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The great hunt had begun, and the hevelens were the prey. When would it end, and how? Impossible to predict… With the malian army defeated, the forces of Destruction are laying siege to the Gate of the Canyons and spreading out over the Windy Steppes. For every child of the wind or the water captured and hurled into the Great Rift, a Nylev, a fire-being, is born. Pelmen, Laneth, Lominan and Elisan-Finella must convince the krongos to join them in their desperate struggle, but only a handful of the mineral creatures remain, and Valshhyk, the Immolated, seems unstoppable… The Flames of the Immolated is the third and final book of the Ardalia trilogy. It includes a map of Ardalia and a glossary, with a description of the various creatures peculiar to its universe, and suggestions for the pronunciation of some words.
Along the Great Rift, in the heart of the volcano Ixal, Valshhyk the Immolated is stirring. The creatures corrupted by his putrid fumes are growing in number daily. Within the fiery walls of Sinista the amberrock swords, axes and lances of an army of outcasts gleam, waiting. The day is drawing near when the ties binding the dark god will collapse. Then, the nylevs will surge forward from the depths of the abyss. Pelmen, Xuven, Teleg, Elisan-Finella and Lominan, the Messengers of Destiny, have an urgent mission. However, dissent soon rears its ugly head and they go their separate ways. Who among the Children of Aoles or Malia will succeed in warning the world of the danger it faces? When the time comes to confront the servants of the Sacred Fire, will the Breath of Aoles and the power of Turquoise Water be enough to defeat them?
Pelmen hates being a tanner, but that’s all he would ever be, thanks to the rigid caste system amongst his people, the hevelens. Then he meets Master Galn Boisencroix and his family. The master carpenter opens up the world of archery to young Pelmen, who excels at his newfound skill. But Pelmen’s intractable father would have none of it, and tries to force Pelmen to stay in the tannery. One day, however, Pelmen’s best friend and Master Galn’s son, Teleg, disappears. Lured away by the prospect of untold riches through mining amberrock, the most precious substance in the world, Teleg finds himself a prisoner of the Nylevs, fierce fire-wielding worshippers of the god of destruction. Now Pelmen must leave all he knows behind, overcome his fears and travel across the land, in search of his childhood friend. Along the way, he will ally himself with strange and fantastic beings: a shaman who controls the Breath of Aoles, or the power of the wind, a krongos, a creature of the mineral realm who can become living rock, and a malian, adept at water magic. Latest edition: April 2015.
In the Shadow of the Devil is the second adventure in the Coryani Chronicles, a series of adventures that focus on the Romanesque Coryani Empire. From out of the murky centuries, the dastardly works of betrayal and heresy reveal themselves in a flurry of mysterious omens, theft, bloody murder, and open revolt. For a group of adventurers what began as a simple delivery to a prestigious wedding fast becomes a nefarious web of lies. What is discovered unveils subtle clues and tantalizing conundrums that at first seem unrelated to the objective at hand: the return of the stolen Orb of Saint Meritricus. Delve into the mysterious and exotic League of Princes and uncover the terrible secret of Dhakavaar and the Vale of Shadows.This scenario is perfect for Gamemasters seeking to challenge four to six player characters of experience levels 6-8.
This renowned dictionary contains detailed accounts of the various characters, mythical creatures, and places of Ancient Greek and Roman mythology. First published in 1788, Lemprière's Classical Dictionary introduces the reader to the fascinating world of Greek and Roman literature in a comprehensive and accessible way. This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work is in the "public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.
First published in 2012. This work of introduction is designed to escort the reader through some six centuries of English literature. It begins in the fourteenth century at the point at which the language written in our country is recognizably our own, and ends in the 1950s. It is a compact survey, summing up the substance and quality of the individual achievements that make up our literature. The aim is to leave the reader informed about each writer’s main output, sensitive to the special character of his gifts, and aware of his place in the story of our literature as a whole.
Along the Great Rift, in the heart of the volcano Ixal, Valshhyk the Immolated is stirring. The creatures corrupted by his putrid fumes are growing in number daily. Within the fiery walls of Sinista the amberrock swords, axes and lances of an army of outcasts gleam, waiting. The day is drawing near when the ties binding the dark god will collapse. Then, the nylevs will surge forward from the depths of the abyss. Pelmen, Xuven, Teleg, Elisan-Finella and Lominan, the Messengers of Destiny, have an urgent mission. However, dissent soon rears its ugly head and they go their separate ways. Who among the Children of Aoles or Malia will succeed in warning the world of the danger it faces? When the time comes to confront the servants of the Sacred Fire, will the Breath of Aoles and the power of Turquoise Water be enough to defeat them?
Rome's famed historian illuminates the twilight of the old Roman Republic from 157 to 43 BC in succinct accounts of the greatest politicians and statesmen of the classical period.
"This is the colorful and dramatic biography of two of America's most controversial entrepreneurs: Moses Louis Annenberg, 'the racing wire king, ' who built his fortune in racketeering, invested it in publishing, and lost much of it in the biggest tax evasion case in United States history; and his son, Walter, launcher of TV Guide and Seventeen magazines and former ambassador to Great Britain."--Jacket.
The definitive guide to playing a character in Arcanis, a must have for every fan of Arcanis: the World of Shattered Empires and every player of Living Arcanis. All facets of being a Player Character are covered: Race, nationality, class, religion, magic, feat and skills. Includes more than 30 classes, 12 races, 100 feats, expanded rules for the Val, Dark Kin and Ss'ressen races (races distinct to Arcanis) Also includes detailed information on the Arcanis Pantheon, a prime area of distinction from other campaigns.