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This book includes a selection of research work in the mobile robotics area, where several interesting topics are presented. In this way we find a review of multi-agents, different techniques applied to the navigation systems, artificial intelligence algorithms, which include deep learning applications, systems where a Kalman filter estimator is extended for visual odometry, and finally the design of an on-chip system for the execution of cognitive agents. Additionally, the development of different ideas in mobile robot applications are included and hopefully will be useful and enriching for readers.
This book, by a leading authority on legged locomotion, presents exciting engineering and science, along with fascinating implications for theories of human motor control. It lays fundamental groundwork in legged locomotion, one of the least developed areas of robotics, addressing the possibility of building useful legged robots that run and balance. The book describes the study of physical machines that run and balance on just one leg, including analysis, computer simulation, and laboratory experiments. Contrary to expectations, it reveals that control of such machines is not particularly difficult. It describes how the principles of locomotion discovered with one leg can be extended to systems with several legs and reports preliminary experiments with a quadruped machine that runs using these principles. Raibert's work is unique in its emphasis on dynamics and active balance, aspects of the problem that have played a minor role in most previous work. His studies focus on the central issues of balance and dynamic control, while avoiding several problems that have dominated previous research on legged machines. Marc Raibert is Associate Professor of Computer Science and Robotics at Carnegie-Mellon University and on the editorial board of The MIT Press journal, Robotics Research. Legged Robots That Balanceis fifteenth in the Artificial Intelligence Series, edited by Patrick Winston and Michael Brady.
Lifelong Machine Learning, Second Edition is an introduction to an advanced machine learning paradigm that continuously learns by accumulating past knowledge that it then uses in future learning and problem solving. In contrast, the current dominant machine learning paradigm learns in isolation: given a training dataset, it runs a machine learning algorithm on the dataset to produce a model that is then used in its intended application. It makes no attempt to retain the learned knowledge and use it in subsequent learning. Unlike this isolated system, humans learn effectively with only a few examples precisely because our learning is very knowledge-driven: the knowledge learned in the past helps us learn new things with little data or effort. Lifelong learning aims to emulate this capability, because without it, an AI system cannot be considered truly intelligent. Research in lifelong learning has developed significantly in the relatively short time since the first edition of this book was published. The purpose of this second edition is to expand the definition of lifelong learning, update the content of several chapters, and add a new chapter about continual learning in deep neural networks—which has been actively researched over the past two or three years. A few chapters have also been reorganized to make each of them more coherent for the reader. Moreover, the authors want to propose a unified framework for the research area. Currently, there are several research topics in machine learning that are closely related to lifelong learning—most notably, multi-task learning, transfer learning, and meta-learning—because they also employ the idea of knowledge sharing and transfer. This book brings all these topics under one roof and discusses their similarities and differences. Its goal is to introduce this emerging machine learning paradigm and present a comprehensive survey and review of the important research results and latest ideas in the area. This book is thus suitable for students, researchers, and practitioners who are interested in machine learning, data mining, natural language processing, or pattern recognition. Lecturers can readily use the book for courses in any of these related fields.
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Robots in groups or colonies can exhibit an enormous variety and richness of behaviors which cannot be observed with singly autonomous systems. Of course, this is analogous to the amazing variety of group animal behaviors which can be observed in nature. In recent years more and more investigators have started to study these behaviors. The studies range from classifications and taxonomies of behaviors, to development of architectures which cause such group activities as flocking or swarming, and from emphasis on the role of intelligent agents in such groups to studies of learning and obstacle avoidance. There used to be a time when many robotics researchers would question those who were interested in working with teams of robots: `Why are you worried about robotic teams when it's hard enough to just get one to work?'. This issue responds to that question. Robot Colonies provides a new approach to task problem-solving that is similar in many ways to distributed computing. Multiagent robotic teams offer the possibility of spatially distributed parallel and concurrent perception and action. A paradigm shift results when using multiple robots, providing a different perspective on how to carry out complex tasks. New issues such as interagent communications, spatial task distribution, heterogeneous or homogeneous societies, and interference management are now central to achieving coordinated and productive activity within a colony. Fortunately mobile robot hardware has evolved sufficiently in terms of both cost and robustness to enable these issues to be studied on actual robots and not merely in simulation. Robot Colonies presents a sampling of the research in this field. While capturing a reasonable representation of the most important work within this area, its objective is not to be a comprehensive survey, but rather to stimulate new research by exposing readers to the principles of robot group behaviors, architectures and theories. Robot Colonies is an edited volume of peer-reviewed original research comprising eight invited contributions by leading researchers. This research work has also been published as a special issue of Autonomous Robots (Volume 4, Number 1).
The process of learning words and languages may seem like an instinctual trait, inherent to nearly all humans from a young age. However, a vast range of complex research and information exists in detailing the complexities of the process of word learning. Theoretical and Computational Models of Word Learning: Trends in Psychology and Artificial Intelligence strives to combine cross-disciplinary research into one comprehensive volume to help readers gain a fuller understanding of the developmental processes and influences that makeup the progression of word learning. Blending together developmental psychology and artificial intelligence, this publication is intended for researchers, practitioners, and educators who are interested in language learning and its development as well as computational models formed from these specific areas of research.
The International Conference on “Computational Intelligence in Data Mining” (ICCIDM), after three successful versions, has reached to its fourth version with a lot of aspiration. The best selected conference papers are reviewed and compiled to form this volume. The proceedings discusses the latest solutions, scientific results and methods in solving intriguing problems in the fields of data mining, computational intelligence, big data analytics, and soft computing. The volume presents a sneak preview into the strengths and weakness of trending applications and research findings in the field of computational intelligence and data mining along with related field.
“Intelligent systems must perform in order to be in demand. ” Intelligent systems technology is being applied steadily in solving many day-to-day problems. Each year the list of real-world deployed applications that inconspicuously host the results of research in the area grows considerably. These applications are having a significant impact in industrial operations, in financial circles, in transportation, in education, in medicine, in consumer products, in games and elsewhere. A set of selected papers presented at the seventeenth in the series of conferences on Industrial and Engineering Applications of Artificial Intelligence and Expert Systems (IEA/AIE 2004), sponsored by the International Society of Applied Intelligence, is offered in this manuscript. These papers highlight novel applications of the technology and show how new research could lead to new and innovative applications. We hope that you find these papers to be educational, useful in your own research, and stimulating. In addition, we have introduced some special sessions to emphasize a few areas of artificial intelligence (AI) that are either relatively new, have received considerable attention recently or perhaps have not yet been represented well. To this end, we have included special sessions on e-learning, bioinformatics, and human-robot interaction (HRI) to complement the usual offerings in areas such as data mining, machine learning, intelligent systems, neural networks, genetic algorithms, autonomous agents, natural language processing, intelligent user interfaces, evolutionary computing, fuzzy logic, computer vision and image processing, reasoning, heuristic search, security, Internet applications, constraint satisfaction problems, design, and expert systems.