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A balance of practical and applied material which also underpins the crucial theoretical concepts that are being applied in today's human resources. For undergraduate/graduate courses in Human Resource Management.
E-learning enables students to pace their studies according to their needs, making learning accessible to (1) people who do not have enough free time for studying - they can program their lessons according to their available schedule; (2) those far from a school (geographical issues), or the ones unable to attend classes due to some physical or medical restriction. Therefore, cultural, geographical and physical obstructions can be removed, making it possible for students to select their path and time for the learning course. Students are then allowed to choose the main objectives they are suitable to fulfill. This book regards E-learning challenges, opening a way to understand and discuss questions related to long-distance and lifelong learning, E-learning for people with special needs and, lastly, presenting case study about the relationship between the quality of interaction and the quality of learning achieved in experiences of E-learning formation.
Virtual Reality is not real life. Instead it is life-like creations using computer-generated scenarios. Human behavior is replicated in virtual scenarios, where every detail is controlled by computers, and in situations that can be repeated under the same conditions. Based on technology and design, the user can experience presence. In the virtual world, users are embodied in avatars that represent them and are the means to interact with the virtual environment. Avatars are graphical models that behave on behalf of the human behind them. The user avatar is a proxy that also backs interaction with others, allowing computer-mediated interactions. Analyses directed to understand people’s perceptions, personal and social behavior in computer mediated interactions, comprise a multidisciplinary area of study that involves, among others, computer science, psychology and sociology. In the last two decades a number of studies supported by Virtual Reality have been conducted to understand human behavior, in some cases the implications of the technology, or to reproduce artificial human behavior. This book presents a collection of studies from recognized researchers in the area.
Educational Technology is the right couple to a radical innovation. Thanks to the appropriate technology in the right context with the best fit to the target audience, education can be drastically improved, meaning a better performance, competence achievement, match with the user’s expectations and with the market needs. Serious games, Virtual reality, Augmented reality, Remote labs, Online learning, Blockchain, Mobile learning and many other key technologies allow for a better explanation of so many subjects, and even more: for a complete student involvement and a full teacher engagement into the educational system. Technology gives another angle to the same content, provides the user with a personalised experience and pushes the limits of knowledge a little further, every time. This book presents a number of radical innovations through technology, from experienced cases studies, to be replicated and inspired by; a powerful resource handbook for cutting-edge education.
En este material se abordan las características generales del aprendizaje en línea, mixto y móvil; se destaca información acerca de las plataformas tecnológicas más utilizadas para cada una de estas modalidades educativas, así como los perfiles deseables de docentes y alumnos; y se distinguen tanto estrategias de aprendizaje como estrategias de evaluación recomendadas para ambientes virtuales.
This book gathers the proceedings of the 2018 International Conference on Digital Science (DSIC’18), held in Budva, Montenegro, on October 19 – 21, 2018. DSIC’18 was an international forum for researchers and practitioners to present and discuss the latest innovations, trends, results, experiences and concerns in Digital Science. The main goal of the Conference was to efficiently disseminate original findings in the natural and social sciences, art & the humanities. The contributions address the following topics: Digital Agriculture & Food Technology Digital Art & Humanities Digital Economics Digital Education Digital Engineering Digital Environmental Sciences Digital Finance, Business & Banking Digital Health Care, Hospitals & Rehabilitation Digital Media Digital Medicine, Pharma & Public Health Digital Public Administration Digital Technology & Applied Sciences Digital Virtual Reality
The literature on higher education discusses globalization and internationalization in areas such as competencies, mobility, policies, and knowledge transfer. The COVID-19 pandemic and advancing educational technologies have prompted universities to rethink education, leading to innovative ways for teacher educators and students to connect and learn virtually. Educators and administrators are seeking to advance their teaching through intercultural partnerships and relevant models to improve the quality of education through international connections. The current global situation has also prompted the need to further knowledge of communication technologies. Encouraging Transnational Learning Through Virtual Exchange in Global Teacher Education aims to provide resources and recommendations for global teacher educators, practitioners, researchers, and pre-service and in-service teachers on developing international virtual exchange programs in teacher education. The book aims to showcase effective online pedagogies, provide practical values of online collaborative teaching and learning, and connect theory to practice in critical global citizenship, digital literacies, and teacher development. Led by educators and researchers in teacher education programs involved in virtual exchange partnerships and research, the book shares implications for teacher development with an international component based on shared studies. The book will be a resource for connecting international partners and efforts to internationalize institutions. Covering topics such as virtual exchanges, collaborative online international learning (COIL), telecollaboration, and global education, this book is ideal for international teachers, teacher trainers, students, and researchers interested in collaborative online international learning (COIL).
Temos o prazer de lançar o primeiro livro internacional do ano de 2022 voltado a área do desenvolvimento, que tem como título Principles and concepts for development in nowadays society, essa obra contém 152 artigos voltados a área multidisciplinar, sendo a mesma pela Seven Publicações Ltda. A Seven Editora, agradece e enaltasse os autores que fizeram parte desse livro. Desejamos uma boa leitura a todos
En la actualidad, la educación virtual es una alternativa viable para muchas personas. Por ello, es necesario no sólo analizar y evaluar el proceso enseñanza-aprendizaje virtual que ofrecen las instituciones sino garantizar el aprendizaje del alumno en dichos espacios. Esta obra presenta un cuerpo teórico fundamentado en las áreas de las ciencias de la Educación, la Informática y la Administración como base para construir un conjunto de modelos que sirvan para administrar la operación, la gestión-operativa y la gestión propiamente dicha del proceso enseñanza-aprendizaje virtual.