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A provides a strong support for your district Reading program. It is ideal for using in a Transitional or Immersion classroom setting. This unique kinesthetic teaching method will enhance students' ability to read and write while manipulating vowels and consonants. Vision and touch are the core of this method where the students use their fingers and a specific color to identify vowels. ( a e i o u) The simple format offers fun activities and the practice that students need t o build important reading skills and the confidence of their ability to read and write. Aprendiendo a Leer is designed for Spanish speaking students of primary grades in any type of setting. You and your students will enjoy Aprendiendo a Leer. The children will have many opportunities to practice vowels and consonants orally and written with teacher, peers, parents and self while putting letters together to read and write syllables, words and sentences.
Millions of Spanish-speaking immigrants enroll in ESL (English as a Second Language) classes every year. This curriculum-based guide offers practical examples, exercises, and quizzes to quickly and effectively bolster English skills.
A perfect fun activity book designed for early learners to develop pencil control and motor skills. By following the arrows and tracing the dotted lines, the little scholars can complete the tracing exercises and creative activities leading to development of their early writing skills. The child will also learn to identify, write and revise straight, curvy, zig zag lines and multiple patterns. The book is also an excellent first step to prepare for school.
A Nicolás Fernández Miranda le dijeron que nunca sería bueno en Matemática y unos años después se recibió de Contador Público, con honores. Al convertirse en profesor, descubrió que había algo que no estaba bien en el sistema educativo, y era que nadie se había preocupado por enseñarles, ni a sus alumnos ni a él mismo, cómo aprender. Gracias a su pasado, descubrió que su vocación era compartir con el mundo sus conocimientos en la neurociencia aplicada al aprendizaje. Desde entonces, en sus conferencias, en sus clases y en sus redes sociales comparte videos, hacks y métodos en los que busca demostrarles a sus seguidores que aprender es fácil, divertido y necesario. Entender cómo funcionan los procesos de aprendizaje y productividad puede cambiar la vida de todos.
Introduces different types of maps and how they are used, including those that show how to get to a place and those that show what you will find when you arrive.
Marvelous Maxx and the Bumblebee By: John and Catherine Higgins After being stung by a bumblebee, Maxx realizes he is allergic, and needs to see a doctor right away! What will happen when Maxx meets Doctor Z? Will Maxx be okay? Future Marvelous Maxx I CAN READ books coming your way include Marvelous Maxx and the: Field Trip, Missing Coin, Shaking Student, 4th of July, Hidden Peanut, Stuck-up Popcorn, Vanishing Heart, Toy Store. For more Maxx information, see www.marvelousmaxx.com, Twitter @MarvelousMaxx Let’s Read Reading with someone: Pre-K to Grade 1 Reading with help: Kindergarten to Grade 2 Reading by myself: Grades 1-3 Reading easily: Grade 2-4
Juegos para aprender inglés es un libro que nace como resultado de la recopilación de más de cincuenta actividades y juegos pensados para enseñar inglés a niños entre uno y siete años. Los juegos se presentan en orden de dificultad, acompañados de una lista de frases necesarias para realizar la actividad. Este método es una fuente de ideas para los padres que desean enseñar inglés a sus hijos, y también puede servir a profesores de grupos reducidos de niños.
Digital Design and Computer Architecture, Second Edition, takes a unique and modern approach to digital design, introducing the reader to the fundamentals of digital logic and then showing step by step how to build a MIPS microprocessor in both Verilog and VHDL. This new edition combines an engaging and humorous writing style with an updated and hands-on approach to digital design. It presents new content on I/O systems in the context of general purpose processors found in a PC as well as microcontrollers found almost everywhere. Beginning with digital logic gates and progressing to the design of combinational and sequential circuits, the book uses these fundamental building blocks as the basis for the design of an actual MIPS processor. It provides practical examples of how to interface with peripherals using RS232, SPI, motor control, interrupts, wireless, and analog-to-digital conversion. SystemVerilog and VHDL are integrated throughout the text in examples illustrating the methods and techniques for CAD-based circuit design. There are also additional exercises and new examples of parallel and advanced architectures, practical I/O applications, embedded systems, and heterogeneous computing, plus a new appendix on C programming to strengthen the connection between programming and processor architecture. This new edition will appeal to professional computer engineers and to students taking a course that combines digital logic and computer architecture. - Updated based on instructor feedback with more exercises and new examples of parallel and advanced architectures, practical I/O applications, embedded systems, and heterogeneous computing - Presents digital system design examples in both VHDL and SystemVerilog (updated for the second edition from Verilog), shown side-by-side to compare and contrast their strengths - Includes a new chapter on C programming to provide necessary prerequisites and strengthen the connection between programming and processor architecture - Companion Web site includes links to Xilinx CAD tools for FPGA design, lecture slides, laboratory projects, and solutions to exercises - Instructors can also register at textbooks.elsevier.com for access to: Solutions to all exercises (PDF), Lab materials with solutions, HDL for textbook examples and exercise solutions, Lecture slides (PPT), Sample exams, Sample course syllabus, Figures from the text (JPG, PPT)