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?and then things got really out of hand! When the war for the Faraway descends into all-out chaos, can the combined forces of Archer, Armstrong, Mary Maria and a whole mess of dinosaurs be enough to defeat General Redacted and his 500 Shades of Greys? Also: a horrible revelation is about tear apart the friendship between Valiant?s conspiracy-busting adventurers! Learn why we may have to re-title this book Archer VERSUS Armstrong right here in the epoch-spanning conclusion of ?Far Faraway?!
After years of training, Obadiah Archer has been dispatched to New York City to root out and kill the infamous Great Satan of his parents' sect. Unfortunately, dying has never been easy for Archer?s target ? the hard-drinking year-old immortal known as Armstrong. Together, this unlikely pair of heroes is about to stumble headfirst into a centuries-old conspiracy that will bring the whole of ancient history crashing down on the modern day Valiant Universe. And that?s going to mean one Hell of a hangover
Mix X-Files with Mythbusters and you get HOAX HUNTERS, the series about a reality show that is out to cover up the dark, mysterious corners of the world. THE BOOK OF MOTHMAN collects the final arc of the acclaimed first season „ dig deeper into the mysteries of JackÍs dad and the multiverse, ReganÍs powers, and what the heck is going on with Murder. Collects HOAX HUNTERS #10-13 and CASE FILES #1
At last - the essential origins and early adventures of Valiant's most powerful heroes and allies, collected between two covers for the first time anywhere! Celebrate 25 years of the largest independent superhero universe in comics with these all-star explorations of Valiant's indelible comics book icons, including X-O Manowar, Harbinger, Bloodshot, Archer & Armstrong, Shadowman, and many more! Who they are, how they came to be, and what they fear the most! This is your essential one-stop guide to the biggest heroes, villains, and super-teams that the Valiant Universe has to offer, just in time for Valiant's 25th Anniversary Celebration! Collecting Archer & Armstrong #0, Bloodshot #0, Harbinger #0, Punk Mambo #0, Quantum and Woody: The Goat #0, Shadowman #0, Unity #0, X-O Manowar #0, and material from Archer & Armstrong #25, Bloodshot #25, Harbinger #25, X-O Manowar #25, and FCBD 2014: Valiant Universe Handbook #1.
This book of match-ups will compare the super heroes' gear, stats, weapons, and strategies--inviting the reader to imagine duels that have never happened before. Fans of the DC comics or super hero films will adore this title.
From "one of the top ten storytellers in the world" (Los Angeles Times), Jeffrey Archer's The Fourth Estate sees two power-hungry men prepared to risk everything in a battle to control the largest newspaper empire in the world. Richard Armstrong narrowly escaped Hitler's atrocities in Eastern Europe on his courage and his wits—skills that served him well in peacetime. Having turned a struggling Berlin newspaper into a success story seemingly overnight, Armstrong made a name for himself—and more than a few enemies along the way... Meanwhile, young Keith Townsend enters the international arena, armed with a world-class education and a sense of entitlement to match. Charged with growing his father's newspaper business into a global media force, he and Armstrong are bound to become sworn rivals—until they arrive at the edge of collapse and will do whatever it takes to stay alive in the game...or die trying.
THE MOST PRIMITIVE MAN, THE MOST POWERFUL WEAPON Abducted from his own time by the predatory Spider Aliens and displaced to the present day, Aric of Dacia will make war on his one-time captors and any who stand with them. Armed with a sentient suit of battle armor and savagery born in an age of war, he will become the hero this new age demands. Tyrants from beyond time and space, superpowered corporate raiders, and corrupt government power brokers? all will quake in fear where X-O Manowar dares to tread. Featuring groundbreaking work from comic-book legends Jim Shooter (Secret Wars), Bob Layton (Iron Man), Barry Windsor-Smith (Weapon X), Joe Quesada (Daredevil), Steve Englehart (Detective Comics) and many more, the complete adventures of Valiant?s original armored hero begin here in the first Valiant Classic Collection of the series Graphic Policy calls ""a must read""! Collecting X-O MANOWAR (1992) #0?9, and X-O DATABASE #1.
SQUARE PEGS IN A ROUND WORLD Archer is the world?s greatest hand-to-hand ?ghter, an expert marksman, and a seeker of truth and righteousness. Armstrong is an immortal warrior who has reluctantly brawled his way from pre-history to modern times only to realize that the best way to face life?s many challenges is to grab a drink. But Armstrong counts as his worst day the one when Archer turned up and decided that they were partners ? a team chosen by fate to save the world! From the minds of legendary creators Barry Windsor-Smith (Weapon X), Jim Shooter (Secret Wars), Bob Layton (Iron Man), and more comes the first Valiant Classic Collection of the groundbreaking series CBR calls a ""comic book masterpiece""! Collecting ARCHER & ARMSTRONG (1992) #0?12.
Archer & Armstrong is a superhero buddy comedy without the tights. Archer is the world's greatest hand-to-hand fighter, an expert marksman, and a seeker of truth and righteousness. Since being murdered by his parents, he has returned from the dead convinced that God has empowered him to right the wrongs of the world. Armstrong is a ten-thousand year old libertine as strong as a battalion who abandoned naive idealism thousands of years ago. He spends his days wandering the world drinking, fighting. And telling stories of his unbelievable adventures throughout history. On the run from an ancient cult and its bumbling agents that have been hunting Armstrong for two thousand years, the unlikely pair team up to face down the threat that could destroy the world!
The trouble started when Howard Sykes came home from school and found the "goon" sitting in the kitchen. He said he'd been sent by Archer. But who was Archer? It had to do with the 2,000 words that Howard's author father had failed to deliver. It soon became clear not only that Archer wanted those words, but that his wizard siblings, Hathaway, Dillian, Shine, Torquil, Erskine, and Venturus, would also go to any lengths to get them. Although each wizard ruled a section of the town, he or she was a prisoner in it. Each suspected that one of them held the secret behind the words, and that secret was the key to their freedom. Which one of them was it? The Sykes family become pawns in the wizards' fight to win their freedom, wrest control from one another, and fan out to rule the world. Diana Wynne Jones skillfully guides the reader through a riveting, twisty plot, with satisfying surprises at every amazing turn. An exciting science fiction adventure where, happily, nothing is what it first seems to be.