where the best gamers in the world compete in a no-holds-barred fight to the digital death. Every bloody kill is broadcast to millions. Every player is a modern gladiator—leading a life of ultimate fame, responsible only for entertaining the masses. And though their weapons and armor are digital, the pain is real. Chosen to be the first female captain in RAGE tournament history, Kali Ling is at the top of the world—until one of her teammates overdoses. Now, she must confront the truth about the tournament. Because it is much more than a game—and even in the real world, not everything is as it seems. The VGL hides dark secrets. And the only way to change the rules is to fight from the inside...
In 1920, American women secured the right to vote. Tennessee was the 36th state necessary to ratify the 19th Amendment to the U.S. Constitution. The Amendment passed by only one vote in the state house. Despite a hundred years of women's suffrage, there has never been a woman governor of Tennessee. The portraits of 46 men who served as mayor hang on the wall in the Memphis city hall. To date, a female has never been elected mayor of Memphis. The Arena: One Woman's Story shares author Carol J. Chumney's experiences as a woman in the political arena. In 1991, she gained election to the Tennessee state legislature at the age of 29. She passed landmark childcare reform, as reported in TIME magazine and the New York Times. As a veteran state legislator, experienced trial attorney, and Memphis city councilwoman, in 2007, she came within seven points of being elected the first woman mayor of Memphis. She went on to expose election security vulnerabilities and take the fight for reform to the U.S. Congress and U.S. Supreme Court. The glass ceiling is the invisible barrier that keeps women from attaining higher positions despite their qualifications or achievements. Chumney's story is an inside look at local and state politics that exposes this barrier. As she says, "you first have to see it to defeat it."
This original, fast-paced tale catapults us into the seedy underworld of a country whose violent past still echoes into a fractured present. "Prisoners" meets "The Deer Hunter."
Dropped into a terrifying, alien world with only a few cryptic words to guide her, can Callie survive the battle raging between good and evil?
Having just escaped from the treacherous island that was once Manhattan, Brooke, Ben, Logan, Bree, and Rose make their way up the Hudson River in their stolen boat, low on fuel, low on food, and desperately needing shelter from the cold. As they make their way upriver in this post-apocalyptic, action-packed thriller, on their way to try to find the mythical city in Canada, they will need to use all their ingenuity and survival skills to stay alive.
As the fighter-mages of the four great Houses prepare for their annual battle, a powerful stranger arrives and he is interested in the fifth House, destroyed a generation ago--but why is the Grand Master afraid of him? Original.
THE ARENA MODE SAGA - KICKSTARTER'S #1 MOST-FUNDED SCIENCE-FICTION SERIES OF ALL TIME* BSFA Nominee - Best Science-Fiction Book of 2013* Part of the Florida State High School Curriculum* Shipped to 25 countries and translated into ItalianREVIEWS FOR THE AUTHOR "Blake Northcott's Arena Mode series grabbed me from the first page and wouldn't let go. She's telling a story about unique characters in a unique world, and she's doing it with a unique voice. More, please." - Mark Waid (Kingdom Come) "Blake Northcott is the most exciting new voice to come to superheroes in over a decade. She's got a brand new angle on this material. I genuinely think she's going to be a game-changer." - Mark Millar (Kick-Ass, Kingsman: The Secret Service) "Sometimes you get a chance to jump on board a writers career at the start, before everybody else discovers how good they are. Blake Northcott is that opportunity. So jump on her already...wait, just read her books." - Dave Johnson (Superman: Red Son, Deadpool) "Blake Northcott is pretty much is making nerd dreams come true. Action, Suspense and Comics all at once? Can I make that a double, with a large side of blow your mind? ! Try not to fall in love. I dare you!" - Regina Carpinelli, CEO and Founder of Stan Lee's Comikaze SUMMARYIn his twenty-nine years, Matthew Moxon had done virtually nothing with his record-breaking IQ and unparalleled problem solving abilities. He'd been content with his lower-class existence: counting cards at the local casino, and using the winnings to finance his ever-expanding comic book collection. His life was blissfully uneventful until one morning, a dangerous fall lands him in the emergency room, and he discovers a tumor is pressing against his brain.Unable to afford experimental but potentially life-saving surgery, Moxon takes drastic action. He volunteers for 'Arena Mode', the year 2041's most vicious sporting event, where superhumans fight in an urban combat zone for a multi-billion dollar prize. Moxon is forced to battle opponents possessing ungodly speed, strength, and abilities once thought to exist only across the pages of superhero comics - and he's armed with nothing more than his rapidly-diminishing brain cells. With the odds stacked impossibly against him, he fights to not only survive the wrath of the other competitors, but to unlock the mysteries buried within the Arena itself.
Over 1 million sold in series! Patrick and Beth learn that Mr. Whittaker’s fancy ring can be seen inside the Imagination Station but not outside of the machine. A mysterious letter leads the cousins to fifth-century Rome in search of a special cup that belongs to a monk. If found, the cup could keep the mysterious Albert out of prison. At the Roman Colosseum, Emperor Honorius is hosting a gladiator battle in celebration of a war victory. Beth attends the event as the emperor’s slave; Patrick attends as a monk’s apprentice but is taken prisoner and sent to fight in the arena. During their adventure, the cousins meet Telemachus (a true historical figure), a monk who believes that fighting is wrong. Telemachus is willing to risk everything—even his life—to stop the killing. When the cousins return with the cup, they find that a third letter has been sent with more information about Albert’s fate.