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What is essential knowledge for architecture? This frequently posed question targets fundamental principles of design, those basic criteria and priorities through which disciplinary stability is ensured. Yet, insofar as relevance is a core value of architecture in both theory and practice, the contingent nature of the future guarantees that some forms of knowledge not presently considered essential will eventually become indispensable. With that condition in mind, (Non-) Essential Knowledge for (New) Architecture collects projects that envision possible futures for architecture through speculations about new disciplinary knowledge. Asking what specific methods, materials, or understandings—tools, ratios, formulas, properties, principles, guidelines, definitions, rules, practices, techniques, reference points, histories, and more—not presently considered essential to architecture could, or should, define its future, this new volume of 306090 serves as both a gauge of contemporary concerns and a manual for emergent theory and practice.
Job titles like “Technical Architect” and “Chief Architect” nowadays abound in software industry, yet many people suspect that “architecture” is one of the most overused and least understood terms in professional software development. Gorton’s book tries to resolve this dilemma. It concisely describes the essential elements of knowledge and key skills required to be a software architect. The explanations encompass the essentials of architecture thinking, practices, and supporting technologies. They range from a general understanding of structure and quality attributes through technical issues like middleware components and service-oriented architectures to recent technologies like model-driven architecture, software product lines, aspect-oriented design, and the Semantic Web, which will presumably influence future software systems. This second edition contains new material covering enterprise architecture, agile development, enterprise service bus technologies, RESTful Web services, and a case study on how to use the MeDICi integration framework. All approaches are illustrated by an ongoing real-world example. So if you work as an architect or senior designer (or want to someday), or if you are a student in software engineering, here is a valuable and yet approachable knowledge source for you.
The definitive architecture travel guide that lets you visit 1,000 of today's most must-see contemporary buildings – whether at home or on the road Featuring 1,000 of today's most compelling buildings by the world's finest architects, Destination: Architecture is an unparalleled and comprehensive resource for anyone wanting to get more out of their travels. No journey, from a long weekend to a long-haul trip, would be complete without this expertly curated 'who's who' of the most exciting architecture in the world. Each building is illustrated with a single image and accompanied by a brief description, with addresses, websites, and opening details. It's the best way to find and enjoy contemporary built culture on every continent.
A crash course in designing and constructing buildings Too often, textbooks turn the noteworthy details of architecture into tedious discourse that would put even Frank Gehry to sleep. Architecture 101 cuts out the boring explanations, and instead provides a hands-on lesson that keeps you engaged as you explore the world's greatest structures. Featuring only the most important facts, building styles, and architects, you'll enjoy uncovering the remarkable world of architecture with this book. Inside, you'll also find fascinating elements like: Illustrations of popular building styles, such as Georgian and Greek Revival Drawings of the essential parts of different buildings Unique profiles of the most inspirational figures in architecture From Norman Foster and Frank Lloyd Wright to the Beauvais Cathedral and the Empire State Building, Architecture 101 is packed with hundreds of entertaining architecture tidbits that you can't get anywhere else!
This easy to read textbook provides an introduction to computer architecture, while focusing on the essential aspects of hardware that programmers need to know. The topics are explained from a programmer’s point of view, and the text emphasizes consequences for programmers. Divided in five parts, the book covers the basics of digital logic, gates, and data paths, as well as the three primary aspects of architecture: processors, memories, and I/O systems. The book also covers advanced topics of parallelism, pipelining, power and energy, and performance. A hands-on lab is also included. The second edition contains three new chapters as well as changes and updates throughout.
Updated and revised, The Essentials of Computer Organization and Architecture, Third Edition is a comprehensive resource that addresses all of the necessary organization and architecture topics, yet is appropriate for the one-term course.
Get ready to discover the great architectural mecca that is Minneapolis and St. Paul. The first comprehensive, illustrated handbook of its kind, AIA Guide to the Twin Cities is the ultimate source to the architectural riches of the metropolitan area. Organized by neighborhood and featuring a wealth of sites--from the highest point on the Minneapolis skyline to the modest St. Paul bungalow vibrant with historical and architectural significance--this invaluable reference has it all: -Illuminating entries for more than 3,000 buildings -Behind-the-scenes details of the structures and their architects -Lively information about local history and regional styles -Highlights of important buildings nearly lost in time -Sixty easy-to-read maps that pinpoint the location of every structure -Dozens of planned walking and driving tours -Over 1,000 photos that illustrate significant buildings and features Retired Pioneer Press architecture critic Larry Millett has spent more than two decades researching and exploring the architectural heritage of the Twin Cities. Millett's AIA Guide to the Twin Cities is your ticket to the best tour in town. Sponsored in part by the American Institute of Architects Minnesota. Larry Millett has written extensively about Twin Cities architecture. His books include Lost Twin Cities, Twin Cities Then and Now, and Strange Days, Dangerous Nights (all MHS Press), as well as a series of mystery novels featuring Sherlock Holmes.
The software development ecosystem is constantly changing, providing a constant stream of new tools, frameworks, techniques, and paradigms. Over the past few years, incremental developments in core engineering practices for software development have created the foundations for rethinking how architecture changes over time, along with ways to protect important architectural characteristics as it evolves. This practical guide ties those parts together with a new way to think about architecture and time.
Master the Crucial Non -Technical Skills Every Software Architect Needs! Thousands of software professionals have the necessary technical qualifications to become architects, but far fewer have the crucial non-technical skills needed to get hired and succeed in this role. In today's agile environments, these "soft" skills have grown even more crucial to success as an architect. For many developers, however, these skills don't come naturally-and they're rarely addressed in formal training. Now, long-time software architect Dave Hendricksen helps you fill this gap, supercharge your organisational impact, and quickly move to the next level in your career. In 12 Essential Skills for Software Architects, Hendricksen begins by pinpointing the specific relationship, personal, and business skills that successful architects rely upon. Next, he presents proven methods for systematically developing and sharpening every one of these skills, from negotiation and leadership to pragmatism and vision. From start to finish, this book's practical insights can help you get the architect position you want-and thrive once you have it! The soft skills you need... ...and a coherent framework and practical methodology for mastering them! Relationship skills Leadership, politics, gracious behavior, communication, negotiation Personal skills Context switching, transparency, passion Business skills Pragmatism, vision, business knowledge, innovation
"Une mine d'or à parcourir encore et toujours, un de ces livres qui fournira aux bâtisseurs actuels et futurs de notre monde tout le savoir dont ils ont besoin pour aborder les questions actuelles et celles auxquelles ils seront confrontés". ArchDaily Architecture is a compelling mixture of stability and flux. In its solid forms, time and space collide, amalgamating distant influences, elements that have been around for over 5, 000 years and others that were (re-)invented yesterday. Elements of Architecture focuses on the fragments of the rich and complex architectural collage. Window, facade, balcony, corridor, fireplace, stair, escalator, elevator : The book seeks to excavate the micro-narratives of building detail. The result is no single history, but rather the web of origins, contaminations, similarities, and differences in architectural evolution, including the influence of technological advances, climactic adaptation, political calculation, economic contexts, regulatory requirements, and new digital regimes. Derived from Koolhaas' exhaustive and much-lauded exhibition at the 2014 Venice Architecture Biennale, this is an essential toolkit to understanding the pieces, parts, and fundamentals that comprise structure around the globe. Designed by Irma Boom, the book contains essays from Rem Koolhaas, Stephan Trueby, Manfredo di Robilant, and Jeffrey Inaba; interviews with Werner Sobek and Tony Fadell (of Nest); and an exclusive photo essay by Wolfgang Tillmans.