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Computer vision deals with the problem of manipulating information contained in large quantities of sensory data, where raw data emerge from the transducing 6 7 sensors at rates between 10 to 10 pixels per second. Conventional general purpose computers are unable to achieve the computation rates required to op erate in real time or even in near real time, so massively parallel systems have been used since their conception in this important practical application area. The development of massively parallel computers was initially character ized by efforts to reach a speedup factor equal to the number of processing elements (linear scaling assumption). This behavior pattern can nearly be achieved only when there is a perfect match between the computational struc ture or data structure and the system architecture. The theory of hierarchical modular systems (HMSs) has shown that even a small number of hierarchical levels can sizably increase the effectiveness of very large systems. In fact, in the last decade several hierarchical architectures that support capabilities which can overcome performances gained with the assumption of linear scaling have been proposed. Of these architectures, the most commonly considered in com puter vision is the one based on a very large number of processing elements (PEs) embedded in a pyramidal structure. Pyramidal architectures supply the same image at different resolution lev els, thus ensuring the use of the most appropriate resolution for the operation, task, and image at hand.
This book provides comprehensive coverage of 3D vision systems, from vision models and state-of-the-art algorithms to their hardware architectures for implementation on DSPs, FPGA and ASIC chips, and GPUs. It aims to fill the gaps between computer vision algorithms and real-time digital circuit implementations, especially with Verilog HDL design. The organization of this book is vision and hardware module directed, based on Verilog vision modules, 3D vision modules, parallel vision architectures, and Verilog designs for the stereo matching system with various parallel architectures. Provides Verilog vision simulators, tailored to the design and testing of general vision chips Bridges the differences between C/C++ and HDL to encompass both software realization and chip implementation; includes numerous examples that realize vision algorithms and general vision processing in HDL Unique in providing an organized and complete overview of how a real-time 3D vision system-on-chip can be designed Focuses on the digital VLSI aspects and implementation of digital signal processing tasks on hardware platforms such as ASICs and FPGAs for 3D vision systems, which have not been comprehensively covered in one single book Provides a timely view of the pervasive use of vision systems and the challenges of fusing information from different vision modules Accompanying website includes software and HDL code packages to enhance further learning and develop advanced systems A solution set and lecture slides are provided on the book's companion website The book is aimed at graduate students and researchers in computer vision and embedded systems, as well as chip and FPGA designers. Senior undergraduate students specializing in VLSI design or computer vision will also find the book to be helpful in understanding advanced applications.
Organizations spend huge resources in developing software that can perform the way a human does. Image classification, object detection and tracking, pose estimation, facial recognition, and sentiment estimation all play a major role in solving computer vision problems. This book will bring into focus these and other deep learning architectures and techniques to help you create solutions using Keras and the TensorFlow library. You'll also review mutliple neural network architectures, including LeNet, AlexNet, VGG, Inception, R-CNN, Fast R-CNN, Faster R-CNN, Mask R-CNN, YOLO, and SqueezeNet and see how they work alongside Python code via best practices, tips, tricks, shortcuts, and pitfalls. All code snippets will be broken down and discussed thoroughly so you can implement the same principles in your respective environments. Computer Vision Using Deep Learning offers a comprehensive yet succinct guide that stitches DL and CV together to automate operations, reduce human intervention, increase capability, and cut the costs. What You'll Learn Examine deep learning code and concepts to apply guiding principals to your own projects Classify and evaluate various architectures to better understand your options in various use cases Go behind the scenes of basic deep learning functions to find out how they work Who This Book Is For Professional practitioners working in the fields of software engineering and data science. A working knowledge of Python is strongly recommended. Students and innovators working on advanced degrees in areas related to computer vision and Deep Learning.
The computer interpretation of visual images offers unlimited potential, with applications ranging from robotics and manufacturing to electronic sensors for aiding the blind. However, there is a huge gap between the promise of technology and what is actually possible now. In order to work effectively, computers will have to sense and analyze visual scenes in a fraction of a second, but currently it is not unusual to devote an hour of computer time to the analysis of a single image. Also, such images often have to be of highly stylized scenes to make any analysis possible. The only hope for the future lies in the use of massive parallel architectures, with perhaps thousands of processors cooperating on the task. Fortunately, the spectacular advances now being made in VLSI technology may allow such parallelism to be economically feasible. This book draws together the proceedings of a key workshop held in 1987. It presents the work of leading U.K. researchers in parallel architectures and computer vision from both industry and academia, providing a clear indication of the state of the art.
Theoretical results suggest that in order to learn the kind of complicated functions that can represent high-level abstractions (e.g. in vision, language, and other AI-level tasks), one may need deep architectures. Deep architectures are composed of multiple levels of non-linear operations, such as in neural nets with many hidden layers or in complicated propositional formulae re-using many sub-formulae. Searching the parameter space of deep architectures is a difficult task, but learning algorithms such as those for Deep Belief Networks have recently been proposed to tackle this problem with notable success, beating the state-of-the-art in certain areas. This paper discusses the motivations and principles regarding learning algorithms for deep architectures, in particular those exploiting as building blocks unsupervised learning of single-layer models such as Restricted Boltzmann Machines, used to construct deeper models such as Deep Belief Networks.
The very significant advances in computer vision and pattern recognition and their applications in the last few years reflect the strong and growing interest in the field as well as the many opportunities and challenges it offers. The second edition of this handbook represents both the latest progress and updated knowledge in this dynamic field. The applications and technological issues are particularly emphasized in this edition to reflect the wide applicability of the field in many practical problems. To keep the book in a single volume, it is not possible to retain all chapters of the first edition. However, the chapters of both editions are well written for permanent reference.
This practical book shows you how to employ machine learning models to extract information from images. ML engineers and data scientists will learn how to solve a variety of image problems including classification, object detection, autoencoders, image generation, counting, and captioning with proven ML techniques. This book provides a great introduction to end-to-end deep learning: dataset creation, data preprocessing, model design, model training, evaluation, deployment, and interpretability. Google engineers Valliappa Lakshmanan, Martin Görner, and Ryan Gillard show you how to develop accurate and explainable computer vision ML models and put them into large-scale production using robust ML architecture in a flexible and maintainable way. You'll learn how to design, train, evaluate, and predict with models written in TensorFlow or Keras. You'll learn how to: Design ML architecture for computer vision tasks Select a model (such as ResNet, SqueezeNet, or EfficientNet) appropriate to your task Create an end-to-end ML pipeline to train, evaluate, deploy, and explain your model Preprocess images for data augmentation and to support learnability Incorporate explainability and responsible AI best practices Deploy image models as web services or on edge devices Monitor and manage ML models
Machine Vision: Algorithms, Architectures, and Systems contains the proceedings of the workshop ""Machine Vision: Where Are We and Where Are We Going?"" sponsored by the Center for Computer Aids for Industrial Productivity (CAIP) at Rutgers University and held in April 1987 in New Brunswick, New Jersey. The papers review the state of the art of machine vision and sets directions for future research. Topics covered include ""smart sensing"" in machine vision, computer architectures for machine vision, and range image segmentation. Comprised of 14 chapters, this book opens with an overview of ""smart sensing"" strategies in machine vision and illustrates how smart sensing may fit into a general purpose vision system by implementing a flexible, modular system called Pipeline Pyramid Machine. The discussion then turns to a hierarchy of local autonomy for processor arrays, focusing on the progression from pure SIMD to complete MIMD as well as the hardware penalties that arise when autonomy is increased. The following chapters explore schemes for integrating vision modules on fine-grained machines; computer architectures for real-time machine vision systems; the application of machine vision to industrial inspection; and characteristics of technologies and social processes that are inhibiting the development and/or evolution of machine vision. Machine vision research at General Motors is also considered. The final chapter assesses future prospects for machine vision and highlights directions for research. This monograph will be a useful resource for practitioners in the fields of computer science and applied mathematics.
This reference text presents the knowledge base of computer vision and soft computing techniques with their applications for sustainable developments. Features: Covers a variety of deep learning architectures useful for computer vision tasks Demonstrates the use of different soft computing techniques and their applications for different computer vision tasks Highlights the unified strengths of hybrid techniques based on deep learning and soft computing taken together that give the interpretable, adaptive, and optimized solution to a given problem Addresses the different issues and further research opportunities in computer vision and soft computing Describes all the concepts with practical examples and case studies with appropriate performance measures that validate the applicability of the respective technique to a certain domain Considers recent real word problems and the prospective solutions to these problems This book will be useful to researchers, students, faculty, and industry personnel who are eager to explore the power of deep learning and soft computing for different computer vision tasks.